Player Matchup

Maui
Maui
ChadFunkySlaps
Maui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,271 Elo+
Party 1
Gilgamesh
Gilgamesh
ChillingInKauai
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,408 Elo+
Party 1
Fenrir
Fenrir
ComeDemon
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,431 Elo+
Party 1
Hades
Hades
DialupDream
Hades
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,521 Elo+
Party 1
Sol
Sol
side-kicker2000
Sol
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,367 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,400 Elo+

VS

Team Averages
Level 94
1,455 SR
1,349 Elo+
Bake Kujira
Bake Kujira
BENZ21SAVAGE
Bake Kujira
Level 111
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 66L
1,276 Elo+
Party 2
Ra
Ra
FairylKensai
Ra
Level 72
God Stats
1W - 2L
1,276 SR
Queue Stats
70W - 61L
1,336 Elo+
Party 3
Artemis
Artemis
SumisuMai
Artemis
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 90L
1,470 Elo+
Party 3
Chaac
Chaac
ceej_ttv
Chaac
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,292 Elo+
Party 2
Nemesis
Nemesis
xGrimetime
Nemesis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 127L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
7,005
500
4,613
10,444
9,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
ChillingInKauai
Gilgamesh
12
0 / 1 / 0
6,942
496
4,265
13,661
13,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
ComeDemon
Fenrir
15
6 / 0 / 2
7,829
559
9,143
13,205
7,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 0 / 1
8,021
573
8,640
10,225
5,386
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 7
7,825
559
8,759
10,658
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BENZ21SAVAGE
Bake Kujira
10
2 / 5 / 3
6,284
449
10,801
15,015
11,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 0
6,524
466
4,001
10,046
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SumisuMai
Artemis
12
1 / 3 / 3
6,945
496
7,319
8,776
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
ceej_ttv
Chaac
14
1 / 0 / 0
8,434
602
11,176
11,909
11,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
xGrimetime
Nemesis
12
2 / 2 / 0
6,725
480
6,452
10,421
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
6
6
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
BENZ21SAVAGE
Bake Kujira
2
5
3
0.7
W
1
0
8
5
W
Gilgamesh
ChillingInKauai
Gilgamesh
0
1
0
0
W
Fenrir
ComeDemon
Fenrir
6
0
2
7
W
5
0
1
5.5
L
0
3
0
0
L
Artemis
SumisuMai
Artemis
1
3
3
0.83
L
Chaac
ceej_ttv
Chaac
1
0
0
1
W
1
5
7
0.9
L
Nemesis
xGrimetime
Nemesis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,420
Damage
39,749
58,193
Taken
56,167
40,116
Mitigated
34,943
17,104
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
BENZ21SAVAGE
Bake Kujira
10,801
4,421
246
2,048
15,015
11,922
0
9,944
5,071
30,563
1,962
W
4,613
1,083
170
2,629
10,444
9,851
78
3,997
6,046
17,302
0
W
Gilgamesh
ChillingInKauai
Gilgamesh
4,265
1,418
0
1,270
13,661
13,730
0
0
13,661
0
51,876
W
Fenrir
ComeDemon
Fenrir
9,143
1,787
0
3,731
13,205
7,220
0
1,801
11,317
0
72,151
W
8,640
560
353
5,602
10,225
5,386
168
4,148
5,813
56,695
3,137
L
4,001
433
384
2,852
10,046
3,597
0
3,997
6,049
51,966
0
L
Artemis
SumisuMai
Artemis
7,319
2,792
0
1,250
8,776
3,478
0
5,116
3,660
0
48,716
L
Chaac
ceej_ttv
Chaac
11,176
1,821
0
5,253
11,909
11,270
0
0
11,909
0
75,098
W
8,759
4,337
0
3,349
10,658
3,929
804
3,465
6,909
64,604
8,717
L
Nemesis
xGrimetime
Nemesis
6,452
2,699
0
460
10,421
4,676
0
2,723
7,698
0
55,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,622
Gold Earned
34,912
426
Minions Killed
411
0
Camps Cleared
0
1,388,746
Distance Traveled
1,340,420
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
6,284
449
45
3
0
273,760
0
W
Maui
7,005
500
18
1
0
287,588
0
W
Gilgamesh
6,942
496
89
6
0
256,694
0
W
Fenrir
7,829
559
90
6
0
328,834
0
W
Hades
8,021
573
110
8
0
267,242
0
L
Ra
6,524
466
90
6
0
263,331
2
L
Artemis
6,945
496
75
5
0
277,144
2
L
Chaac
8,434
602
117
8
0
252,482
2
W
Sol
7,825
559
119
9
0
248,388
0
L
Nemesis
6,725
480
84
6
0
273,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role