Player Matchup

Kuzenbo
Kuzenbo
Silver I
ACES I Walrus
Kuzenbo
Silver I
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
52W - 48L
1,592 MMR
Party 1
Ishtar
Ishtar
Silver I
Borkinator
Ishtar
Silver I
Level 157
God Stats
6W - 7L
1,500 SR
Queue Stats
261W - 250L
1,592 MMR
Party 1
Bellona
Bellona
Silver I
Sheltered
Bellona
Silver I
Level 167
God Stats
48W - 32L
1,316 SR
Queue Stats
213W - 188L
1,592 MMR
Solo
Vulcan
Vulcan
Silver I
TYEGVELI
Vulcan
Silver I
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 28L
1,609 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Óutlaw
Gilgamesh
Silver I
Level 176
God Stats
3W - 2L
1,500 SR
Queue Stats
213W - 208L
1,593 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 162
1,463 SR
1,596 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,614 SR
1,595 MMR
Danzaburou
Danzaburou
Silver I
Dookie Jorts
Danzaburou
Silver I
Level 95
God Stats
2W - 3L
1,844 SR
Queue Stats
12W - 15L
1,591 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
ItzDurl
Morgan Le Fay
Silver I
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 107L
1,592 MMR
Solo
Awilix
Awilix
Bronze III
LukewarmEK
Awilix
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,592 MMR
Solo
Sobek
Sobek
Silver I
SoloSam
Sobek
Silver I
Level 142
God Stats
16W - 14L
1,728 SR
Queue Stats
111W - 105L
1,591 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
cct2525
Baba Yaga
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 73L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
2 / 4 / 12
12,711
553
9,823
22,456
31,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Borkinator
Ishtar
20
2 / 1 / 10
13,811
600
11,627
17,158
7,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Sheltered
Bellona
20
9 / 2 / 8
14,922
649
24,025
38,916
46,048
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
TYEGVELI
Vulcan
16
6 / 6 / 8
12,268
533
15,418
14,171
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Óutlaw
Gilgamesh
20
15 / 3 / 7
15,494
674
31,310
27,343
17,644
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
ThothJanusAo KuangMedusa

VS

Bans
ThanatosMaman BrigitteBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dookie Jorts
Danzaburou
19
1 / 4 / 2
11,640
506
7,765
16,147
7,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
ItzDurl
Morgan Le Fay
15
1 / 8 / 5
10,069
438
11,791
19,420
9,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
LukewarmEK
Awilix
17
6 / 8 / 7
10,748
467
14,333
24,185
12,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
SoloSam
Sobek
15
4 / 6 / 4
10,595
461
9,649
33,014
42,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
cct2525
Baba Yaga
18
4 / 8 / 4
11,736
510
19,441
25,951
18,913
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
34
Kills
16
16
Deaths
34
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
2
4
12
2
W
Ishtar
Borkinator
Ishtar
2
1
10
7
L
Danzaburou
Dookie Jorts
Danzaburou
1
4
2
0.5
L
Morgan Le Fay
ItzDurl
Morgan Le Fay
1
8
5
0.44
L
Awilix
LukewarmEK
Awilix
6
8
7
1.19
W
Bellona
Sheltered
Bellona
9
2
8
6.5
L
Sobek
SoloSam
Sobek
4
6
4
1
W
Vulcan
TYEGVELI
Vulcan
6
6
8
1.67
L
Baba Yaga
cct2525
Baba Yaga
4
8
4
0.75
W
Gilgamesh
Óutlaw
Gilgamesh
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,203
Damage
62,979
120,044
Taken
118,717
109,639
Mitigated
91,197
38,501
Healing
19,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
9,823
2,270
0
4,372
22,456
31,887
424
6,683
14,905
36,821
1,249
W
Ishtar
Borkinator
Ishtar
11,627
6,644
0
6,939
17,158
7,850
6,134
5,484
11,595
0
153,642
L
Danzaburou
Dookie Jorts
Danzaburou
7,765
4,249
0
3,504
16,147
7,952
1,001
3,359
12,788
0
104,878
L
Morgan Le Fay
ItzDurl
Morgan Le Fay
11,791
688
0
907
19,420
9,241
0
6,013
13,407
69,979
1,050
L
Awilix
LukewarmEK
Awilix
14,333
5,345
0
290
24,185
12,954
0
4,072
20,113
0
86,561
W
Bellona
Sheltered
Bellona
24,025
8,904
0
19,002
38,916
46,048
1,197
14,819
23,216
0
128,318
L
Sobek
SoloSam
Sobek
9,649
552
538
9,080
33,014
42,137
0
8,109
24,632
35,277
1,304
W
Vulcan
TYEGVELI
Vulcan
15,418
4,339
0
2,517
14,171
6,210
420
8,889
5,027
78,158
1,330
L
Baba Yaga
cct2525
Baba Yaga
19,441
953
0
5,618
25,951
18,913
0
3,904
22,047
78,317
1,845
W
Gilgamesh
Óutlaw
Gilgamesh
31,310
13,554
0
5,671
27,343
17,644
3,268
7,307
19,776
0
158,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,206
Gold Earned
54,788
616
Minions Killed
574
0
Camps Cleared
0
2,329,280
Distance Traveled
2,054,933
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,711
553
31
1
0
481,246
10
W
Ishtar
13,811
600
178
8
0
421,811
9
L
Danzaburou
11,640
506
161
7
0
399,512
1
L
Morgan Le Fay
10,069
438
154
7
0
374,549
2
L
Awilix
10,748
467
116
5
0
471,422
8
W
Bellona
14,922
649
158
7
0
476,878
6
L
Sobek
10,595
461
32
1
0
439,779
2
W
Vulcan
12,268
533
86
4
0
451,937
5
L
Baba Yaga
11,736
510
111
5
0
369,671
0
W
Gilgamesh
15,494
674
163
7
0
497,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role