Player Matchup

Sobek
Sobek
Antboski707
Sobek
Level 141
God Stats
9W - 6L
1,500 SR
Queue Stats
330W - 322L
1,584 Elo+
Solo
Janus
Janus
BeakedInk8
Janus
Level 125
God Stats
0W - 2L
1,489 SR
Queue Stats
10W - 5L
1,945 Elo+
Solo
Pele
Pele
HelloKittyMeta
Pele
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,049 Elo+
Party 1
King Arthur
King Arthur
JakenBake300
King Arthur
Level 125
God Stats
4W - 6L
1,500 SR
Queue Stats
49W - 43L
1,049 Elo+
Party 1
Chernobog
Chernobog
Shelly05
Chernobog
Level 83
God Stats
17W - 11L
1,655 SR
Queue Stats
245W - 194L
1,826 Elo+
Solo
Team Averages
Level 118
1,529 SR
1,491 Elo+

VS

Team Averages
Level 98
1,597 SR
1,622 Elo+
Ravana
Ravana
Ch3lit0123
Ravana
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 19L
1,751 Elo+
Solo
Geb
Geb
Erigonxdra
Geb
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Maliquek
Sun Wukong
Level 83
God Stats
2W - 1L
1,743 SR
Queue Stats
63W - 52L
1,787 Elo+
Party 2
Baron Samedi
Baron Samedi
MormonBoi69
Baron Samedi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,285 Elo+
Solo
Danzaburou
Danzaburou
ObIivio
Danzaburou
Level 84
God Stats
6W - 3L
1,743 SR
Queue Stats
47W - 56L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
7,602
422
7,420
19,483
20,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
13
3 / 3 / 2
7,994
444
14,624
11,015
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 3 / 1
9,042
502
9,458
17,720
9,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
JakenBake300
King Arthur
15
2 / 1 / 1
8,721
485
11,852
21,343
23,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chernobog
Shelly05
Chernobog
12
0 / 6 / 5
7,474
415
7,165
12,556
5,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ch3lit0123
Ravana
15
3 / 3 / 8
8,659
481
9,296
13,686
7,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 3 / 9
8,712
484
11,612
16,543
14,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Maliquek
Sun Wukong
16
0 / 3 / 5
9,484
527
15,079
17,835
16,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
MormonBoi69
Baron Samedi
15
3 / 2 / 3
8,970
498
9,297
11,144
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
ObIivio
Danzaburou
17
8 / 1 / 5
10,874
604
12,429
9,809
4,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
11
Kills
16
16
Deaths
12
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
Janus
3
3
2
1.33
W
Ravana
Ch3lit0123
Ravana
3
3
8
2.33
W
2
3
9
2.17
L
6
3
1
2.17
L
King Arthur
JakenBake300
King Arthur
2
1
1
2.5
W
Sun Wukong
Maliquek
Sun Wukong
0
3
5
0.83
W
Baron Samedi
MormonBoi69
Baron Samedi
3
2
3
2.25
W
Danzaburou
ObIivio
Danzaburou
8
1
5
10.5
L
Chernobog
Shelly05
Chernobog
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,519
Damage
57,713
82,117
Taken
69,017
62,883
Mitigated
46,966
18,134
Healing
19,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,420
626
1,830
4,761
19,483
20,177
0
7,645
11,838
24,471
0
L
Janus
14,624
971
0
500
11,015
4,188
0
4,814
6,201
58,973
909
W
Ravana
Ch3lit0123
Ravana
9,296
1,214
0
3,657
13,686
7,133
0
4,778
8,759
0
66,200
W
11,612
320
0
2,233
16,543
14,298
0
6,385
9,908
27,891
2,991
L
9,458
2,043
0
5,771
17,720
9,355
0
2,434
15,286
0
91,199
L
King Arthur
JakenBake300
King Arthur
11,852
1,273
0
4,000
21,343
23,960
0
730
19,167
1,230
68,306
W
Sun Wukong
Maliquek
Sun Wukong
15,079
2,745
0
6,132
17,835
16,734
0
1,437
16,352
0
85,979
W
Baron Samedi
MormonBoi69
Baron Samedi
9,297
563
703
2,862
11,144
4,760
0
5,871
4,925
66,679
3,817
W
Danzaburou
ObIivio
Danzaburou
12,429
5,677
0
3,563
9,809
4,041
1,631
2,840
6,861
0
79,738
L
Chernobog
Shelly05
Chernobog
7,165
4,318
0
1,272
12,556
5,203
0
4,679
7,877
0
46,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,833
Gold Earned
46,699
438
Minions Killed
485
0
Camps Cleared
0
1,729,037
Distance Traveled
1,655,203
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,602
422
23
1
0
364,961
7
L
Janus
7,994
444
112
6
0
334,663
1
W
Ravana
8,659
481
91
5
0
354,836
0
W
Geb
8,712
484
23
1
0
336,664
0
L
Pele
9,042
502
114
6
0
354,035
0
L
King Arthur
8,721
485
98
5
0
329,109
0
W
Sun Wukong
9,484
527
140
8
0
320,369
0
W
Baron Samedi
8,970
498
115
6
0
313,061
0
W
Danzaburou
10,874
604
116
6
0
330,273
2
L
Chernobog
7,474
415
91
5
0
346,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role