Player Matchup

Bacchus
Bacchus
BlockStarLucky
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,500 Elo+
Party 2
Ishtar
Ishtar
LuigiWaluigi_080
Ishtar
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,500 Elo+
Party 2
Loki
Loki
Morgoth_Gungnir6
Loki
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
72W - 76L
1,545 Elo+
Solo
Bellona
Bellona
cordialsingerPS
Bellona
Level 65
God Stats
14W - 6L
1,500 SR
Queue Stats
137W - 140L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
exo_strangers_OF
Zhong Kui
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 2
Team Averages
Level 54
1,500 SR
1,509 Elo+

VS

Team Averages
Level 75
1,378 SR
1,506 Elo+
Poseidon
Poseidon
Jakey93
Poseidon
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 85L
1,489 Elo+
Party 1
Zeus
Zeus
KillerDrunkQ1
Zeus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
MrGil44
Anhur
Level 75
God Stats
52W - 43L
1,318 SR
Queue Stats
302W - 286L
1,743 Elo+
Solo
Thor
Thor
Swifterpath
Thor
Level 63
God Stats
0W - 2L
1,288 SR
Queue Stats
6W - 9L
1,297 Elo+
Solo
Ymir
Ymir
baddestnub
Ymir
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
7,104
507
4,345
8,078
8,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 1
7,377
527
6,270
7,050
2,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 1
7,678
548
2,902
3,489
1,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 5
7,194
514
4,429
11,091
7,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
13
7 / 1 / 1
8,000
571
7,764
7,968
6,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jakey93
Poseidon
10
0 / 5 / 0
5,783
413
3,553
9,301
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 7 / 0
5,331
381
2,005
8,035
2,156
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
MrGil44
Anhur
10
0 / 1 / 1
6,016
430
5,723
9,525
3,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 1 / 0
6,957
497
3,874
10,406
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 1 / 1
5,509
394
2,411
9,848
9,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
2
2
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Poseidon
Jakey93
Poseidon
0
5
0
0
L
0
7
0
0
W
2
0
1
2.5
W
3
0
1
3.5
L
Anhur
MrGil44
Anhur
0
1
1
0.5
L
2
1
0
2
L
0
1
1
0.5
W
3
0
5
5.5
W
Zhong Kui
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,710
Damage
17,566
37,676
Taken
47,115
26,278
Mitigated
22,606
14,254
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,345
926
130
1,947
8,078
8,455
64
1,435
6,643
21,666
2,932
L
Poseidon
Jakey93
Poseidon
3,553
427
0
2,112
9,301
2,999
0
2,737
6,330
40,514
0
L
2,005
399
85
164
8,035
2,156
0
2,692
4,897
16,301
1,468
W
6,270
3,639
0
3,819
7,050
2,579
912
2,199
4,851
0
46,130
W
2,902
50
0
1,546
3,489
1,729
0
386
3,103
0
44,354
L
Anhur
MrGil44
Anhur
5,723
4,274
0
4,297
9,525
3,571
0
1,405
8,120
0
50,072
L
3,874
550
0
2,954
10,406
4,386
0
2,309
7,886
0
57,667
L
2,411
466
222
600
9,848
9,494
0
1,830
8,018
14,954
0
W
4,429
957
0
3,489
11,091
7,363
0
988
10,103
0
45,162
W
Zhong Kui
7,764
230
26
3,297
7,968
6,152
420
2,720
5,248
46,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,353
Gold Earned
29,596
333
Minions Killed
308
0
Camps Cleared
0
1,389,582
Distance Traveled
1,195,422
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,104
507
32
2
0
272,830
0
L
Poseidon
5,783
413
63
5
0
237,989
3
L
Zeus
5,331
381
37
3
0
207,845
0
W
Ishtar
7,377
527
81
6
0
247,992
0
W
Loki
7,678
548
69
5
0
311,386
8
L
Anhur
6,016
430
88
6
0
217,820
0
L
Thor
6,957
497
103
7
0
286,593
0
L
Ymir
5,509
394
17
1
0
245,175
5
W
Bellona
7,194
514
62
4
0
309,415
0
W
Zhong Kui
8,000
571
89
6
0
247,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role