Player Matchup

Sun Wukong
Sun Wukong
Bronze III
BluePhoenix5421
Sun Wukong
Bronze III
Level 148
God Stats
6W - 6L
1,670 SR
Queue Stats
11W - 14L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
IIDredII
Kuzenbo
Bronze III
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 MMR
Solo
He Bo
He Bo
Silver II
Zedrr
He Bo
Silver II
Level 187
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 126L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
ZoticusRex
Cernunnos
Bronze III
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 60L
1,500 MMR
Solo
Lancelot
Lancelot
Bronze III
wotnn
Lancelot
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 139
1,534 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,475 SR
1,500 MMR
Gilgamesh
Gilgamesh
Bronze III
About20Pigeons
Gilgamesh
Bronze III
Level 58
God Stats
7W - 6L
1,730 SR
Queue Stats
28W - 39L
1,500 MMR
Party 1
Khepri
Khepri
Bronze III
Meatymyths
Khepri
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
Primalgehenna88
Hachiman
Bronze III
Level 172
God Stats
0W - 2L
1,151 SR
Queue Stats
24W - 25L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
StandbyIowa664
Mercury
Bronze III
Level 127
God Stats
9W - 8L
1,494 SR
Queue Stats
90W - 109L
1,500 MMR
Party 1
Anubis
Anubis
Bronze III
jyepes9
Anubis
Bronze III
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BluePhoenix5421
Sun Wukong
20
5 / 3 / 10
14,828
618
22,594
28,901
30,595
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
IIDredII
Kuzenbo
19
1 / 1 / 12
13,732
572
8,504
17,160
25,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Zedrr
He Bo
20
6 / 3 / 11
14,142
589
23,846
17,945
9,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
ZoticusRex
Cernunnos
20
8 / 0 / 5
15,458
644
24,319
14,134
8,520
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
wotnn
Lancelot
19
7 / 3 / 13
13,602
567
16,043
21,400
12,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
AphroditeArachneBake Kujira

VS

Bans
Erlang ShenMaman BrigitteThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
About20Pigeons
Gilgamesh
16
1 / 8 / 0
10,804
450
12,987
29,869
33,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Khepri
Meatymyths
Khepri
15
0 / 3 / 6
10,444
435
6,578
25,072
26,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Hachiman
19
2 / 1 / 1
10,981
458
10,321
13,130
5,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 5 / 2
11,623
484
9,919
25,533
12,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
jyepes9
Anubis
16
2 / 10 / 2
10,247
427
16,916
27,453
13,884
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
27
Kills
10
10
Deaths
27
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
About20Pigeons
Gilgamesh
1
8
0
0.13
W
Sun Wukong
BluePhoenix5421
Sun Wukong
5
3
10
3.33
W
Kuzenbo
IIDredII
Kuzenbo
1
1
12
7
L
Khepri
Meatymyths
Khepri
0
3
6
1
L
Hachiman
2
1
1
2.5
L
5
5
2
1.2
W
He Bo
Zedrr
He Bo
6
3
11
3.83
W
Cernunnos
ZoticusRex
Cernunnos
8
0
5
10.5
L
Anubis
jyepes9
Anubis
2
10
2
0.3
W
Lancelot
wotnn
Lancelot
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,306
Damage
56,721
99,540
Taken
121,057
85,814
Mitigated
91,823
33,341
Healing
22,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
About20Pigeons
Gilgamesh
12,987
3,919
0
3,949
29,869
33,452
240
2,230
26,270
0
81,637
W
Sun Wukong
BluePhoenix5421
Sun Wukong
22,594
3,977
0
10,459
28,901
30,595
1,469
3,018
24,710
0
106,450
W
Kuzenbo
IIDredII
Kuzenbo
8,504
2,505
0
4,912
17,160
25,177
435
6,313
9,993
34,748
770
L
Khepri
Meatymyths
Khepri
6,578
168
3,504
3,559
25,072
26,283
0
7,665
17,350
25,854
1,146
L
Hachiman
10,321
5,882
0
6,151
13,130
5,520
0
2,214
10,859
0
122,937
L
9,919
4,780
0
254
25,533
12,684
0
7,302
17,813
0
116,258
W
He Bo
Zedrr
He Bo
23,846
466
0
2,904
17,945
9,382
991
10,009
7,936
128,084
828
W
Cernunnos
ZoticusRex
Cernunnos
24,319
15,704
0
8,850
14,134
8,520
12,582
2,151
11,929
0
193,585
L
Anubis
jyepes9
Anubis
16,916
627
0
5,513
27,453
13,884
0
12,812
14,424
91,019
0
W
Lancelot
wotnn
Lancelot
16,043
2,692
0
6,216
21,400
12,140
1,027
5,877
15,459
0
102,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,762
Gold Earned
54,099
727
Minions Killed
651
0
Camps Cleared
0
2,583,933
Distance Traveled
2,310,561
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,804
450
128
5
0
421,068
0
W
Sun Wukong
14,828
618
173
7
0
485,130
7
W
Kuzenbo
13,732
572
42
2
0
505,335
5
L
Khepri
10,444
435
36
2
0
489,377
4
L
Hachiman
10,981
458
198
8
0
453,515
6
L
Mercury
11,623
484
144
6
0
531,177
0
W
He Bo
14,142
589
171
7
0
502,569
6
W
Cernunnos
15,458
644
245
10
0
480,793
0
L
Anubis
10,247
427
145
6
0
415,424
6
W
Lancelot
13,602
567
96
4
0
610,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role