Player Matchup

Ne Zha
Ne Zha
JustStoic
Ne Zha
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 52L
1,398 Elo+
Party 2
Ah Puch
Ah Puch
MikeWunna
Ah Puch
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,430 Elo+
Party 2
Hercules
Hercules
NazaTheBlader
Hercules
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 73L
1,302 Elo+
Party 2
Kukulkan
Kukulkan
djnarrow
Kukulkan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 128L
1,159 Elo+
Party 2
Jing Wei
Jing Wei
zenixclotter
Jing Wei
Level 142
God Stats
1W - 1L
1,299 SR
Queue Stats
42W - 50L
1,398 Elo+
Party 2
Team Averages
Level 148
1,460 SR
1,337 Elo+

VS

Team Averages
Level 135
1,518 SR
1,337 Elo+
Merlin
Merlin
Akyoraku
Merlin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,338 Elo+
Party 1
Chronos
Chronos
Auswhlen
Chronos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,073 Elo+
Party 1
Hachiman
Hachiman
DVS Shiesty
Hachiman
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 32L
1,338 Elo+
Party 1
King Arthur
King Arthur
devindog860
King Arthur
Level 127
God Stats
1W - 2L
1,588 SR
Queue Stats
17W - 16L
1,592 Elo+
Solo
Geb
Geb
playright65
Geb
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 33L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JustStoic
Ne Zha
12
2 / 0 / 5
6,994
583
4,114
8,910
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
MikeWunna
Ah Puch
12
2 / 1 / 1
6,988
582
7,816
9,250
3,584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
NazaTheBlader
Hercules
10
3 / 1 / 1
5,904
492
6,660
10,615
7,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
djnarrow
Kukulkan
13
4 / 0 / 1
7,941
662
5,056
4,547
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
zenixclotter
Jing Wei
11
0 / 3 / 2
6,089
507
4,537
10,456
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akyoraku
Merlin
10
0 / 5 / 1
5,676
473
4,242
7,297
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Auswhlen
Chronos
12
2 / 1 / 1
6,212
518
3,807
8,937
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
DVS Shiesty
Hachiman
11
1 / 1 / 3
6,296
525
8,590
8,081
2,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
devindog860
King Arthur
10
0 / 2 / 2
5,887
491
5,176
11,019
8,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
2 / 2 / 1
5,280
440
3,793
9,428
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
5
5
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akyoraku
Merlin
0
5
1
0.1
L
Chronos
Auswhlen
Chronos
2
1
1
2.5
L
Hachiman
DVS Shiesty
Hachiman
1
1
3
2.5
W
Ne Zha
JustStoic
Ne Zha
2
0
5
4.5
W
Ah Puch
MikeWunna
Ah Puch
2
1
1
2.5
W
Hercules
NazaTheBlader
Hercules
3
1
1
3.5
L
King Arthur
devindog860
King Arthur
0
2
2
0.5
W
Kukulkan
djnarrow
Kukulkan
4
0
1
4.5
L
2
2
1
1.25
W
Jing Wei
zenixclotter
Jing Wei
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,183
Damage
25,608
43,778
Taken
44,762
20,523
Mitigated
22,578
15,447
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akyoraku
Merlin
4,242
637
0
897
7,297
2,500
0
1,979
5,184
42,343
0
L
Chronos
Auswhlen
Chronos
3,807
891
0
3,987
8,937
3,484
0
2,230
6,663
44,289
0
L
Hachiman
DVS Shiesty
Hachiman
8,590
5,125
0
3,277
8,081
2,786
0
0
7,886
0
48,621
W
Ne Zha
JustStoic
Ne Zha
4,114
1,343
0
1,740
8,910
4,287
0
1,237
7,673
0
63,142
W
Ah Puch
MikeWunna
Ah Puch
7,816
925
0
5,474
9,250
3,584
42
967
8,283
54,212
1,701
W
Hercules
NazaTheBlader
Hercules
6,660
2,243
133
3,305
10,615
7,054
0
4,986
5,629
0
23,681
L
King Arthur
devindog860
King Arthur
5,176
646
0
1,914
11,019
8,414
0
5,289
5,730
0
39,170
W
Kukulkan
djnarrow
Kukulkan
5,056
1,274
0
1,250
4,547
1,787
1,143
2,341
2,206
56,382
523
L
3,793
706
0
2,056
9,428
5,394
0
3,074
6,076
13,849
0
W
Jing Wei
zenixclotter
Jing Wei
4,537
3,233
0
3,545
10,456
3,811
0
2,311
8,145
0
43,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,916
Gold Earned
29,351
395
Minions Killed
343
0
Camps Cleared
0
1,195,601
Distance Traveled
1,106,985
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,676
473
89
7
0
199,685
0
L
Chronos
6,212
518
85
7
0
229,364
0
L
Hachiman
6,296
525
81
7
0
222,429
4
W
Ne Zha
6,994
583
90
8
0
289,880
1
W
Ah Puch
6,988
582
91
8
0
204,242
0
W
Hercules
5,904
492
36
3
0
248,987
0
L
King Arthur
5,887
491
68
6
0
226,136
0
W
Kukulkan
7,941
662
106
9
0
224,142
0
L
Geb
5,280
440
20
2
0
229,371
0
W
Jing Wei
6,089
507
72
6
0
228,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role