Player Matchup

Anubis
Anubis
GreenDaddy99
Anubis
Level 115
God Stats
59W - 42L
1,500 SR
Queue Stats
208W - 196L
1,204 Elo+
Party 1
Chaac
Chaac
Lorgmonster
Chaac
Level 155
God Stats
39W - 21L
1,818 SR
Queue Stats
327W - 315L
1,605 Elo+
Party 1
Cabrakan
Cabrakan
MHT Yugi SZ
Cabrakan
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 48L
1,393 Elo+
Party 3
Hou Yi
Hou Yi
MHTMEGKNIGHT
Hou Yi
Level 116
God Stats
4W - 5L
1,234 SR
Queue Stats
37W - 48L
1,393 Elo+
Party 3
Serqet
Serqet
Snuggler Bear
Serqet
Level 157
God Stats
32W - 42L
1,514 SR
Queue Stats
390W - 380L
1,396 Elo+
Party 1
Team Averages
Level 130
1,513 SR
1,398 Elo+

VS

Team Averages
Level 99
1,467 SR
1,630 Elo+
Ishtar
Ishtar
GOMEZ_BLACK_333
Ishtar
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 24L
1,552 Elo+
Party 2
Chronos
Chronos
GlockPrince270
Chronos
Level 94
God Stats
0W - 2L
1,495 SR
Queue Stats
81W - 65L
1,552 Elo+
Party 2
He Bo
He Bo
MechaSharkGundam
He Bo
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 38L
1,804 Elo+
Party 2
Bacchus
Bacchus
Xl-_xaniety_503
Bacchus
Level 61
God Stats
7W - 13L
1,338 SR
Queue Stats
178W - 194L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
Zeta06
Erlang Shen
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
8 / 3 / 5
10,091
594
12,373
17,013
10,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

17
6 / 0 / 6
10,528
619
12,311
14,760
14,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
MHT Yugi SZ
Cabrakan
14
2 / 1 / 5
9,274
546
3,423
16,761
23,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
13
2 / 1 / 1
7,932
467
5,441
8,314
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 3 / 8
9,918
583
9,398
14,909
7,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,170
422
10,775
13,770
4,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 1
8,798
518
11,894
17,732
6,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
1 / 6 / 2
7,281
428
9,919
13,660
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 1
6,256
368
2,317
8,109
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Zeta06
Erlang Shen
14
1 / 2 / 0
8,068
475
8,414
11,600
6,113
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
21
Kills
7
8
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
4
3
1
1.5
W
Anubis
8
3
5
3.5
W
6
0
6
9
W
Cabrakan
MHT Yugi SZ
Cabrakan
2
1
5
4.5
W
Hou Yi
2
1
1
2.5
L
1
6
2
0.33
W
3
3
8
2.33
L
0
4
1
0.13
L
Erlang Shen
Zeta06
Erlang Shen
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,946
Damage
43,319
71,757
Taken
64,871
58,893
Mitigated
26,438
22,189
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,775
7,142
0
1,985
13,770
4,869
0
4,113
9,501
0
38,846
L
11,894
5,327
0
6,131
17,732
6,534
0
2,828
14,290
67,564
1,283
W
Anubis
12,373
1,212
0
8,887
17,013
10,053
798
8,776
8,237
76,557
0
W
12,311
2,487
0
3,896
14,760
14,117
81
5,081
9,247
0
75,852
W
Cabrakan
MHT Yugi SZ
Cabrakan
3,423
642
289
4,896
16,761
23,359
162
3,202
13,559
21,793
3,210
W
Hou Yi
5,441
2,939
214
2,699
8,314
3,818
716
1,101
7,213
0
54,744
L
9,919
637
0
1,744
13,660
3,909
0
6,586
6,802
49,347
0
W
9,398
2,362
0
1,308
14,909
7,546
1,375
5,103
9,806
0
85,812
L
2,317
41
0
1,834
8,109
5,013
0
420
7,689
19,072
484
L
Erlang Shen
Zeta06
Erlang Shen
8,414
5,123
71
1,380
11,600
6,113
0
1,786
9,814
0
65,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,743
Gold Earned
37,573
498
Minions Killed
388
0
Camps Cleared
0
1,678,847
Distance Traveled
1,497,695
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,170
422
60
4
0
277,292
0
L
Chronos
8,798
518
118
7
0
329,950
0
W
Anubis
10,091
594
125
7
0
313,696
1
W
Chaac
10,528
619
126
7
0
350,086
0
W
Cabrakan
9,274
546
38
2
0
308,374
0
W
Hou Yi
7,932
467
86
5
0
302,247
0
L
He Bo
7,281
428
69
4
0
315,925
0
W
Serqet
9,918
583
123
7
0
404,444
0
L
Bacchus
6,256
368
45
3
0
199,136
0
L
Erlang Shen
8,068
475
96
6
0
375,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role