Player Matchup

Jing Wei
Jing Wei
Charismic-
Jing Wei
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,266 Elo+
Party 2
Charon
Charon
cal1destroyer
Charon
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Merlin
Merlin
the5um0n3r
Merlin
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,266 Elo+
Party 2
Team Averages
Level 122
1,500 SR
1,344 Elo+

VS

Team Averages
Level 114
1,608 SR
1,668 Elo+
Cabrakan
Cabrakan
Derps89
Cabrakan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,650 Elo+
Party 1
Izanami
Izanami
EnforcingHail
Izanami
Level 88
God Stats
2W - 2L
1,821 SR
Queue Stats
13W - 11L
1,650 Elo+
Party 1
Ah Puch
Ah Puch
ShadowMF
Ah Puch
Level 108
God Stats
1W - 2L
1,504 SR
Queue Stats
35W - 35L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Charismic-
Jing Wei
14
1 / 0 / 5
8,411
765
4,935
7,460
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
2 / 2 / 5
8,032
730
8,062
9,861
10,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
the5um0n3r
Merlin
14
7 / 0 / 3
8,899
809
10,381
5,867
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Derps89
Cabrakan
11
0 / 5 / 2
6,935
630
5,225
12,865
15,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
13
1 / 4 / 0
7,453
678
6,897
8,722
3,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Ah Puch
ShadowMF
Ah Puch
13
1 / 1 / 1
7,520
684
7,164
7,585
3,161
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
10
Kills
2
2
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Charismic-
Jing Wei
1
0
5
3.5
L
Cabrakan
Derps89
Cabrakan
0
5
2
0.2
L
Izanami
1
4
0
0.25
L
Ah Puch
ShadowMF
Ah Puch
1
1
1
1.5
W
2
2
5
2.25
W
Merlin
the5um0n3r
Merlin
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,378
Damage
19,286
23,188
Taken
29,172
16,364
Mitigated
22,072
2,646
Healing
3,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Charismic-
Jing Wei
4,935
3,491
0
1,414
7,460
3,434
0
4,520
2,728
0
32,427
L
Cabrakan
Derps89
Cabrakan
5,225
626
0
2,116
12,865
15,375
12
7,172
5,312
11,478
793
L
Izanami
6,897
5,421
451
637
8,722
3,536
0
5,007
3,418
0
32,195
L
Ah Puch
ShadowMF
Ah Puch
7,164
777
0
745
7,585
3,161
0
5,400
1,903
41,277
0
W
8,062
1,775
0
844
9,861
10,358
0
3,095
6,386
18,282
0
W
Merlin
the5um0n3r
Merlin
10,381
666
0
388
5,867
2,572
0
3,856
1,895
35,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,342
Gold Earned
21,908
137
Minions Killed
144
0
Camps Cleared
0
631,816
Distance Traveled
561,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,411
765
62
6
0
235,929
0
L
Cabrakan
6,935
630
15
1
0
178,900
0
L
Izanami
7,453
678
51
5
0
184,147
0
L
Ah Puch
7,520
684
78
7
0
198,891
0
W
Charon
8,032
730
14
1
0
171,329
0
W
Merlin
8,899
809
61
6
0
224,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role