Player Matchup

Cthulhu
Cthulhu
Giga_Murph
Cthulhu
Level 17
God Stats
7W - 4L
1,503 SR
Queue Stats
11W - 20L
1,212 Elo+
Party 1
Arachne
Arachne
Kllrz-Clipz
Arachne
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 11L
1,298 Elo+
Party 1
Discordia
Discordia
Xman5170
Discordia
Level 45
God Stats
7W - 6L
1,458 SR
Queue Stats
39W - 44L
1,212 Elo+
Party 1
Team Averages
Level 32
1,487 SR
1,241 Elo+

VS

Team Averages
Level 42
1,508 SR
1,357 Elo+
Hades
Hades
El Dui xd6470
Hades
Level 38
God Stats
1W - 4L
1,309 SR
Queue Stats
1W - 6L
1,285 Elo+
Party 2
Skadi
Skadi
kidp03
Skadi
Level 61
God Stats
3W - 6L
1,500 SR
Queue Stats
19W - 32L
1,500 Elo+
Solo
Chaac
Chaac
luisfoxy42329
Chaac
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 6L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Giga_Murph
Cthulhu
16
4 / 1 / 13
10,862
776
9,479
15,788
14,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Kllrz-Clipz
Arachne
17
12 / 3 / 11
12,526
895
17,279
16,709
10,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Discordia
Xman5170
Discordia
18
9 / 3 / 11
11,879
849
16,015
9,722
4,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
9,401
672
7,021
14,352
7,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Skadi
kidp03
Skadi
14
2 / 8 / 2
9,993
714
12,502
13,553
5,344
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mace

Mace

+10
Physical Power

15
3 / 8 / 1
10,504
750
12,415
18,820
16,867
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
25
Kills
6
7
Deaths
25
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Cthulhu
Giga_Murph
Cthulhu
4
1
13
10.5
W
Arachne
Kllrz-Clipz
Arachne
12
3
11
5.83
W
Discordia
Xman5170
Discordia
9
3
11
4.83
L
Skadi
kidp03
Skadi
2
8
2
0.38
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,773
Damage
31,938
42,219
Taken
46,725
29,888
Mitigated
29,652
7,763
Healing
3,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,021
1,246
120
717
14,352
7,441
0
7,082
7,086
20,464
0
W
Cthulhu
Giga_Murph
Cthulhu
9,479
869
545
2,470
15,788
14,574
758
2,211
13,577
22,872
2,138
W
Arachne
Kllrz-Clipz
Arachne
17,279
12,593
0
3,047
16,709
10,675
0
2,730
13,979
0
45,603
W
Discordia
Xman5170
Discordia
16,015
1,371
0
1,701
9,722
4,639
995
2,254
7,468
44,438
1,954
L
Skadi
kidp03
Skadi
12,502
5,750
52
580
13,553
5,344
0
8,311
5,025
0
31,075
L
12,415
3,101
0
1,684
18,820
16,867
0
8,439
10,140
0
38,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,267
Gold Earned
29,898
160
Minions Killed
127
0
Camps Cleared
0
778,141
Distance Traveled
585,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,401
672
23
2
0
173,620
0
W
Cthulhu
10,862
776
32
2
0
260,949
0
W
Arachne
12,526
895
54
4
0
264,782
0
W
Discordia
11,879
849
74
5
0
252,410
0
L
Skadi
9,993
714
43
3
0
208,707
0
L
Chaac
10,504
750
61
4
0
203,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role