Player Matchup

Sun Wukong
Sun Wukong
Bronze III
KEVINCCIs
Sun Wukong
Bronze III
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 24L
1,408 MMR
Party 2
Loki
Loki
Bronze III
UncleLuna
Loki
Bronze III
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,408 MMR
Party 3
Cerberus
Cerberus
Bronze III
Wx Zebra xW
Cerberus
Bronze III
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,408 MMR
Party 3
Charybdis
Charybdis
Bronze III
caguaboy08
Charybdis
Bronze III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,408 MMR
Party 2
Poseidon
Poseidon
Bronze III
mixedemotion-
Poseidon
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,408 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 147
1,500 SR
1,408 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 136
1,493 SR
1,408 MMR
Da Ji
Da Ji
Bronze III
ElPapiPine21
Da Ji
Bronze III
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 208L
1,409 MMR
Party 1
Odin
Odin
Silver IV
JuztDino
Odin
Silver IV
Level 147
God Stats
4W - 4L
1,466 SR
Queue Stats
259W - 243L
1,408 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Ruralrook 1
Morgan Le Fay
Bronze III
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
163W - 178L
1,409 MMR
Party 1
Atlas
Atlas
Bronze III
Venom_NO_CURE6
Atlas
Bronze III
Level 162
God Stats
1W - 2L
1,500 SR
Queue Stats
349W - 377L
1,408 MMR
Solo
Artemis
Artemis
Bronze III
jcsilvabelt
Artemis
Bronze III
Level 70
God Stats
2W - 3L
1,500 SR
Queue Stats
369W - 392L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KEVINCCIs
Sun Wukong
12
3 / 2 / 3
7,040
640
7,675
10,297
6,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
13
5 / 0 / 2
6,853
623
7,487
6,922
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Wx Zebra xW
Cerberus
10
1 / 0 / 3
6,254
569
3,259
5,809
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
caguaboy08
Charybdis
10
1 / 1 / 2
6,029
548
2,343
6,798
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
mixedemotion-
Poseidon
10
0 / 1 / 1
5,769
524
2,481
2,712
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
KaliAresAthenaArachne

VS

Bans
ThanatosBake KujiraAo KuangAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,658
514
1,396
8,045
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
10
1 / 4 / 1
5,811
528
4,698
11,222
5,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Ruralrook 1
Morgan Le Fay
11
1 / 0 / 0
6,265
570
2,533
4,291
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 0
5,104
464
3,086
8,060
6,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
jcsilvabelt
Artemis
7
0 / 3 / 0
4,587
417
2,580
5,027
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
4
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Odin
1
4
1
0.38
W
Sun Wukong
KEVINCCIs
Sun Wukong
3
2
3
2.25
L
Morgan Le Fay
Ruralrook 1
Morgan Le Fay
1
0
0
1
W
Loki
5
0
2
6
L
0
1
0
0
W
Cerberus
Wx Zebra xW
Cerberus
1
0
3
2.5
W
Charybdis
caguaboy08
Charybdis
1
1
2
2
L
Artemis
jcsilvabelt
Artemis
0
3
0
0
W
Poseidon
mixedemotion-
Poseidon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,245
Damage
14,293
32,538
Taken
36,645
16,979
Mitigated
18,764
13,097
Healing
6,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,396
127
0
530
8,045
3,672
0
611
7,344
0
40,989
L
Odin
4,698
966
0
2,806
11,222
5,861
0
364
10,291
0
35,409
W
Sun Wukong
KEVINCCIs
Sun Wukong
7,675
2,748
0
2,615
10,297
6,964
0
1,043
8,711
0
50,878
L
Morgan Le Fay
Ruralrook 1
Morgan Le Fay
2,533
396
0
500
4,291
1,431
0
2,195
2,051
39,290
811
W
Loki
7,487
2,403
0
4,676
6,922
2,676
0
607
6,279
0
60,173
L
3,086
1,489
0
1,142
8,060
6,462
0
1,633
6,331
19,967
0
W
Cerberus
Wx Zebra xW
Cerberus
3,259
130
0
2,172
5,809
4,096
0
1,807
4,002
21,831
1,797
W
Charybdis
caguaboy08
Charybdis
2,343
1,081
0
3,354
6,798
2,350
750
604
6,194
0
43,648
L
Artemis
jcsilvabelt
Artemis
2,580
1,398
0
1,160
5,027
1,338
0
743
4,284
0
22,249
W
Poseidon
mixedemotion-
Poseidon
2,481
526
0
280
2,712
893
0
1,546
1,166
45,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,945
Gold Earned
27,425
374
Minions Killed
267
0
Camps Cleared
0
1,127,831
Distance Traveled
1,032,492
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,658
514
77
7
0
261,055
0
L
Odin
5,811
528
61
6
0
229,030
0
W
Sun Wukong
7,040
640
73
7
0
246,393
2
L
Morgan Le Fay
6,265
570
78
7
0
199,894
0
W
Loki
6,853
623
103
9
0
261,509
2
L
Atlas
5,104
464
20
2
0
190,232
1
W
Cerberus
6,254
569
43
4
0
245,004
0
W
Charybdis
6,029
548
84
8
0
167,046
2
L
Artemis
4,587
417
31
3
0
152,281
0
W
Poseidon
5,769
524
71
6
0
207,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role