Player Matchup

Sol
Sol
AmericanD3vil
Sol
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Bacchus
Bacchus
Pope Badih X
Bacchus
Level 28
God Stats
0W - 2L
1,715 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Apollo
Apollo
Tetragrammaton9
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 1
Team Averages
Level 59
1,572 SR
1,500 Elo+

VS

Team Averages
Level 59
1,482 SR
1,477 Elo+
Achilles
Achilles
Celebrinator
Achilles
Level 46
God Stats
8W - 7L
1,445 SR
Queue Stats
12W - 12L
1,430 Elo+
Solo
Medusa
Medusa
MuteOwl
Medusa
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
arkantos1000
Morgan Le Fay
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,651
721
10,936
13,760
5,147
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Pope Badih X
Bacchus
12
2 / 8 / 2
8,440
703
4,752
17,063
17,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
4 / 9 / 1
9,144
762
6,356
13,203
5,807
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Celebrinator
Achilles
15
7 / 0 / 13
10,351
863
8,429
10,948
9,579
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
MuteOwl
Medusa
14
7 / 5 / 11
10,119
843
16,428
12,214
5,382
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
arkantos1000
Morgan Le Fay
15
8 / 2 / 11
10,718
893
13,606
10,262
4,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
22
22
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Achilles
Celebrinator
Achilles
7
0
13
13.5
W
Medusa
MuteOwl
Medusa
7
5
11
2.5
L
Bacchus
Pope Badih X
Bacchus
2
8
2
0.38
L
4
9
1
0.5
W
Morgan Le Fay
arkantos1000
Morgan Le Fay
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,044
Damage
38,463
44,026
Taken
33,424
28,773
Mitigated
19,537
5,493
Healing
3,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,936
3,477
0
3,794
13,760
5,147
372
4,610
9,137
39,040
2,370
W
Achilles
Celebrinator
Achilles
8,429
2,556
0
1,457
10,948
9,579
1,054
4,023
6,925
0
35,377
W
Medusa
MuteOwl
Medusa
16,428
9,552
0
906
12,214
5,382
431
6,410
5,791
0
32,750
L
Bacchus
Pope Badih X
Bacchus
4,752
482
0
1,689
17,063
17,819
103
4,455
12,570
8,051
0
L
6,356
3,175
0
10
13,203
5,807
602
4,266
8,885
0
20,180
W
Morgan Le Fay
arkantos1000
Morgan Le Fay
13,606
1,651
0
726
10,262
4,576
694
5,231
5,014
36,640
867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,235
Gold Earned
31,188
90
Minions Killed
137
0
Camps Cleared
0
555,754
Distance Traveled
684,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,651
721
61
5
0
217,867
0
W
Achilles
10,351
863
52
4
0
260,813
0
W
Medusa
10,119
843
37
3
0
196,211
0
L
Bacchus
8,440
703
3
0
0
182,174
0
L
Apollo
9,144
762
26
2
0
155,713
0
W
Morgan Le Fay
10,718
893
48
4
0
227,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role