Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Bronze III
CaptainDouDou
Hachiman
Bronze III
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,500 MMR
Solo
Agni
Agni
Bronze III
LoneUncle
Agni
Bronze III
Level 173
God Stats
5W - 3L
1,285 SR
Queue Stats
86W - 72L
1,500 MMR
Solo
Horus
Horus
Bronze III
Obama_Bin_SUCC
Horus
Bronze III
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 57L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
Uzif
Ne Zha
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 143
1,457 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,497 SR
1,500 MMR
Mulan
Mulan
Bronze III
 
Mulan
Bronze III
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Bronze III
GSD_DAMMY
Sol
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,500 MMR
Party 1
Discordia
Discordia
Bronze III
Jreizzy
Discordia
Bronze III
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 29L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze III
ReApERHaRuKa
Ishtar
Bronze III
Level 139
God Stats
2W - 1L
1,483 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
猥琐三三
Ravana
Bronze III
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 26L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 3 / 1
6,516
652
8,601
12,598
6,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
CaptainDouDou
Hachiman
13
2 / 0 / 2
7,512
751
3,271
4,039
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
12
5 / 0 / 3
6,974
697
5,028
2,549
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 0 / 3
6,226
623
2,626
7,495
5,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Uzif
Ne Zha
12
1 / 1 / 6
6,046
605
6,645
9,603
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
ThanatosMercuryGilgameshThor

VS

Bans
LokiSusanoKhepriFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 2 / 1
6,509
651
11,126
15,032
10,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
5,500
550
1,941
5,441
1,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
Jreizzy
Discordia
10
1 / 4 / 0
5,429
543
2,950
5,965
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
8
0 / 3 / 0
4,524
452
126
6,165
2,063
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
10
1 / 4 / 1
5,409
541
3,527
6,925
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
4
4
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
1
1.17
L
Mulan
 
Mulan
2
2
1
1.25
W
Hachiman
CaptainDouDou
Hachiman
2
0
2
3
L
0
2
0
0
L
Discordia
Jreizzy
Discordia
1
4
0
0.25
W
Agni
5
0
3
6.5
W
4
0
3
5.5
L
Ishtar
0
3
0
0
W
Ne Zha
Uzif
Ne Zha
1
1
6
4
L
Ravana
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,171
Damage
19,670
36,284
Taken
39,528
19,764
Mitigated
18,905
15,168
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,601
3,328
0
5,419
12,598
6,998
0
0
12,598
0
44,426
L
Mulan
 
Mulan
11,126
1,750
0
6,043
15,032
10,670
0
1,089
13,943
0
51,806
W
Hachiman
CaptainDouDou
Hachiman
3,271
2,098
0
2,628
4,039
1,486
1,246
1,354
2,685
0
63,795
L
1,941
545
0
2,066
5,441
1,397
0
0
5,441
32,590
6,922
L
Discordia
Jreizzy
Discordia
2,950
102
0
1,153
5,965
1,676
0
2,389
3,576
32,633
0
W
Agni
5,028
350
0
736
2,549
895
0
641
1,908
51,699
1,461
W
2,626
1,085
393
2,714
7,495
5,764
32
1,650
5,845
0
14,347
L
Ishtar
126
105
0
715
6,165
2,063
0
635
5,530
0
20,074
W
Ne Zha
Uzif
Ne Zha
6,645
2,396
0
3,278
9,603
4,621
0
1,141
8,462
0
52,253
L
Ravana
3,527
1,271
0
835
6,925
3,099
0
771
6,154
0
35,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,274
Gold Earned
27,371
398
Minions Killed
307
0
Camps Cleared
0
1,100,076
Distance Traveled
947,264
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,516
652
85
9
0
188,504
0
L
Mulan
6,509
651
84
8
0
168,247
0
W
Hachiman
7,512
751
129
13
0
204,160
0
L
Sol
5,500
550
67
7
0
200,386
0
L
Discordia
5,429
543
56
6
0
186,950
3
W
Agni
6,974
697
92
9
0
224,551
2
W
Horus
6,226
623
16
2
0
237,779
0
L
Ishtar
4,524
452
38
4
0
199,158
0
W
Ne Zha
6,046
605
76
8
0
245,082
1
L
Ravana
5,409
541
62
6
0
192,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role