Player Matchup

Thor
Thor
Gold V
 
Thor
Gold V
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
Dantes Crux
Ganesha
Silver I
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 11L
1,731 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
DragsAsgarD
Erlang Shen
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 224L
1,595 MMR
Solo
Freya
Freya
Gold V
Maje15
Freya
Gold V
Level 149
God Stats
74W - 73L
1,791 SR
Queue Stats
303W - 302L
1,624 MMR
Solo
Merlin
Merlin
Bronze III
aHatchet55
Merlin
Bronze III
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,558 SR
1,590 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 159
1,620 SR
1,593 MMR
Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
Archimaz
Ares
Gold V
Level 160
God Stats
3W - 0L
1,706 SR
Queue Stats
135W - 141L
1,596 MMR
Party 1
Hun Batz
Hun Batz
Gold V
Vitaliteaa
Hun Batz
Gold V
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
117W - 103L
1,613 MMR
Party 3
Achilles
Achilles
Gold V
vggvgg
Achilles
Gold V
Level 138
God Stats
6W - 5L
1,654 SR
Queue Stats
65W - 58L
1,613 MMR
Party 3
Ra
Ra
Gold V
Ðenounced
Ra
Gold V
Level 195
God Stats
19W - 19L
1,742 SR
Queue Stats
162W - 163L
1,643 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 1 / 1
6,473
498
5,218
10,271
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Dantes Crux
Ganesha
10
0 / 2 / 4
6,162
474
4,163
12,088
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
DragsAsgarD
Erlang Shen
11
0 / 6 / 2
5,843
449
4,297
15,594
10,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Maje15
Freya
13
3 / 0 / 1
7,032
541
6,201
7,794
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
aHatchet55
Merlin
11
1 / 3 / 0
6,229
479
1,869
4,843
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KuzenboJanusMercuryAo Kuang

VS

Bans
AthenaThothThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 2 / 1
7,507
577
5,511
7,222
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
11
1 / 1 / 4
6,733
518
6,293
8,603
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Vitaliteaa
Hun Batz
13
4 / 1 / 3
7,466
574
5,726
9,683
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
vggvgg
Achilles
14
4 / 1 / 3
8,871
682
11,273
9,851
9,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 1 / 2
8,186
630
4,014
4,067
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
12
12
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
1
2.5
W
Charybdis
 
Charybdis
0
2
1
0.25
W
Ares
1
1
4
3
L
Ganesha
Dantes Crux
Ganesha
0
2
4
1
L
Erlang Shen
DragsAsgarD
Erlang Shen
0
6
2
0.17
L
Freya
Maje15
Freya
3
0
1
3.5
W
Hun Batz
Vitaliteaa
Hun Batz
4
1
3
5.5
L
Merlin
aHatchet55
Merlin
1
3
0
0.33
W
Achilles
vggvgg
Achilles
4
1
3
5.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,748
Damage
32,817
50,590
Taken
39,426
28,703
Mitigated
23,995
14,911
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,218
1,293
0
4,995
10,271
3,829
0
1,402
8,745
0
48,240
W
Charybdis
 
Charybdis
5,511
2,619
0
2,279
7,222
2,907
872
3,856
3,117
0
66,871
W
Ares
6,293
871
0
2,344
8,603
6,606
12
4,690
3,722
20,481
0
L
Ganesha
Dantes Crux
Ganesha
4,163
774
94
2,662
12,088
9,388
0
4,869
7,063
18,559
0
L
Erlang Shen
DragsAsgarD
Erlang Shen
4,297
2,198
0
3,967
15,594
10,769
0
797
13,964
0
33,105
L
Freya
Maje15
Freya
6,201
1,673
0
2,633
7,794
3,125
0
958
6,836
44,461
4,941
W
Hun Batz
Vitaliteaa
Hun Batz
5,726
1,399
0
5,034
9,683
3,856
0
1,443
8,180
0
62,026
L
Merlin
aHatchet55
Merlin
1,869
0
0
560
4,843
1,592
0
1,783
3,012
40,145
0
W
Achilles
vggvgg
Achilles
11,273
2,106
0
3,986
9,851
9,128
0
555
9,296
0
65,454
W
4,014
0
262
980
4,067
1,498
73
1,004
3,023
60,705
2,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,739
Gold Earned
38,763
342
Minions Killed
454
0
Camps Cleared
0
1,245,587
Distance Traveled
1,350,563
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,473
498
88
7
0
273,924
0
W
Charybdis
7,507
577
123
9
0
223,688
2
W
Ares
6,733
518
20
2
0
265,704
3
L
Ganesha
6,162
474
8
1
0
255,920
5
L
Erlang Shen
5,843
449
49
4
0
240,041
2
L
Freya
7,032
541
106
8
0
260,332
3
W
Hun Batz
7,466
574
103
8
0
300,237
2
L
Merlin
6,229
479
91
7
0
215,370
0
W
Achilles
8,871
682
94
7
0
274,486
2
W
Ra
8,186
630
114
9
0
286,448
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role