Player Matchup

Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
BlaCkCentINeL082
Da Ji
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 46L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
Ernleo123
Kukulkan
Level 171
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 95L
1,639 Elo+
Party 2
Xbalanque
Xbalanque
VI Mark VI
Xbalanque
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
99W - 107L
1,262 Elo+
Party 3
Mulan
Mulan
eduardo_g0896
Mulan
Level 109
God Stats
13W - 12L
1,500 SR
Queue Stats
50W - 54L
1,507 Elo+
Party 2
Team Averages
Level 128
1,500 SR
1,485 Elo+

VS

Team Averages
Level 102
1,490 SR
1,421 Elo+
Agni
Agni
 
Agni
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ACE_SMOOCHIE
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,278 Elo+
Party 1
Xing Tian
Xing Tian
ArodIsHydrated
Xing Tian
Level 103
God Stats
2W - 2L
1,665 SR
Queue Stats
56W - 52L
1,460 Elo+
Party 1
Izanami
Izanami
Natakui
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,241 Elo+
Party 1
Chang'e
Chang'e
RESTOR9819
Chang'e
Level 125
God Stats
1W - 2L
1,285 SR
Queue Stats
38W - 47L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 2 / 9
7,692
549
3,144
10,631
7,255
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
8 / 4 / 5
8,766
626
7,386
13,414
6,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Ernleo123
Kukulkan
15
5 / 0 / 7
8,907
636
10,745
8,829
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
VI Mark VI
Xbalanque
13
2 / 3 / 3
7,890
564
11,478
10,624
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 1 / 3
9,416
673
7,595
10,476
8,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 6 / 0
6,311
451
4,114
9,392
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ACE_SMOOCHIE
Thanatos
12
3 / 3 / 2
6,745
482
3,316
11,521
6,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
ArodIsHydrated
Xing Tian
10
1 / 3 / 3
6,442
460
5,054
13,440
11,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Natakui
Izanami
14
3 / 3 / 4
8,091
578
9,744
11,377
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
RESTOR9819
Chang'e
14
2 / 4 / 0
7,874
562
4,876
10,276
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
19
Kills
9
10
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
2
9
2.25
L
Agni
 
Agni
0
6
0
0
L
Thanatos
ACE_SMOOCHIE
Thanatos
3
3
2
1.33
L
Xing Tian
ArodIsHydrated
Xing Tian
1
3
3
0.83
W
8
4
5
2.63
W
Kukulkan
Ernleo123
Kukulkan
5
0
7
8.5
L
Izanami
Natakui
Izanami
3
3
4
1.67
L
Chang'e
RESTOR9819
Chang'e
2
4
0
0.5
W
Xbalanque
VI Mark VI
Xbalanque
2
3
3
1.17
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,348
Damage
27,104
53,974
Taken
56,006
30,421
Mitigated
29,869
20,531
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,144
474
3,372
6,172
10,631
7,255
564
3,368
7,263
28,504
0
L
Agni
 
Agni
4,114
264
0
1,160
9,392
3,300
0
3,513
5,830
33,646
0
L
Thanatos
ACE_SMOOCHIE
Thanatos
3,316
1,390
0
5,103
11,521
6,793
0
2,812
8,566
0
41,920
L
Xing Tian
ArodIsHydrated
Xing Tian
5,054
728
0
3,245
13,440
11,671
0
5,662
7,778
18,519
0
W
7,386
1,657
0
0
13,414
6,713
0
2,136
11,278
0
73,099
W
Kukulkan
Ernleo123
Kukulkan
10,745
1,225
0
3,389
8,829
3,932
1,440
3,012
5,817
67,426
2,953
L
Izanami
Natakui
Izanami
9,744
7,018
0
1,671
11,377
4,504
818
816
10,561
0
67,075
L
Chang'e
RESTOR9819
Chang'e
4,876
591
0
3,681
10,276
3,601
0
938
8,814
51,697
942
W
Xbalanque
VI Mark VI
Xbalanque
11,478
6,033
0
2,194
10,624
4,286
880
1,198
9,426
0
64,839
W
7,595
622
0
5,404
10,476
8,235
1,072
4,193
6,283
0
62,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
35,463
480
Minions Killed
351
0
Camps Cleared
0
1,363,450
Distance Traveled
1,281,382
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,692
549
46
3
0
257,908
1
L
Agni
6,311
451
69
5
0
209,451
0
L
Thanatos
6,745
482
57
4
0
290,525
6
L
Xing Tian
6,442
460
25
2
0
268,357
3
W
Da Ji
8,766
626
103
7
0
300,928
0
W
Kukulkan
8,907
636
125
9
0
282,694
0
L
Izanami
8,091
578
110
8
0
252,800
0
L
Chang'e
7,874
562
90
6
0
260,249
4
W
Xbalanque
7,890
564
93
7
0
252,859
2
W
Mulan
9,416
673
113
8
0
269,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role