Player Matchup

Hera
Hera
Silver II
Asiurr
Hera
Silver II
Level 146
God Stats
2W - 1L
1,491 SR
Queue Stats
39W - 35L
1,491 MMR
Party 1
Mulan
Mulan
Silver II
Felpo
Mulan
Silver II
Level 124
God Stats
28W - 16L
1,827 SR
Queue Stats
39W - 35L
1,491 MMR
Party 1
Poseidon
Poseidon
Silver II
Phevir
Poseidon
Silver II
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 35L
1,491 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,606 SR
1,491 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,500 SR
1,480 MMR
Gilgamesh
Gilgamesh
Bronze III
 
Gilgamesh
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
Nidumar
Ah Puch
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 MMR
Party 2
Izanami
Izanami
Bronze III
Theotherkat
Izanami
Bronze III
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 17L
1,441 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Asiurr
Hera
14
4 / 0 / 11
9,944
829
9,413
5,561
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Felpo
Mulan
15
6 / 1 / 9
10,231
853
14,785
14,782
11,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Phevir
Poseidon
15
5 / 0 / 7
10,061
838
7,390
9,558
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
KuzenboTyrVulcanAphroditePersephone

VS

Bans
BacchusHou YiMedusaMartichorasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 6 / 1
7,461
622
5,420
17,159
13,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Nidumar
Ah Puch
12
0 / 4 / 1
7,761
647
9,834
9,391
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Theotherkat
Izanami
13
1 / 5 / 0
8,805
734
5,930
10,311
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
1
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
6
1
0.08
W
Hera
Asiurr
Hera
4
0
11
9.5
W
Mulan
Felpo
Mulan
6
1
9
10.5
L
Ah Puch
Nidumar
Ah Puch
0
4
1
0.13
W
Poseidon
Phevir
Poseidon
5
0
7
8.5
L
Izanami
Theotherkat
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,588
Damage
21,184
29,901
Taken
36,861
17,707
Mitigated
20,654
9,391
Healing
3,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,420
419
28
1,558
17,159
13,977
0
7,672
8,781
0
19,634
W
Hera
Asiurr
Hera
9,413
1,657
0
1,658
5,561
2,197
1,049
2,456
3,020
37,219
572
W
Mulan
Felpo
Mulan
14,785
2,186
0
4,338
14,782
11,692
1,039
4,021
10,393
0
36,134
L
Ah Puch
Nidumar
Ah Puch
9,834
303
0
522
9,391
3,146
0
3,697
5,516
33,761
0
W
Poseidon
Phevir
Poseidon
7,390
1,700
0
3,395
9,558
3,818
1,407
3,651
5,686
49,868
5,093
L
Izanami
Theotherkat
Izanami
5,930
3,344
0
1,099
10,311
3,531
0
4,626
5,246
0
37,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,236
Gold Earned
24,027
171
Minions Killed
133
0
Camps Cleared
0
736,469
Distance Traveled
592,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,461
622
16
1
0
221,790
0
W
Hera
9,944
829
56
5
0
244,231
0
W
Mulan
10,231
853
41
3
0
251,017
0
L
Ah Puch
7,761
647
47
4
0
213,188
0
W
Poseidon
10,061
838
74
6
0
241,221
0
L
Izanami
8,805
734
70
6
0
157,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role