Player Matchup

Ymir
Ymir
Deamon613
Ymir
Level 15
God Stats
22W - 33L
1,804 SR
Queue Stats
24W - 39L
1,608 Elo+
Party 1
Achilles
Achilles
Stakesaucey
Achilles
Level 99
God Stats
5W - 2L
1,500 SR
Queue Stats
65W - 75L
1,596 Elo+
Party 1
Cupid
Cupid
TheHugeNoob
Cupid
Level 28
God Stats
4W - 5L
1,589 SR
Queue Stats
7W - 12L
1,540 Elo+
Party 1
Fenrir
Fenrir
ajay1770
Fenrir
Level 23
God Stats
3W - 5L
1,794 SR
Queue Stats
55W - 74L
1,690 Elo+
Party 1
Zeus
Zeus
onside_binge87
Zeus
Level 41
God Stats
54W - 62L
1,526 SR
Queue Stats
99W - 124L
1,145 Elo+
Solo
Team Averages
Level 41
1,643 SR
1,516 Elo+

VS

Team Averages
Level 42
1,669 SR
1,454 Elo+
Anubis
Anubis
EeryRaptor
Anubis
Level 33
God Stats
8W - 17L
1,763 SR
Queue Stats
44W - 70L
1,761 Elo+
Party 2
Raijin
Raijin
POCKETTRUMPET47
Raijin
Level 49
God Stats
17W - 9L
2,015 SR
Queue Stats
88W - 90L
1,565 Elo+
Solo
Kukulkan
Kukulkan
SPRAYnPRAY6
Kukulkan
Level 22
God Stats
9W - 19L
1,954 SR
Queue Stats
44W - 70L
1,761 Elo+
Party 2
Serqet
Serqet
anthylo
Serqet
Level 17
God Stats
0W - 4L
1,116 SR
Queue Stats
0W - 7L
1,053 Elo+
Party 3
Ishtar
Ishtar
mango1111
Ishtar
Level 91
God Stats
2W - 3L
1,495 SR
Queue Stats
47W - 48L
1,131 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 5 / 9
13,066
1,089
5,890
20,807
25,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Stakesaucey
Achilles
18
6 / 0 / 6
13,052
1,088
13,039
11,415
13,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 1 / 8
11,379
948
6,442
9,903
8,606
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
ajay1770
Fenrir
18
2 / 2 / 9
12,059
1,005
14,086
11,437
4,452
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
7 / 2 / 7
12,957
1,080
15,202
7,506
3,178
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

218

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EeryRaptor
Anubis
17
1 / 3 / 7
11,507
959
5,867
9,863
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
3 / 6 / 4
12,383
1,032
18,100
16,747
6,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
SPRAYnPRAY6
Kukulkan
17
1 / 3 / 5
11,406
951
13,675
14,376
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
anthylo
Serqet
17
5 / 5 / 4
12,282
1,024
17,577
18,784
9,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ishtar
mango1111
Ishtar
15
0 / 0 / 0
9,530
794
0
0
0

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
17
Kills
10
10
Deaths
17
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
5
9
1.1
L
Anubis
EeryRaptor
Anubis
1
3
7
1.5
L
3
6
4
0.83
L
Kukulkan
SPRAYnPRAY6
Kukulkan
1
3
5
1.17
W
Achilles
Stakesaucey
Achilles
6
0
6
9
W
1
1
8
5
W
Fenrir
ajay1770
Fenrir
2
2
9
3.25
L
Serqet
anthylo
Serqet
5
5
4
1.4
L
Ishtar
mango1111
Ishtar
0
0
0
0
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,659
Damage
55,219
61,068
Taken
59,770
55,465
Mitigated
26,129
4,539
Healing
1,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,890
323
0
1,139
20,807
25,315
0
12,091
7,235
41,903
1,534
L
Anubis
EeryRaptor
Anubis
5,867
81
119
128
9,863
4,707
0
3,930
5,741
23,164
430
L
18,100
1,079
0
0
16,747
6,294
0
6,444
9,864
44,646
0
L
Kukulkan
SPRAYnPRAY6
Kukulkan
13,675
843
0
0
14,376
6,116
0
2,416
11,682
44,915
0
W
Achilles
Stakesaucey
Achilles
13,039
2,890
0
1,208
11,415
13,914
0
6,122
4,488
0
41,129
W
6,442
1,722
838
1,047
9,903
8,606
0
6,024
3,425
532
20,117
W
Fenrir
ajay1770
Fenrir
14,086
2,742
0
307
11,437
4,452
0
7,052
3,986
0
25,792
L
Serqet
anthylo
Serqet
17,577
4,349
312
553
18,784
9,012
0
7,502
11,011
0
19,859
L
Ishtar
mango1111
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
15,202
966
0
0
7,506
3,178
0
4,754
2,255
24,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,513
Gold Earned
57,108
249
Minions Killed
220
13
Camps Cleared
5
1,054,953
Distance Traveled
823,777
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,066
1,089
76
6
0
207,185
0
L
Anubis
11,507
959
47
4
0
183,424
2
L
Raijin
12,383
1,032
82
7
4
199,639
0
L
Kukulkan
11,406
951
83
7
1
213,132
0
W
Achilles
13,052
1,088
87
7
3
233,522
0
W
Cupid
11,379
948
35
3
1
178,667
0
W
Fenrir
12,059
1,005
19
2
7
243,421
0
L
Serqet
12,282
1,024
8
1
0
227,582
0
L
Ishtar
9,530
794
0
0
0
0
0
W
Zeus
12,957
1,080
32
3
2
192,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role