Player Matchup

Vulcan
Vulcan
CrustyCurbs
Vulcan
Level 100
God Stats
23W - 10L
1,517 SR
Queue Stats
61W - 57L
1,369 Elo+
Solo
Da Ji
Da Ji
GGYella
Da Ji
Level 67
God Stats
10W - 4L
1,524 SR
Queue Stats
501W - 490L
1,410 Elo+
Party 2
Maui
Maui
GrandGK
Maui
Level 31
God Stats
4W - 2L
1,547 SR
Queue Stats
21W - 27L
1,473 Elo+
Party 2
Gilgamesh
Gilgamesh
MrRavenHDx
Gilgamesh
Level 109
God Stats
24W - 22L
1,534 SR
Queue Stats
946W - 874L
1,508 Elo+
Solo
Medusa
Medusa
RCTBubaBlue
Medusa
Level 63
God Stats
5W - 5L
1,529 SR
Queue Stats
86W - 91L
1,505 Elo+
Solo
Team Averages
Level 74
1,530 SR
1,453 Elo+

VS

Team Averages
Level 69
1,567 SR
1,633 Elo+
Janus
Janus
Comeliongames
Janus
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 81L
1,743 Elo+
Party 1
Bellona
Bellona
ZIG KAWAII
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,523 Elo+
Party 1
Pele
Pele
ZIG20
Pele
Level 106
God Stats
7W - 5L
1,500 SR
Queue Stats
264W - 221L
1,851 Elo+
Party 1
Loki
Loki
almironcriadonaz
Loki
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 37L
1,146 Elo+
Solo
Neith
Neith
ammalone35
Neith
Level 45
God Stats
9W - 12L
1,833 SR
Queue Stats
512W - 463L
1,903 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
4 / 1 / 3
8,007
616
10,450
4,153
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
GGYella
Da Ji
15
3 / 0 / 6
7,899
608
7,924
10,394
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
GrandGK
Maui
11
0 / 0 / 8
6,888
530
1,373
5,613
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
MrRavenHDx
Gilgamesh
13
5 / 2 / 1
8,150
627
11,318
14,218
13,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
13
6 / 2 / 1
8,283
637
7,633
6,221
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,135
472
2,596
5,928
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ZIG KAWAII
Bellona
10
0 / 2 / 2
5,913
455
5,296
15,828
14,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pele
ZIG20
Pele
13
2 / 5 / 0
7,079
545
5,270
14,072
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 4 / 1
6,859
528
1,792
11,515
6,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
10
0 / 5 / 1
5,685
437
3,616
9,129
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
5
5
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Vulcan
4
1
3
5.5
W
Da Ji
GGYella
Da Ji
3
0
6
6
W
Maui
GrandGK
Maui
0
0
8
4
W
Gilgamesh
MrRavenHDx
Gilgamesh
5
2
1
2.75
W
Medusa
6
2
1
3.25
L
Bellona
ZIG KAWAII
Bellona
0
2
2
0.5
L
Pele
ZIG20
Pele
2
5
0
0.4
L
2
4
1
0.63
L
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,698
Damage
18,570
40,599
Taken
56,472
27,807
Mitigated
32,480
6,577
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,596
178
0
450
5,928
2,027
0
1,882
3,826
36,233
0
W
Vulcan
10,450
4,504
0
613
4,153
1,677
215
674
3,357
58,197
1,051
W
Da Ji
GGYella
Da Ji
7,924
1,412
0
1,223
10,394
5,653
370
0
10,394
0
71,115
W
Maui
GrandGK
Maui
1,373
295
0
989
5,613
4,945
150
471
5,072
14,275
2,011
W
Gilgamesh
MrRavenHDx
Gilgamesh
11,318
4,212
0
1,960
14,218
13,067
677
1,152
12,959
0
55,770
W
Medusa
7,633
2,991
0
1,792
6,221
2,465
576
0
6,221
0
54,588
L
Bellona
ZIG KAWAII
Bellona
5,296
2,520
0
2,119
15,828
14,970
0
1,597
13,320
0
30,587
L
Pele
ZIG20
Pele
5,270
833
0
2,206
14,072
5,601
0
3,999
9,877
0
54,547
L
1,792
150
0
1,818
11,515
6,632
0
3,464
7,775
0
21,206
L
Neith
3,616
1,227
0
845
9,129
3,250
0
149
8,980
0
31,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,227
Gold Earned
31,671
411
Minions Killed
269
0
Camps Cleared
0
1,298,297
Distance Traveled
1,238,291
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,135
472
61
5
0
233,518
0
W
Vulcan
8,007
616
118
9
0
277,102
3
W
Da Ji
7,899
608
99
8
0
288,013
0
W
Maui
6,888
530
29
2
0
236,031
2
W
Gilgamesh
8,150
627
74
6
0
262,530
0
W
Medusa
8,283
637
91
7
0
234,621
0
L
Bellona
5,913
455
42
3
0
242,387
0
L
Pele
7,079
545
85
7
0
302,428
0
L
Loki
6,859
528
30
2
0
224,139
2
L
Neith
5,685
437
51
4
0
235,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role