Player Matchup

Yu Huang
Yu Huang
Silver II
 
Yu Huang
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
FoveToLuck
Anhur
Silver II
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
102W - 109L
1,496 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
KuZuLu
Kuzenbo
Gold V
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 67L
1,496 MMR
Solo
Surtr
Surtr
Silver I
hebernz
Surtr
Silver I
Level 159
God Stats
6W - 8L
1,287 SR
Queue Stats
350W - 348L
1,495 MMR
Solo
Arachne
Arachne
Silver II
norex634
Arachne
Silver II
Level 88
God Stats
14W - 13L
1,619 SR
Queue Stats
70W - 68L
1,497 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,481 SR
1,497 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,479 SR
1,496 MMR
Merlin
Merlin
Silver II
Ezyj
Merlin
Silver II
Level 100
God Stats
16W - 20L
1,500 SR
Queue Stats
149W - 128L
1,495 MMR
Solo
Bellona
Bellona
Silver II
N0buttons
Bellona
Silver II
Level 107
God Stats
7W - 3L
1,500 SR
Queue Stats
11W - 8L
1,497 MMR
Solo
Hachiman
Hachiman
Silver I
TheMyrlyn
Hachiman
Silver I
Level 155
God Stats
4W - 7L
1,500 SR
Queue Stats
150W - 121L
1,489 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
deadlydabber007
Gilgamesh
Bronze III
Level 110
God Stats
2W - 5L
1,396 SR
Queue Stats
23W - 48L
1,498 MMR
Solo
Charon
Charon
Bronze III
vbpacker
Charon
Bronze III
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
2 / 1 / 1
10,124
633
7,035
7,717
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
15
2 / 3 / 1
8,748
547
6,848
11,009
4,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
KuZuLu
Kuzenbo
13
0 / 2 / 3
8,452
528
6,740
16,345
18,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Surtr
hebernz
Surtr
16
2 / 0 / 0
10,392
650
6,225
6,756
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
norex634
Arachne
17
5 / 1 / 0
9,540
596
7,818
15,884
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
ThorThothAchilles

VS

Bans
AthenaChernobogBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ezyj
Merlin
14
1 / 4 / 3
7,747
484
6,650
11,011
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
N0buttons
Bellona
17
3 / 0 / 1
8,846
553
5,631
12,393
8,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
TheMyrlyn
Hachiman
14
0 / 3 / 5
8,208
513
10,735
10,804
4,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
deadlydabber007
Gilgamesh
10
0 / 2 / 0
6,136
384
1,870
9,879
4,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charon
vbpacker
Charon
14
3 / 2 / 4
8,624
539
5,713
10,667
8,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
11
Kills
7
7
Deaths
11
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
1
1
2.5
L
Merlin
Ezyj
Merlin
1
4
3
0.63
W
Anhur
2
3
1
0.83
W
Kuzenbo
KuZuLu
Kuzenbo
0
2
3
0.75
L
Bellona
N0buttons
Bellona
3
0
1
3.5
L
Hachiman
TheMyrlyn
Hachiman
0
3
5
0.83
L
Gilgamesh
deadlydabber007
Gilgamesh
0
2
0
0
W
Surtr
hebernz
Surtr
2
0
0
2
W
Arachne
norex634
Arachne
5
1
0
5
L
Charon
vbpacker
Charon
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,666
Damage
30,599
57,711
Taken
54,754
41,117
Mitigated
30,061
17,221
Healing
16,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,035
325
0
750
7,717
3,589
0
1,600
5,975
93,483
1,588
L
Merlin
Ezyj
Merlin
6,650
339
0
1,618
11,011
4,480
0
3,571
7,440
60,452
0
W
Anhur
6,848
4,045
0
3,037
11,009
4,311
824
2,440
8,501
0
77,440
W
Kuzenbo
KuZuLu
Kuzenbo
6,740
2,581
0
2,210
16,345
18,715
0
4,034
12,232
29,652
2,308
L
Bellona
N0buttons
Bellona
5,631
2,326
0
5,635
12,393
8,331
0
1,772
10,443
0
87,876
L
Hachiman
TheMyrlyn
Hachiman
10,735
6,761
0
3,624
10,804
4,117
0
4,251
6,553
0
82,946
L
Gilgamesh
deadlydabber007
Gilgamesh
1,870
99
0
2,011
9,879
4,640
0
343
8,936
0
28,018
W
Surtr
hebernz
Surtr
6,225
1,907
0
2,317
6,756
7,442
28
0
6,379
3,282
69,480
W
Arachne
norex634
Arachne
7,818
4,779
0
8,907
15,884
7,060
0
4,587
11,031
0
89,845
L
Charon
vbpacker
Charon
5,713
1,772
205
3,239
10,667
8,493
0
3,787
6,880
23,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,256
Gold Earned
39,561
570
Minions Killed
490
0
Camps Cleared
0
1,596,722
Distance Traveled
1,515,067
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,124
633
172
11
0
334,634
4
L
Merlin
7,747
484
113
7
0
291,174
0
W
Anhur
8,748
547
127
8
0
284,474
4
W
Kuzenbo
8,452
528
31
2
0
351,800
4
L
Bellona
8,846
553
146
9
0
412,930
4
L
Hachiman
8,208
513
151
9
0
295,474
0
L
Gilgamesh
6,136
384
47
3
0
212,292
4
W
Surtr
10,392
650
126
8
0
248,978
3
W
Arachne
9,540
596
114
7
0
376,836
2
L
Charon
8,624
539
33
2
0
303,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role