Player Matchup

Surtr
Surtr
AppearingRain70
Surtr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,625 Elo+
Solo
Cthulhu
Cthulhu
SubsoiledDust
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
2,010 Elo+
Party 1
Da Ji
Da Ji
SurgeonKiller
Da Ji
Level 28
God Stats
0W - 4L
1,296 SR
Queue Stats
7W - 11L
1,568 Elo+
Party 1
Janus
Janus
Szchi
Janus
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 31L
1,637 Elo+
Party 1
Hou Yi
Hou Yi
Wzchi
Hou Yi
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,748 Elo+
Party 1
Team Averages
Level 52
1,459 SR
1,717 Elo+

VS

Team Averages
Level 76
1,449 SR
1,575 Elo+
Ra
Ra
AlluringPower
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,757 Elo+
Solo
Chernobog
Chernobog
Chops1909
Chernobog
Level 108
God Stats
17W - 9L
1,219 SR
Queue Stats
38W - 35L
1,359 Elo+
Party 2
Khepri
Khepri
ParallelMomentum
Khepri
Level 94
God Stats
6W - 4L
1,701 SR
Queue Stats
38W - 35L
1,220 Elo+
Party 2
Fenrir
Fenrir
Tazzy1925
Fenrir
Level 49
God Stats
155W - 109L
1,544 SR
Queue Stats
286W - 260L
1,611 Elo+
Party 2
Erlang Shen
Erlang Shen
UrDumb36329
Erlang Shen
Level 63
God Stats
1W - 0L
1,279 SR
Queue Stats
10W - 5L
1,928 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,599
475
8,498
18,531
17,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
11
0 / 4 / 3
7,520
470
5,815
14,581
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 0
7,294
456
5,192
11,895
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Szchi
Janus
13
0 / 5 / 2
7,933
496
5,552
10,324
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Wzchi
Hou Yi
13
3 / 4 / 0
7,573
473
7,661
11,368
5,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 1
9,510
594
8,715
7,155
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Chops1909
Chernobog
16
2 / 1 / 5
9,303
581
10,067
8,369
4,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 2 / 6
8,389
524
2,917
12,657
12,209
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Fenrir
Tazzy1925
Fenrir
17
4 / 0 / 6
9,481
593
8,524
13,030
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
UrDumb36329
Erlang Shen
18
10 / 3 / 2
11,651
728
17,553
18,186
15,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
22
22
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
2
6
0
0.33
W
Chernobog
Chops1909
Chernobog
2
1
5
4.5
W
1
2
6
2
L
Cthulhu
0
4
3
0.38
L
2
3
0
0.67
L
Janus
Szchi
Janus
0
5
2
0.2
W
Fenrir
Tazzy1925
Fenrir
4
0
6
7
W
Erlang Shen
UrDumb36329
Erlang Shen
10
3
2
3.67
L
Hou Yi
Wzchi
Hou Yi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,718
Damage
47,776
66,699
Taken
59,397
45,579
Mitigated
41,639
13,343
Healing
29,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,715
874
2,544
3,736
7,155
2,936
760
3,481
3,386
82,195
884
L
8,498
3,223
0
4,177
18,531
17,754
0
1,485
17,046
753
44,604
W
Chernobog
Chops1909
Chernobog
10,067
6,833
0
3,317
8,369
4,181
989
2,144
6,225
0
81,148
W
2,917
405
2,363
2,613
12,657
12,209
389
3,913
8,685
26,721
0
L
Cthulhu
5,815
910
250
2,960
14,581
13,183
0
2,810
11,771
33,380
1,120
L
5,192
518
0
2,238
11,895
5,645
0
1,764
10,131
0
37,254
L
Janus
Szchi
Janus
5,552
304
0
1,351
10,324
3,770
0
4,534
5,729
62,566
1,289
W
Fenrir
Tazzy1925
Fenrir
8,524
2,808
0
6,420
13,030
6,430
712
1,910
10,909
0
75,704
W
Erlang Shen
UrDumb36329
Erlang Shen
17,553
11,298
0
8,161
18,186
15,883
4,034
515
16,960
0
100,796
L
Hou Yi
Wzchi
Hou Yi
7,661
3,787
0
2,367
11,368
5,227
0
895
10,473
0
57,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,919
Gold Earned
48,334
366
Minions Killed
585
0
Camps Cleared
0
1,516,024
Distance Traveled
1,574,267
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,510
594
124
8
0
331,973
0
L
Surtr
7,599
475
54
3
0
281,660
0
W
Chernobog
9,303
581
134
8
0
275,236
1
W
Khepri
8,389
524
25
2
0
297,904
5
L
Cthulhu
7,520
470
54
3
0
310,546
2
L
Da Ji
7,294
456
58
4
0
353,582
7
L
Janus
7,933
496
120
8
0
282,693
0
W
Fenrir
9,481
593
129
8
0
373,978
0
W
Erlang Shen
11,651
728
173
11
0
295,176
0
L
Hou Yi
7,573
473
80
5
0
287,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role