Player Matchup

Sobek
Sobek
 
Sobek
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
SecretlyHated
Izanami
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,252 Elo+
Party 1
Sun Wukong
Sun Wukong
SelfMadeStar
Sun Wukong
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,314 Elo+
Party 1
Hercules
Hercules
WARGEL9999
Hercules
Level 148
God Stats
3W - 3L
1,733 SR
Queue Stats
103W - 96L
1,509 Elo+
Party 1
Sol
Sol
selfmadegainz2
Sol
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 102L
1,509 Elo+
Party 1
Team Averages
Level 132
1,547 SR
1,416 Elo+

VS

Team Averages
Level 111
1,500 SR
1,538 Elo+
Ah Puch
Ah Puch
Gausepohl1
Ah Puch
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 31L
1,708 Elo+
Solo
Freya
Freya
MEAYERS
Freya
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 112L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
Shasta110
Gilgamesh
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 56L
1,591 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheG4mer346
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
xVader 505nm
Ullr
Level 193
God Stats
6W - 11L
1,500 SR
Queue Stats
562W - 595L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
5 / 3 / 5
6,868
1,374
3,511
9,755
10,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
11
2 / 2 / 11
6,247
1,249
4,361
5,778
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SelfMadeStar
Sun Wukong
13
4 / 1 / 8
6,935
1,387
6,490
6,625
6,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
WARGEL9999
Hercules
10
2 / 2 / 10
6,010
1,202
6,262
11,318
9,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 1 / 9
6,331
1,266
8,320
4,397
1,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gausepohl1
Ah Puch
12
4 / 2 / 5
6,370
1,274
9,233
4,784
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Freya
MEAYERS
Freya
5
0 / 2 / 1
4,582
916
2,178
3,068
1,014
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gilgamesh
Shasta110
Gilgamesh
10
0 / 3 / 7
5,487
1,097
6,260
10,005
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
TheG4mer346
Tsukuyomi
9
1 / 5 / 4
5,278
1,056
4,951
7,155
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 4
6,802
1,360
5,310
6,111
2,510
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
15
Kills
8
9
Deaths
15
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
3
5
2.5
L
Ah Puch
Gausepohl1
Ah Puch
4
2
5
3.25
L
Freya
MEAYERS
Freya
0
2
1
0.25
W
Izanami
2
2
11
3.75
W
Sun Wukong
SelfMadeStar
Sun Wukong
4
1
8
8
L
Gilgamesh
Shasta110
Gilgamesh
0
3
7
1.17
L
Tsukuyomi
TheG4mer346
Tsukuyomi
1
5
4
0.6
W
Hercules
WARGEL9999
Hercules
2
2
10
3.5
W
2
1
9
6.5
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,944
Damage
27,932
37,873
Taken
31,123
30,038
Mitigated
14,833
13,116
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,511
378
367
2,441
9,755
10,289
0
2,898
6,663
6,131
0
L
Ah Puch
Gausepohl1
Ah Puch
9,233
109
47
1,440
4,784
2,074
0
2,493
2,205
13,195
0
L
Freya
MEAYERS
Freya
2,178
568
338
829
3,068
1,014
0
1,190
1,756
3,142
75
W
Izanami
4,361
2,992
206
445
5,778
2,622
493
1,916
3,743
0
11,969
W
Sun Wukong
SelfMadeStar
Sun Wukong
6,490
658
317
2,053
6,625
6,329
301
1,645
4,898
0
9,974
L
Gilgamesh
Shasta110
Gilgamesh
6,260
1,450
501
1,499
10,005
6,500
0
2,681
6,867
0
8,421
L
Tsukuyomi
TheG4mer346
Tsukuyomi
4,951
1,308
0
55
7,155
2,735
0
3,267
3,675
0
8,007
W
Hercules
WARGEL9999
Hercules
6,262
1,995
664
4,648
11,318
9,129
288
3,294
7,853
0
6,155
W
8,320
3,732
534
1,441
4,397
1,669
1,032
1,597
2,800
17,044
1,382
L
5,310
3,343
513
1,345
6,111
2,510
168
2,033
3,822
0
14,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,391
Gold Earned
28,519
79
Minions Killed
51
0
Camps Cleared
0
547,509
Distance Traveled
536,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,868
1,374
3
1
0
123,271
0
L
Ah Puch
6,370
1,274
11
2
0
130,900
0
L
Freya
4,582
916
4
1
0
44,074
0
W
Izanami
6,247
1,249
34
7
0
88,957
0
W
Sun Wukong
6,935
1,387
10
2
0
116,631
0
L
Gilgamesh
5,487
1,097
3
1
0
127,589
0
L
Tsukuyomi
5,278
1,056
7
1
0
129,071
0
W
Hercules
6,010
1,202
4
1
0
112,500
0
W
Sol
6,331
1,266
28
6
0
106,150
0
L
Ullr
6,802
1,360
26
5
0
104,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role