Player Matchup

Hachiman
Hachiman
Cerebral_Palsy_Z
Hachiman
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 136L
1,436 Elo+
Party 1
Ix Chel
Ix Chel
RXLRPG
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,300 Elo+
Solo
Yu Huang
Yu Huang
USPanda29
Yu Huang
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,407 Elo+
Solo
Khepri
Khepri
Woffster
Khepri
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 99L
1,381 Elo+
Party 1
Thanatos
Thanatos
idnavi
Thanatos
Level 147
God Stats
2W - 5L
1,500 SR
Queue Stats
272W - 264L
1,638 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,432 Elo+

VS

Team Averages
Level 154
1,500 SR
1,392 Elo+
Jormungandr
Jormungandr
BobMcButerpants
Jormungandr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,155 Elo+
Solo
Hades
Hades
DJdub-_-2
Hades
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 59L
1,563 Elo+
Party 2
Discordia
Discordia
IKillzYuGood
Discordia
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
128W - 133L
1,403 Elo+
Solo
Bakasura
Bakasura
Texecutioner748
Bakasura
Level 178
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 120L
1,337 Elo+
Solo
Terra
Terra
WTHecatoncheires
Terra
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 71L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 9
9,371
669
10,073
13,389
7,728
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Ix Chel
RXLRPG
Ix Chel
16
2 / 3 / 8
9,081
649
11,218
12,001
11,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
USPanda29
Yu Huang
18
3 / 3 / 6
9,723
695
15,651
11,198
6,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Woffster
Khepri
15
0 / 6 / 8
9,582
684
4,788
20,733
20,968
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Thanatos
idnavi
Thanatos
17
8 / 4 / 3
9,991
714
14,126
15,540
16,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BobMcButerpants
Jormungandr
18
3 / 4 / 14
10,340
739
10,239
18,413
22,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
DJdub-_-2
Hades
18
5 / 4 / 10
10,304
736
14,837
14,651
10,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
IKillzYuGood
Discordia
17
6 / 2 / 8
10,621
759
18,025
9,181
5,420
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bakasura
19
5 / 2 / 12
10,875
777
13,864
13,700
16,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 15
9,684
692
6,361
16,900
13,021
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
80
15
Kills
21
21
Deaths
16
34
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BobMcButerpants
Jormungandr
3
4
14
2.5
L
2
5
9
1.3
W
Hades
DJdub-_-2
Hades
5
4
10
2.5
W
Discordia
IKillzYuGood
Discordia
6
2
8
5
L
Ix Chel
RXLRPG
Ix Chel
2
3
8
2
W
Bakasura
5
2
12
5.5
L
Yu Huang
USPanda29
Yu Huang
3
3
6
2
W
2
4
15
2.38
L
Khepri
Woffster
Khepri
0
6
8
0.67
L
Thanatos
idnavi
Thanatos
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,856
Damage
63,326
72,861
Taken
72,845
63,565
Mitigated
67,022
30,656
Healing
29,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BobMcButerpants
Jormungandr
10,239
3,220
1,420
2,393
18,413
22,113
575
7,364
10,602
20,263
1,013
L
10,073
5,452
0
0
13,389
7,728
365
10,575
2,161
0
24,469
W
Hades
DJdub-_-2
Hades
14,837
1,134
1,251
2,439
14,651
10,340
476
5,447
9,032
30,671
0
W
Discordia
IKillzYuGood
Discordia
18,025
679
4,395
2,266
9,181
5,420
1,000
4,747
4,339
31,324
1,095
L
Ix Chel
RXLRPG
Ix Chel
11,218
1,998
5,191
3,901
12,001
11,779
19
6,889
3,969
25,366
595
W
Bakasura
13,864
7,303
1,056
5,359
13,700
16,128
731
5,066
8,322
0
13,598
L
Yu Huang
USPanda29
Yu Huang
15,651
828
2,005
2,946
11,198
6,623
200
9,106
1,274
37,083
749
W
6,361
386
3,755
4,705
16,900
13,021
152
8,767
8,081
11,480
248
L
Khepri
Woffster
Khepri
4,788
202
5,044
2,758
20,733
20,968
0
10,139
7,854
9,694
0
L
Thanatos
idnavi
Thanatos
14,126
1,284
284
8,527
15,540
16,467
114
9,661
4,414
0
24,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,748
Gold Earned
51,824
153
Minions Killed
152
0
Camps Cleared
0
1,231,254
Distance Traveled
1,328,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,340
739
20
1
0
249,676
0
L
Hachiman
9,371
669
28
2
0
224,256
0
W
Hades
10,304
736
53
4
0
237,756
0
W
Discordia
10,621
759
32
2
0
277,354
0
L
Ix Chel
9,081
649
32
2
0
250,540
0
W
Bakasura
10,875
777
36
3
0
293,515
0
L
Yu Huang
9,723
695
61
4
0
238,155
0
W
Terra
9,684
692
11
1
0
270,051
0
L
Khepri
9,582
684
9
1
0
244,421
0
L
Thanatos
9,991
714
23
2
0
273,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role