Player Matchup

Neith
Neith
Canadian Hawks
Neith
Level 99
God Stats
5W - 5L
1,285 SR
Queue Stats
21W - 22L
1,461 Elo+
Party 2
Olorun
Olorun
CanadianWolfs
Olorun
Level 101
God Stats
5W - 3L
1,500 SR
Queue Stats
28W - 24L
1,510 Elo+
Party 2
Osiris
Osiris
ImHerSlayerr
Osiris
Level 87
God Stats
7W - 6L
1,229 SR
Queue Stats
513W - 494L
1,459 Elo+
Solo
Pele
Pele
Marcooch
Pele
Level 87
God Stats
9W - 5L
1,836 SR
Queue Stats
32W - 24L
1,510 Elo+
Party 2
Ganesha
Ganesha
baycz
Ganesha
Level 105
God Stats
6W - 6L
1,489 SR
Queue Stats
6W - 7L
1,510 Elo+
Party 2
Team Averages
Level 96
1,468 SR
1,490 Elo+

VS

Team Averages
Level 105
1,469 SR
1,398 Elo+
Medusa
Medusa
ELXSIV3
Medusa
Level 126
God Stats
2W - 6L
1,500 SR
Queue Stats
295W - 274L
1,436 Elo+
Solo
King Arthur
King Arthur
GenericFatMan
King Arthur
Level 81
God Stats
32W - 22L
1,267 SR
Queue Stats
303W - 272L
1,584 Elo+
Solo
Kukulkan
Kukulkan
Opz_21
Kukulkan
Level 65
God Stats
0W - 1L
1,580 SR
Queue Stats
12W - 11L
1,374 Elo+
Party 1
Bastet
Bastet
Tacticalwolf18_
Bastet
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
160W - 146L
1,374 Elo+
Party 1
Khepri
Khepri
andrewk-89
Khepri
Level 172
God Stats
1W - 3L
1,500 SR
Queue Stats
373W - 388L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,497
458
3,809
5,785
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
1 / 0 / 1
7,165
597
4,482
3,644
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
12
3 / 0 / 3
7,345
612
6,921
11,525
11,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Pele
12
2 / 0 / 3
6,617
551
5,254
8,503
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
baycz
Ganesha
10
0 / 4 / 0
5,895
491
1,950
10,608
6,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ELXSIV3
Medusa
13
6 / 0 / 0
7,235
603
10,821
4,591
1,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
GenericFatMan
King Arthur
9
0 / 4 / 0
5,429
452
5,371
11,479
9,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Opz_21
Kukulkan
11
0 / 0 / 0
6,051
504
2,446
4,266
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 1 / 0
6,207
517
3,720
11,174
5,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
andrewk-89
Khepri
11
0 / 1 / 3
6,544
545
2,550
9,341
7,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
6
6
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
1
0
1
1.5
L
Medusa
ELXSIV3
Medusa
6
0
0
6
L
King Arthur
GenericFatMan
King Arthur
0
4
0
0
W
Osiris
3
0
3
4.5
W
Pele
2
0
3
3.5
L
Kukulkan
Opz_21
Kukulkan
0
0
0
0
L
0
1
0
0
L
Khepri
andrewk-89
Khepri
0
1
3
1.5
W
Ganesha
baycz
Ganesha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,416
Damage
24,908
40,065
Taken
40,851
25,364
Mitigated
25,609
11,780
Healing
5,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,809
1,332
0
1,557
5,785
2,003
0
640
5,145
0
37,280
W
4,482
2,359
158
1,744
3,644
1,515
923
1,797
1,847
52,059
0
L
Medusa
ELXSIV3
Medusa
10,821
4,589
0
760
4,591
1,966
330
804
3,787
0
62,515
L
King Arthur
GenericFatMan
King Arthur
5,371
604
0
610
11,479
9,603
0
0
11,479
0
31,518
W
Osiris
6,921
2,222
0
4,835
11,525
11,300
0
326
11,199
0
42,995
W
Pele
5,254
1,130
0
1,748
8,503
3,739
0
1,188
7,315
0
54,650
L
Kukulkan
Opz_21
Kukulkan
2,446
127
0
0
4,266
1,808
0
1,728
2,538
35,494
992
L
3,720
802
0
2,566
11,174
5,090
0
681
10,493
0
60,081
L
Khepri
andrewk-89
Khepri
2,550
36
0
1,741
9,341
7,142
0
3,219
6,122
17,773
5,245
W
Ganesha
baycz
Ganesha
1,950
199
0
1,738
10,608
6,807
0
446
10,162
22,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
31,466
332
Minions Killed
335
0
Camps Cleared
0
1,183,492
Distance Traveled
1,179,851
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,497
458
104
9
0
242,436
0
W
Olorun
7,165
597
80
7
0
205,874
0
L
Medusa
7,235
603
87
7
0
239,987
0
L
King Arthur
5,429
452
42
4
0
193,245
2
W
Osiris
7,345
612
60
5
0
221,665
2
W
Pele
6,617
551
85
7
0
273,785
0
L
Kukulkan
6,051
504
76
6
0
235,303
6
L
Bastet
6,207
517
97
8
0
274,286
2
L
Khepri
6,544
545
33
3
0
237,030
0
W
Ganesha
5,895
491
3
0
0
239,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role