Player Matchup

Janus
Janus
Silver I
Dark_Siris_
Janus
Silver I
Level 158
God Stats
4W - 3L
1,812 SR
Queue Stats
79W - 76L
1,500 MMR
Party 1
Apollo
Apollo
Bronze III
MeditationNewbie
Apollo
Bronze III
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 71L
1,454 MMR
Solo
Fafnir
Fafnir
Silver I
THEJJ
Fafnir
Silver I
Level 192
God Stats
3W - 2L
1,734 SR
Queue Stats
154W - 152L
1,408 MMR
Party 1
Bellona
Bellona
Bronze III
TurretedStorm34
Bellona
Bronze III
Level 147
God Stats
7W - 2L
1,500 SR
Queue Stats
50W - 44L
1,454 MMR
Party 2
Fenrir
Fenrir
Bronze III
vZetth
Fenrir
Bronze III
Level 163
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 44L
1,454 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 145
1,609 SR
1,454 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 138
1,547 SR
1,463 MMR
Heimdallr
Heimdallr
Bronze III
 
Heimdallr
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Bronze III
C A P O2296
Chronos
Bronze III
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 21L
1,454 MMR
Solo
Sobek
Sobek
Bronze III
Heliumdarck
Sobek
Bronze III
Level 179
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 229L
1,454 MMR
Solo
Ra
Ra
Bronze III
ModeratelyFrosty
Ra
Bronze III
Level 85
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 5L
1,454 MMR
Solo
Mercury
Mercury
Bronze III
SoullEaterr
Mercury
Bronze III
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 130L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
8,213
548
5,482
6,417
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 2 / 2
9,333
622
5,783
9,783
4,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
THEJJ
Fafnir
13
2 / 0 / 11
8,741
583
7,085
8,782
10,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 0 / 1
10,214
681
9,810
11,377
11,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
vZetth
Fenrir
15
10 / 0 / 7
9,092
606
7,658
9,686
7,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThothBake KujiraChaacKuzenbo

VS

Bans
ThanatosMaman BrigitteKukulkanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 5 / 0
7,181
479
4,903
10,310
4,624
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chronos
C A P O2296
Chronos
12
0 / 5 / 0
6,485
432
3,935
10,954
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 3
6,917
461
2,657
12,303
10,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 0
7,487
499
5,598
8,221
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
SoullEaterr
Mercury
13
0 / 5 / 2
6,941
463
5,123
13,314
5,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
23
Kills
3
3
Deaths
23
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
5
0
0.4
L
Chronos
C A P O2296
Chronos
0
5
0
0
W
1
1
9
5.5
L
0
5
3
0.3
W
2
2
2
1.5
L
1
3
0
0.33
L
Mercury
SoullEaterr
Mercury
0
5
2
0.2
W
Fafnir
THEJJ
Fafnir
2
0
11
7.5
W
8
0
1
8.5
W
Fenrir
vZetth
Fenrir
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,818
Damage
22,216
46,045
Taken
55,102
37,122
Mitigated
28,590
15,339
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,903
1,799
0
724
10,310
4,624
0
1,170
9,140
0
52,191
L
Chronos
C A P O2296
Chronos
3,935
920
0
1,266
10,954
4,179
0
521
10,433
38,505
0
W
5,482
412
0
797
6,417
2,943
0
1,708
4,709
69,175
119
L
2,657
136
0
2,335
12,303
10,214
0
4,149
8,154
17,107
1,603
W
5,783
3,822
0
3,533
9,783
4,518
444
470
9,300
0
83,621
L
5,598
386
1,013
2,507
8,221
3,741
0
2,831
5,390
61,839
0
L
Mercury
SoullEaterr
Mercury
5,123
2,881
0
490
13,314
5,832
0
2,929
10,385
0
71,647
W
Fafnir
THEJJ
Fafnir
7,085
2,269
0
3,162
8,782
10,920
35
4,146
4,507
17,172
4,361
W
9,810
2,452
0
5,742
11,377
11,277
0
4,412
6,843
0
79,034
W
Fenrir
vZetth
Fenrir
7,658
2,412
0
2,105
9,686
7,464
0
1,236
8,450
0
64,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,593
Gold Earned
35,011
502
Minions Killed
406
0
Camps Cleared
0
1,663,994
Distance Traveled
1,363,807
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,181
479
88
6
0
269,881
1
L
Chronos
6,485
432
50
3
0
240,119
0
W
Janus
8,213
548
112
7
0
328,157
3
L
Sobek
6,917
461
29
2
0
230,065
3
W
Apollo
9,333
622
147
10
0
364,527
4
L
Ra
7,487
499
126
8
0
299,951
2
L
Mercury
6,941
463
113
8
0
323,791
0
W
Fafnir
8,741
583
23
2
0
306,872
2
W
Bellona
10,214
681
121
8
0
321,001
0
W
Fenrir
9,092
606
99
7
0
343,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role