Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
EJsCashSports
Thoth
Level 245
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 79L
1,297 Elo+
Party 3
Bellona
Bellona
Menogazi
Bellona
Level 41
God Stats
4W - 5L
1,743 SR
Queue Stats
52W - 49L
1,698 Elo+
Party 3
Anhur
Anhur
MiDeViLnItE34
Anhur
Level 129
God Stats
0W - 5L
1,500 SR
Queue Stats
66W - 87L
1,386 Elo+
Party 3
Terra
Terra
SWMG Dark
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,289 Elo+
Party 3
Team Averages
Level 102
1,549 SR
1,434 Elo+

VS

Team Averages
Level 51
1,433 SR
1,479 Elo+
Set
Set
CantTouchLoki
Set
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 99L
1,443 Elo+
Solo
Rama
Rama
Cieloh
Rama
Level 39
God Stats
3W - 4L
1,317 SR
Queue Stats
192W - 162L
1,352 Elo+
Party 1
Agni
Agni
HIREZ OPP
Agni
Level 17
God Stats
1W - 1L
1,349 SR
Queue Stats
8W - 3L
1,539 Elo+
Party 2
Thanatos
Thanatos
blamingduo
Thanatos
Level 99
God Stats
6W - 1L
1,500 SR
Queue Stats
35W - 33L
1,693 Elo+
Party 2
Kuzenbo
Kuzenbo
menacingmac333
Kuzenbo
Level 55
God Stats
8W - 6L
1,500 SR
Queue Stats
141W - 135L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 2 / 1
5,596
466
1,235
10,283
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 5 / 2
6,353
529
3,581
9,502
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Menogazi
Bellona
13
2 / 0 / 0
7,513
626
7,576
10,546
10,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
3 / 4 / 0
7,041
587
7,525
10,097
3,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
SWMG Dark
Terra
8
0 / 2 / 3
5,948
496
1,359
8,432
4,615
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,490
541
2,557
8,378
5,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
Cieloh
Rama
11
4 / 1 / 3
6,944
579
8,663
8,936
2,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
12
0 / 3 / 4
6,733
561
3,944
4,986
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
blamingduo
Thanatos
15
9 / 0 / 2
7,994
666
9,819
9,643
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 7
6,272
523
3,386
8,525
7,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
13
13
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
1
0.75
W
0
1
0
0
W
Rama
Cieloh
Rama
4
1
3
5.5
L
1
5
2
0.4
W
Agni
0
3
4
0.67
L
Bellona
Menogazi
Bellona
2
0
0
2
L
3
4
0
0.75
L
Terra
SWMG Dark
Terra
0
2
3
0.75
W
Thanatos
blamingduo
Thanatos
9
0
2
10
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,276
Damage
28,369
48,860
Taken
40,468
26,555
Mitigated
21,995
14,416
Healing
18,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,235
252
0
2,355
10,283
4,271
0
227
10,056
0
37,111
W
2,557
778
0
2,290
8,378
5,064
0
0
8,378
0
45,940
W
Rama
Cieloh
Rama
8,663
7,504
0
4,144
8,936
2,584
378
521
8,415
0
49,469
L
3,581
160
0
587
9,502
3,316
0
3,463
6,039
38,952
923
W
Agni
3,944
255
0
50
4,986
1,861
0
1,296
3,550
46,522
320
L
Bellona
Menogazi
Bellona
7,576
2,342
0
5,536
10,546
10,825
15
643
9,903
0
62,715
L
7,525
4,016
0
3,137
10,097
3,528
0
1,091
9,006
0
56,966
L
Terra
SWMG Dark
Terra
1,359
211
1,508
1,293
8,432
4,615
0
1,285
7,147
7,892
788
W
Thanatos
blamingduo
Thanatos
9,819
1,818
0
9,851
9,643
4,706
6
1,125
8,378
0
65,713
W
3,386
1,443
0
2,413
8,525
7,780
252
1,633
6,821
12,586
3,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,451
Gold Earned
34,433
349
Minions Killed
346
0
Camps Cleared
0
1,229,784
Distance Traveled
1,241,596
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,596
466
59
5
0
268,657
4
W
Set
6,490
541
86
7
0
251,946
0
W
Rama
6,944
579
77
6
0
223,741
0
L
Thoth
6,353
529
85
7
0
237,804
2
W
Agni
6,733
561
73
6
0
209,980
0
L
Bellona
7,513
626
103
9
0
256,961
0
L
Anhur
7,041
587
90
8
0
218,768
0
L
Terra
5,948
496
12
1
0
247,594
0
W
Thanatos
7,994
666
95
8
0
304,773
0
W
Kuzenbo
6,272
523
15
1
0
251,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role