Player Matchup

Bacchus
Bacchus
Silver II
AdrianCF
Bacchus
Silver II
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 64L
1,456 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
MrNovaTW
Tsukuyomi
Gold V
Level 203
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 110L
1,546 MMR
Party 2
Anhur
Anhur
Silver II
R3Fracks
Anhur
Silver II
Level 150
God Stats
4W - 1L
1,322 SR
Queue Stats
56W - 36L
1,502 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Skarnnie
Cthulhu
Bronze III
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 100L
1,501 MMR
Solo
Agni
Agni
Bronze III
lhunt2kill
Agni
Bronze III
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 18L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 151
1,464 SR
1,501 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,499 SR
1,506 MMR
Geb
Geb
Silver II
Delta NobleFB
Geb
Silver II
Level 157
God Stats
5W - 5L
1,703 SR
Queue Stats
23W - 21L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
LSauri
Sun Wukong
Bronze III
Level 203
God Stats
1W - 4L
1,500 SR
Queue Stats
92W - 92L
1,500 MMR
Solo
Thoth
Thoth
Silver I
Th3BestGary
Thoth
Silver I
Level 120
God Stats
6W - 7L
1,212 SR
Queue Stats
80W - 78L
1,500 MMR
Solo
Susano
Susano
Bronze III
ThEMadSniPer
Susano
Bronze III
Level 49
God Stats
3W - 2L
1,749 SR
Queue Stats
4W - 3L
1,539 MMR
Party 3
Hou Yi
Hou Yi
Bronze III
teany
Hou Yi
Bronze III
Level 61
God Stats
1W - 4L
1,332 SR
Queue Stats
20W - 21L
1,493 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AdrianCF
Bacchus
7
1 / 0 / 0
4,235
605
1,813
4,063
2,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
MrNovaTW
Tsukuyomi
8
2 / 1 / 2
4,826
689
1,730
5,569
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
R3Fracks
Anhur
8
0 / 1 / 1
4,225
604
3,959
4,225
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
Skarnnie
Cthulhu
8
1 / 2 / 1
4,536
648
3,316
6,258
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
2 / 0 / 0
4,931
704
1,437
1,794
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaAresKukulkanBake Kujira

VS

Bans
Maman BrigitteAchillesCharonIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,240
606
1,232
4,186
1,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
LSauri
Sun Wukong
8
1 / 1 / 1
4,844
692
3,053
5,994
2,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 0
4,011
573
846
2,036
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
9
1 / 1 / 0
4,276
611
1,654
4,584
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
teany
Hou Yi
7
1 / 3 / 1
3,994
571
1,792
5,760
1,204
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
4
4
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AdrianCF
Bacchus
1
0
0
1
L
1
0
1
1.5
L
Sun Wukong
LSauri
Sun Wukong
1
1
1
1.5
W
Tsukuyomi
MrNovaTW
Tsukuyomi
2
1
2
3
W
Anhur
R3Fracks
Anhur
0
1
1
0.5
W
Cthulhu
Skarnnie
Cthulhu
1
2
1
0.75
L
0
1
0
0
L
Susano
1
1
0
1
W
2
0
0
2
L
Hou Yi
teany
Hou Yi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,255
Damage
8,577
21,909
Taken
22,560
11,123
Mitigated
8,120
7,191
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AdrianCF
Bacchus
1,813
507
0
1,270
4,063
2,966
0
198
3,865
14,545
0
L
1,232
33
0
1,574
4,186
1,886
0
780
3,406
10,670
0
L
Sun Wukong
LSauri
Sun Wukong
3,053
827
0
1,635
5,994
2,919
0
3,218
2,776
0
31,189
W
Tsukuyomi
MrNovaTW
Tsukuyomi
1,730
438
0
2,890
5,569
1,675
632
497
5,072
0
27,324
W
Anhur
R3Fracks
Anhur
3,959
2,595
0
1,306
4,225
1,358
0
689
3,536
0
30,071
W
Cthulhu
Skarnnie
Cthulhu
3,316
633
0
1,475
6,258
4,645
0
0
6,258
26,440
0
L
846
39
0
452
2,036
730
0
1,195
841
21,555
136
L
Susano
1,654
514
0
2,280
4,584
1,381
0
738
3,846
0
22,304
W
1,437
133
0
250
1,794
479
90
694
1,100
31,760
550
L
Hou Yi
teany
Hou Yi
1,792
737
0
1,468
5,760
1,204
0
573
5,187
0
20,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,753
Gold Earned
21,365
231
Minions Killed
202
0
Camps Cleared
0
789,302
Distance Traveled
714,375
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,235
605
14
2
0
152,767
3
L
Geb
4,240
606
13
2
0
141,734
1
L
Sun Wukong
4,844
692
63
9
0
142,623
0
W
Tsukuyomi
4,826
689
54
8
0
196,691
0
W
Anhur
4,225
604
49
7
0
147,396
0
W
Cthulhu
4,536
648
47
7
0
136,590
0
L
Thoth
4,011
573
41
6
0
121,969
0
L
Susano
4,276
611
49
7
0
167,181
0
W
Agni
4,931
704
67
10
0
155,858
0
L
Hou Yi
3,994
571
36
5
0
140,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role