Player Matchup

Jormungandr
Jormungandr
DSM SHARP
Jormungandr
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 52L
1,637 Elo+
Party 1
Ratatoskr
Ratatoskr
GoldenHPS
Ratatoskr
Level 65
God Stats
4W - 2L
1,728 SR
Queue Stats
54W - 52L
1,334 Elo+
Party 1
Hera
Hera
TheAlphaWeasel
Hera
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 66L
1,665 Elo+
Party 1
Cernunnos
Cernunnos
gone_in_a_bash
Cernunnos
Level 66
God Stats
6W - 5L
1,500 SR
Queue Stats
29W - 21L
1,693 Elo+
Party 3
Hercules
Hercules
gone_in_a_crash
Hercules
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,359 Elo+
Party 3
Team Averages
Level 75
1,546 SR
1,538 Elo+

VS

Team Averages
Level 85
1,499 SR
1,389 Elo+
Ao Kuang
Ao Kuang
KingValhallx-
Ao Kuang
Level 87
God Stats
25W - 18L
1,322 SR
Queue Stats
257W - 239L
1,370 Elo+
Party 2
Artemis
Artemis
Monikikie
Artemis
Level 34
God Stats
3W - 6L
1,263 SR
Queue Stats
113W - 116L
1,200 Elo+
Party 2
Da Ji
Da Ji
SizeUpBrodie
Da Ji
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 100L
1,515 Elo+
Party 2
Sobek
Sobek
Vanikar
Sobek
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,384 Elo+
Solo
Discordia
Discordia
YOUNG_S1MBA_24
Discordia
Level 126
God Stats
2W - 3L
1,911 SR
Queue Stats
114W - 108L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DSM SHARP
Jormungandr
15
5 / 3 / 7
10,022
590
12,386
12,314
11,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
GoldenHPS
Ratatoskr
14
6 / 6 / 2
8,676
510
7,247
16,302
7,311
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
6 / 2 / 3
9,050
532
14,246
8,640
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
gone_in_a_bash
Cernunnos
16
5 / 2 / 2
9,787
576
9,683
12,026
5,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
13
1 / 1 / 7
8,797
517
7,922
13,351
11,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KingValhallx-
Ao Kuang
15
4 / 6 / 2
8,563
504
4,937
14,255
7,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Monikikie
Artemis
12
1 / 7 / 0
6,796
400
5,580
13,698
5,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 3 / 2
8,320
489
9,819
14,906
7,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Vanikar
Sobek
12
1 / 3 / 6
7,629
449
3,187
18,001
16,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Discordia
YOUNG_S1MBA_24
Discordia
15
3 / 4 / 4
8,692
511
8,362
10,760
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
23
Kills
14
14
Deaths
23
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DSM SHARP
Jormungandr
5
3
7
2.83
W
Ratatoskr
GoldenHPS
Ratatoskr
6
6
2
1.17
L
Ao Kuang
KingValhallx-
Ao Kuang
4
6
2
0.83
L
Artemis
Monikikie
Artemis
1
7
0
0.14
L
5
3
2
2
W
6
2
3
3.75
L
Sobek
Vanikar
Sobek
1
3
6
1.33
L
Discordia
YOUNG_S1MBA_24
Discordia
3
4
4
1.25
W
Cernunnos
gone_in_a_bash
Cernunnos
5
2
2
3
W
Hercules
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,484
Damage
31,885
62,633
Taken
71,620
39,732
Mitigated
40,622
13,903
Healing
12,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DSM SHARP
Jormungandr
12,386
1,312
0
1,754
12,314
11,465
17
3,207
9,107
62,347
2,536
W
Ratatoskr
GoldenHPS
Ratatoskr
7,247
2,443
0
1,644
16,302
7,311
157
4,689
11,613
0
59,149
L
Ao Kuang
KingValhallx-
Ao Kuang
4,937
1,859
0
4,345
14,255
7,128
0
7,499
5,923
39,681
0
L
Artemis
Monikikie
Artemis
5,580
2,016
0
2,335
13,698
5,496
0
3,149
10,502
0
45,732
L
9,819
3,496
0
700
14,906
7,353
0
2,748
12,058
0
59,059
W
14,246
3,798
0
1,848
8,640
3,708
260
4,713
3,927
61,723
0
L
Sobek
Vanikar
Sobek
3,187
274
0
3,871
18,001
16,047
0
7,177
10,772
13,215
0
L
Discordia
YOUNG_S1MBA_24
Discordia
8,362
130
0
835
10,760
4,598
0
4,632
5,974
67,218
2,072
W
Cernunnos
gone_in_a_bash
Cernunnos
9,683
4,983
0
2,284
12,026
5,429
6,172
1,061
10,965
0
92,034
W
Hercules
7,922
1,699
214
6,159
13,351
11,819
749
2,438
10,913
0
31,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,332
Gold Earned
40,000
466
Minions Killed
356
0
Camps Cleared
0
1,616,317
Distance Traveled
1,586,826
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,022
590
105
6
0
291,746
0
W
Ratatoskr
8,676
510
74
4
0
369,308
0
L
Ao Kuang
8,563
504
68
4
0
310,051
0
L
Artemis
6,796
400
64
4
0
272,430
0
L
Da Ji
8,320
489
90
5
0
356,350
0
W
Hera
9,050
532
93
5
0
344,912
1
L
Sobek
7,629
449
18
1
0
351,277
2
L
Discordia
8,692
511
116
7
0
296,718
0
W
Cernunnos
9,787
576
140
8
0
273,595
0
W
Hercules
8,797
517
54
3
0
336,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role