Player Matchup

Fenrir
Fenrir
FEARseximexi
Fenrir
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,618 Elo+
Party 2
Chaac
Chaac
jrock7229
Chaac
Level 6
God Stats
2W - 1L
1,524 SR
Queue Stats
2W - 2L
1,618 Elo+
Party 2
Vulcan
Vulcan
lerlee
Vulcan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,618 Elo+
Party 2
Team Averages
Level 82
1,508 SR
1,618 Elo+

VS

Team Averages
Level 46
1,536 SR
1,454 Elo+
Nemesis
Nemesis
FateSucks
Nemesis
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 19L
1,454 Elo+
Party 1
Aphrodite
Aphrodite
Invaderjims
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
Jayhawkers
Xing Tian
Level 25
God Stats
3W - 1L
1,607 SR
Queue Stats
6W - 9L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 8 / 2
10,507
618
6,536
19,831
12,173
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chaac
jrock7229
Chaac
15
0 / 6 / 4
9,939
585
6,880
17,509
22,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
lerlee
Vulcan
17
3 / 6 / 1
11,734
690
21,070
12,520
6,493
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FateSucks
Nemesis
16
5 / 4 / 11
12,428
731
13,960
20,297
11,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Invaderjims
Aphrodite
19
7 / 0 / 13
13,240
779
14,889
12,154
7,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Jayhawkers
Xing Tian
19
8 / 1 / 11
13,256
780
12,719
23,627
30,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
20
20
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
8
2
0.25
W
Nemesis
FateSucks
Nemesis
5
4
11
2.63
W
Aphrodite
Invaderjims
Aphrodite
7
0
13
13.5
W
Xing Tian
Jayhawkers
Xing Tian
8
1
11
13.5
L
Chaac
jrock7229
Chaac
0
6
4
0.33
L
Vulcan
lerlee
Vulcan
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,486
Damage
41,568
49,860
Taken
56,078
41,057
Mitigated
49,450
4,631
Healing
24,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,536
966
0
1,257
19,831
12,173
252
11,053
8,317
0
30,644
W
Nemesis
FateSucks
Nemesis
13,960
4,274
0
1,753
20,297
11,672
945
10,061
10,054
0
70,948
W
Aphrodite
Invaderjims
Aphrodite
14,889
3,964
11,641
10,129
12,154
7,663
1,056
4,629
7,521
67,351
0
W
Xing Tian
Jayhawkers
Xing Tian
12,719
766
0
540
23,627
30,115
512
6,059
17,500
24,320
4,704
L
Chaac
jrock7229
Chaac
6,880
503
0
2,353
17,509
22,391
91
11,230
5,873
0
19,100
L
Vulcan
lerlee
Vulcan
21,070
8,825
0
1,021
12,520
6,493
217
3,858
8,076
71,106
971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,180
Gold Earned
38,924
162
Minions Killed
203
0
Camps Cleared
0
908,243
Distance Traveled
1,020,132
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,507
618
41
2
0
300,736
3
W
Nemesis
12,428
731
74
4
0
355,433
0
W
Aphrodite
13,240
779
94
6
0
310,513
0
W
Xing Tian
13,256
780
35
2
0
354,186
0
L
Chaac
9,939
585
24
1
0
322,309
0
L
Vulcan
11,734
690
97
6
0
285,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role