Player Matchup

Izanami
Izanami
CAMARLARDINAL
Izanami
Level 29
God Stats
14W - 10L
1,816 SR
Queue Stats
25W - 28L
1,818 Elo+
Party 2
Kukulkan
Kukulkan
DrSmokeTooMuch
Kukulkan
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 17L
1,705 Elo+
Party 4
Bacchus
Bacchus
SirGandalfDaGrey
Bacchus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 14L
1,574 Elo+
Party 4
Bellona
Bellona
Stormagedon2god
Bellona
Level 82
God Stats
19W - 16L
1,836 SR
Queue Stats
145W - 143L
1,637 Elo+
Party 2
Arachne
Arachne
madhatter1096
Arachne
Level 67
God Stats
7W - 2L
1,747 SR
Queue Stats
135W - 137L
1,637 Elo+
Party 2
Team Averages
Level 48
1,680 SR
1,674 Elo+

VS

Team Averages
Level 32
1,455 SR
1,386 Elo+
Chernobog
Chernobog
Dojacat_kitty66
Chernobog
Level 27
God Stats
0W - 3L
1,156 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 3
Amaterasu
Amaterasu
Jahn00
Amaterasu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,568 Elo+
Party 1
Ra
Ra
StepBroDayDay
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 3
Da Ji
Da Ji
ebtoxic
Da Ji
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,568 Elo+
Party 1
Xbalanque
Xbalanque
hokage 1ro
Xbalanque
Level 47
God Stats
0W - 3L
1,617 SR
Queue Stats
4W - 8L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 2 / 2
7,758
517
5,454
7,451
2,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
14
6 / 3 / 3
8,394
560
9,516
9,892
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 4
7,690
513
1,907
8,699
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 3
9,567
638
11,928
12,851
14,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
15
8 / 1 / 2
8,892
593
12,306
14,871
7,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dojacat_kitty66
Chernobog
11
2 / 7 / 2
6,950
463
4,899
12,717
4,545
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Jahn00
Amaterasu
11
1 / 3 / 0
6,485
432
4,173
15,306
12,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 5 / 2
6,830
455
4,398
10,308
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
ebtoxic
Da Ji
12
3 / 5 / 4
7,475
498
7,787
14,651
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
hokage 1ro
Xbalanque
11
3 / 1 / 1
6,919
461
5,633
7,658
2,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
21
Kills
9
9
Deaths
21
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
2
2
1.5
L
Chernobog
Dojacat_kitty66
Chernobog
2
7
2
0.43
W
Kukulkan
6
3
3
2.5
L
Amaterasu
Jahn00
Amaterasu
1
3
0
0.33
W
0
2
4
1
L
0
5
2
0.2
W
5
1
3
6.5
L
Da Ji
ebtoxic
Da Ji
3
5
4
1
L
Xbalanque
hokage 1ro
Xbalanque
3
1
1
3.5
W
Arachne
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,111
Damage
26,890
53,764
Taken
60,640
37,811
Mitigated
30,807
19,372
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,454
3,474
0
2,584
7,451
2,946
1,924
0
7,451
0
69,182
L
Chernobog
Dojacat_kitty66
Chernobog
4,899
3,229
0
0
12,717
4,545
282
4,291
8,426
0
29,504
W
Kukulkan
9,516
1,625
0
1,619
9,892
3,975
0
2,936
6,516
53,061
2,855
L
Amaterasu
Jahn00
Amaterasu
4,173
2,392
0
4,133
15,306
12,848
506
910
14,396
0
23,244
W
1,907
197
0
3,029
8,699
8,818
685
0
8,699
28,052
1,567
L
4,398
238
72
712
10,308
3,935
22
3,710
6,598
38,441
0
W
11,928
4,820
0
6,496
12,851
14,694
1,155
295
12,510
0
66,268
L
Da Ji
ebtoxic
Da Ji
7,787
2,674
0
1,830
14,651
6,531
0
1,409
13,242
0
49,306
L
Xbalanque
hokage 1ro
Xbalanque
5,633
2,053
0
1,272
7,658
2,948
0
1,063
6,595
0
42,904
W
Arachne
12,306
8,206
0
5,644
14,871
7,378
0
589
14,190
0
74,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,301
Gold Earned
34,659
433
Minions Killed
292
0
Camps Cleared
0
1,487,630
Distance Traveled
1,390,839
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,758
517
123
8
0
282,295
0
L
Chernobog
6,950
463
34
2
0
266,050
0
W
Kukulkan
8,394
560
67
4
0
269,614
0
L
Amaterasu
6,485
432
28
2
0
305,450
0
W
Bacchus
7,690
513
37
2
0
321,678
0
L
Ra
6,830
455
82
5
0
283,876
4
W
Bellona
9,567
638
99
7
0
274,945
2
L
Da Ji
7,475
498
67
4
0
310,385
0
L
Xbalanque
6,919
461
81
5
0
225,078
0
W
Arachne
8,892
593
107
7
0
339,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role