Player Matchup

Thanatos
Thanatos
Gold V
Kelbi24
Thanatos
Gold V
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
261W - 290L
1,525 MMR
Party 2
Bacchus
Bacchus
Silver II
MooShooDa3rd
Bacchus
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,539 MMR
Party 2
Anubis
Anubis
Gold IV
Scrappy JoLo
Anubis
Gold IV
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,686 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,500 SR
1,583 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 136
1,587 SR
1,571 MMR
Ishtar
Ishtar
Bronze III
Drakova01
Ishtar
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,555 MMR
Solo
Kukulkan
Kukulkan
Silver II
Johnnyrico84
Kukulkan
Silver II
Level 124
God Stats
5W - 6L
1,761 SR
Queue Stats
44W - 73L
1,592 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
RiskySnisky
Guan Yu
Bronze III
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 78L
1,567 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kelbi24
Thanatos
15
6 / 2 / 1
10,716
765
9,278
8,516
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MooShooDa3rd
Bacchus
17
6 / 0 / 5
10,784
770
12,672
12,170
16,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
16
0 / 0 / 9
10,525
752
6,255
7,019
3,799
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HorusMorgan Le FayKuzenboAthenaAchilles

VS

Bans
KumbhakarnaAresMartichorasDanzaburouArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Drakova01
Ishtar
10
0 / 2 / 1
7,755
554
2,185
6,382
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Johnnyrico84
Kukulkan
14
0 / 5 / 2
9,078
648
7,380
9,352
3,939
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
RiskySnisky
Guan Yu
14
2 / 5 / 0
8,907
636
5,311
16,764
18,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
12
Kills
2
2
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Drakova01
Ishtar
0
2
1
0.25
L
Kukulkan
Johnnyrico84
Kukulkan
0
5
2
0.2
W
Thanatos
Kelbi24
Thanatos
6
2
1
3.25
W
Bacchus
MooShooDa3rd
Bacchus
6
0
5
8.5
L
Guan Yu
RiskySnisky
Guan Yu
2
5
0
0.4
W
Anubis
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,205
Damage
14,876
27,705
Taken
32,498
23,877
Mitigated
24,523
10,258
Healing
3,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Drakova01
Ishtar
2,185
1,348
0
937
6,382
2,045
0
3,187
2,978
0
14,959
L
Kukulkan
Johnnyrico84
Kukulkan
7,380
169
0
250
9,352
3,939
0
5,243
3,556
42,541
0
W
Thanatos
Kelbi24
Thanatos
9,278
1,380
0
4,769
8,516
3,739
784
2,490
6,001
0
31,393
W
Bacchus
MooShooDa3rd
Bacchus
12,672
1,393
0
2,685
12,170
16,339
109
3,892
8,278
34,035
2,503
L
Guan Yu
RiskySnisky
Guan Yu
5,311
487
262
1,841
16,764
18,539
0
8,103
7,998
1,581
18,158
W
Anubis
6,255
198
0
2,804
7,019
3,799
1,365
1,698
5,321
63,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,025
Gold Earned
25,740
183
Minions Killed
143
0
Camps Cleared
0
791,299
Distance Traveled
604,739
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,755
554
28
2
0
126,796
0
L
Kukulkan
9,078
648
92
7
0
215,355
0
W
Thanatos
10,716
765
45
3
0
258,273
0
W
Bacchus
10,784
770
43
3
0
298,540
2
L
Guan Yu
8,907
636
23
2
0
262,588
0
W
Anubis
10,525
752
95
7
0
234,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role