Player Matchup

Tsukuyomi
Tsukuyomi
BigGaybe
Tsukuyomi
Level 108
God Stats
3W - 7L
1,301 SR
Queue Stats
41W - 46L
1,616 Elo+
Party 2
Ne Zha
Ne Zha
BlindEagles
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,568 Elo+
Party 2
Nu Wa
Nu Wa
CarebRee
Nu Wa
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
Grandelf66
Cthulhu
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 43L
1,428 Elo+
Party 2
Medusa
Medusa
Jaycuhb
Medusa
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,549 Elo+
Party 2
Team Averages
Level 98
1,460 SR
1,543 Elo+

VS

Team Averages
Level 140
1,518 SR
1,542 Elo+
Khepri
Khepri
AnthonyKingATA
Khepri
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,228 Elo+
Solo
Anhur
Anhur
CannibalLlama17
Anhur
Level 129
God Stats
5W - 4L
1,573 SR
Queue Stats
13W - 12L
1,638 Elo+
Party 1
Ratatoskr
Ratatoskr
Kirkmanator2
Ratatoskr
Level 151
God Stats
4W - 2L
1,500 SR
Queue Stats
896W - 841L
1,820 Elo+
Party 1
Surtr
Surtr
MaiqTheLiar-39
Surtr
Level 159
God Stats
28W - 23L
1,518 SR
Queue Stats
632W - 610L
1,606 Elo+
Solo
Anubis
Anubis
wittycalf643344
Anubis
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 25L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigGaybe
Tsukuyomi
12
6 / 2 / 1
6,985
537
11,559
11,362
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
10
0 / 4 / 4
6,001
462
5,736
12,071
8,396
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
CarebRee
Nu Wa
11
2 / 5 / 3
6,201
477
6,796
8,839
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Grandelf66
Cthulhu
13
1 / 2 / 3
7,057
543
5,979
9,813
7,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Jaycuhb
Medusa
11
1 / 3 / 0
5,936
457
4,465
7,317
2,347
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
6,809
524
3,563
11,844
9,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 0 / 5
8,167
628
5,706
6,726
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Kirkmanator2
Ratatoskr
13
7 / 4 / 2
7,936
610
7,235
13,511
5,177
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 3
7,647
588
4,987
11,692
7,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 6
8,251
635
13,601
9,770
5,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
10
Kills
16
16
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
L
Tsukuyomi
BigGaybe
Tsukuyomi
6
2
1
3.25
L
Ne Zha
0
4
4
0.5
W
1
0
5
3.5
L
Nu Wa
CarebRee
Nu Wa
2
5
3
0.7
L
Cthulhu
Grandelf66
Cthulhu
1
2
3
1.25
L
Medusa
Jaycuhb
Medusa
1
3
0
0.33
W
Ratatoskr
Kirkmanator2
Ratatoskr
7
4
2
2
W
1
1
3
2.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,535
Damage
35,092
49,402
Taken
53,543
24,121
Mitigated
29,481
9,465
Healing
19,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,563
119
164
2,279
11,844
9,379
0
1,571
10,273
16,994
2,013
L
Tsukuyomi
BigGaybe
Tsukuyomi
11,559
3,432
0
2,138
11,362
3,582
0
5,642
5,720
0
58,694
L
Ne Zha
5,736
1,532
0
2,263
12,071
8,396
0
4,885
7,186
0
20,488
W
5,706
2,280
0
4,970
6,726
2,711
660
1,225
5,501
0
76,061
L
Nu Wa
CarebRee
Nu Wa
6,796
1,698
0
624
8,839
2,378
0
3,717
5,122
33,794
667
L
Cthulhu
Grandelf66
Cthulhu
5,979
576
0
2,446
9,813
7,418
0
2,214
7,599
47,539
3,301
L
Medusa
Jaycuhb
Medusa
4,465
1,823
0
1,994
7,317
2,347
0
636
6,681
0
37,934
W
Ratatoskr
Kirkmanator2
Ratatoskr
7,235
1,723
0
3,794
13,511
5,177
0
2,706
10,805
0
44,004
W
4,987
1,350
0
2,759
11,692
7,182
112
4,743
6,949
1,372
53,921
W
13,601
237
0
5,553
9,770
5,032
0
2,425
7,345
71,644
813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,180
Gold Earned
38,810
335
Minions Killed
386
0
Camps Cleared
0
1,266,453
Distance Traveled
1,285,228
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,809
524
15
1
0
265,820
0
L
Tsukuyomi
6,985
537
88
7
0
301,572
0
L
Ne Zha
6,001
462
25
2
0
276,084
0
W
Anhur
8,167
628
123
9
0
244,657
2
L
Nu Wa
6,201
477
49
4
0
222,602
0
L
Cthulhu
7,057
543
120
9
0
228,527
0
L
Medusa
5,936
457
53
4
0
237,668
1
W
Ratatoskr
7,936
610
62
5
0
293,114
1
W
Surtr
7,647
588
92
7
0
231,304
4
W
Anubis
8,251
635
94
7
0
250,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role