Player Matchup

Bakasura
Bakasura
Bullsmasher
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,244 Elo+
Party 4
Cthulhu
Cthulhu
GodlyRed
Cthulhu
Level 103
God Stats
3W - 1L
1,715 SR
Queue Stats
51W - 49L
1,455 Elo+
Party 4
Heimdallr
Heimdallr
SoyPancho3000
Heimdallr
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,460 Elo+
Party 3
Kukulkan
Kukulkan
TRAVISHOLMES361
Kukulkan
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 45L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
Yourenemi63
Sun Wukong
Level 33
God Stats
2W - 1L
1,301 SR
Queue Stats
14W - 16L
1,378 Elo+
Party 3
Team Averages
Level 48
1,503 SR
1,389 Elo+

VS

Team Averages
Level 34
1,500 SR
1,422 Elo+
Bacchus
Bacchus
Bastian240908
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 43L
1,131 Elo+
Party 1
Cliodhna
Cliodhna
DaRy1109NiC
Cliodhna
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 108L
1,377 Elo+
Party 1
Vulcan
Vulcan
Deadpool573
Vulcan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,535 Elo+
Party 2
Neith
Neith
Whiteguy33410
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,488 Elo+
Party 2
Nike
Nike
spartan-army90
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bullsmasher
Bakasura
14
4 / 0 / 6
8,169
454
2,794
9,890
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
GodlyRed
Cthulhu
14
2 / 2 / 23
10,013
556
12,448
16,594
19,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
SoyPancho3000
Heimdallr
17
19 / 0 / 7
11,200
622
18,011
6,756
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
14
2 / 2 / 3
8,230
457
7,755
7,835
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Yourenemi63
Sun Wukong
16
3 / 0 / 3
9,187
510
11,596
15,542
11,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
0 / 9 / 3
6,853
381
1,028
18,433
15,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
DaRy1109NiC
Cliodhna
13
2 / 7 / 1
7,582
421
6,585
15,347
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
13
1 / 1 / 0
8,027
446
9,420
8,123
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
0 / 11 / 2
6,100
339
4,574
13,169
4,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 0
8,981
499
10,224
15,216
12,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
30
Kills
3
4
Deaths
30
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
9
3
0.17
W
Bakasura
Bullsmasher
Bakasura
4
0
6
7
L
Cliodhna
DaRy1109NiC
Cliodhna
2
7
1
0.36
L
Vulcan
1
1
0
1
W
Cthulhu
GodlyRed
Cthulhu
2
2
23
6.75
W
Heimdallr
SoyPancho3000
Heimdallr
19
0
7
22.5
W
Kukulkan
2
2
3
1.75
L
0
11
2
0.09
W
Sun Wukong
Yourenemi63
Sun Wukong
3
0
3
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,604
Damage
31,831
56,617
Taken
70,288
42,067
Mitigated
41,496
18,394
Healing
13,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
1,028
595
63
4,828
18,433
15,330
34
4,258
14,175
15,393
0
W
Bakasura
Bullsmasher
Bakasura
2,794
2,404
0
2,754
9,890
4,432
50
2,455
7,435
0
32,322
L
Cliodhna
DaRy1109NiC
Cliodhna
6,585
413
0
3,159
15,347
5,948
0
4,317
10,846
0
51,575
L
Vulcan
9,420
3,844
0
799
8,123
3,245
0
4,571
3,388
55,161
528
W
Cthulhu
GodlyRed
Cthulhu
12,448
1,548
455
2,621
16,594
19,559
194
3,343
13,007
55,665
0
W
Heimdallr
SoyPancho3000
Heimdallr
18,011
11,598
0
3,153
6,756
3,781
1,783
676
6,029
0
91,233
W
Kukulkan
7,755
346
0
1,530
7,835
3,288
348
3,310
4,525
52,955
677
L
4,574
2,699
0
600
13,169
4,136
0
5,181
7,830
0
20,479
W
Sun Wukong
Yourenemi63
Sun Wukong
11,596
1,617
0
7,881
15,542
11,007
0
596
13,866
0
68,801
L
10,224
989
0
3,836
15,216
12,837
0
1,848
12,105
0
71,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,799
Gold Earned
37,543
489
Minions Killed
339
0
Camps Cleared
0
1,725,464
Distance Traveled
1,646,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,853
381
23
1
0
321,057
0
W
Bakasura
8,169
454
66
4
0
387,707
0
L
Cliodhna
7,582
421
68
4
0
371,124
0
L
Vulcan
8,027
446
106
6
0
347,474
0
W
Cthulhu
10,013
556
72
4
0
358,599
0
W
Heimdallr
11,200
622
132
7
0
337,903
0
W
Kukulkan
8,230
457
94
5
0
324,420
0
L
Neith
6,100
339
27
2
0
290,631
0
W
Sun Wukong
9,187
510
125
7
0
316,835
0
L
Nike
8,981
499
115
6
0
315,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role