Player Matchup

Kali
Kali
 
Kali
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JaySquad24
Janus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 52L
1,677 Elo+
Party 1
Ullr
Ullr
JazzyFlash52
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 44L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
YeaBuddy505
Baron Samedi
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 14L
1,776 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,582 Elo+

VS

Team Averages
Level 104
1,500 SR
1,418 Elo+
Artio
Artio
 
Artio
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
KIEFxTHIEF
Geb
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 126L
1,086 Elo+
Solo
Chiron
Chiron
ViperJacobe09
Chiron
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,863 Elo+
Solo
Tiamat
Tiamat
mossy_mermaid
Tiamat
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,496 Elo+
Solo
Merlin
Merlin
peachyiie
Merlin
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 53L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 3 / 2
6,919
692
4,359
9,002
3,661
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mercury
 
Mercury
10
0 / 5 / 3
6,300
630
4,551
8,576
3,441
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
14
2 / 4 / 0
7,419
742
10,196
10,165
4,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 0
7,103
710
3,474
9,226
4,037
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
YeaBuddy505
Baron Samedi
15
2 / 3 / 2
7,837
784
7,632
9,284
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
4 / 1 / 9
8,850
885
5,546
12,966
10,364
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 2 / 10
8,202
820
5,129
7,752
4,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 0 / 11
9,185
919
10,219
5,414
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 2 / 13
8,374
837
9,275
9,682
6,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
peachyiie
Merlin
16
7 / 2 / 6
9,508
951
12,053
6,476
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
7
Kills
18
18
Deaths
7
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
3
2
0.67
L
Mercury
 
Mercury
0
5
3
0.3
W
Artio
 
Artio
4
1
9
8.5
L
Janus
2
4
0
0.5
L
2
3
0
0.67
W
2
2
10
3.5
W
3
0
11
8.5
L
Baron Samedi
YeaBuddy505
Baron Samedi
2
3
2
1
W
2
2
13
4.25
W
Merlin
peachyiie
Merlin
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,212
Damage
42,222
46,253
Taken
42,290
21,657
Mitigated
27,462
15,125
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,359
1,310
273
3,240
9,002
3,661
0
5,586
3,226
0
9,760
L
Mercury
 
Mercury
4,551
919
582
706
8,576
3,441
0
5,940
2,506
0
5,631
W
Artio
 
Artio
5,546
576
4,051
4,852
12,966
10,364
120
6,401
6,354
6,516
2,038
L
Janus
10,196
173
1,174
3,214
10,165
4,423
0
6,571
3,286
19,071
413
L
3,474
1,687
646
972
9,226
4,037
0
5,514
3,562
0
13,023
W
5,129
297
476
209
7,752
4,993
352
2,704
4,994
13,065
528
W
10,219
767
2,241
1,214
5,414
2,467
2,065
2,677
2,602
0
20,636
L
Baron Samedi
YeaBuddy505
Baron Samedi
7,632
985
1,928
2,390
9,284
6,095
0
5,425
3,726
19,829
0
W
9,275
377
112
2,352
9,682
6,892
766
2,808
6,805
15,344
914
W
Merlin
peachyiie
Merlin
12,053
586
2,050
1,449
6,476
2,746
991
2,558
3,880
26,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,578
Gold Earned
44,119
90
Minions Killed
111
0
Camps Cleared
0
931,219
Distance Traveled
875,479
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,919
692
13
1
0
189,459
1
L
Mercury
6,300
630
0
0
0
202,850
0
W
Artio
8,850
885
6
1
0
200,061
0
L
Janus
7,419
742
20
2
0
180,003
0
L
Ullr
7,103
710
24
2
0
175,858
0
W
Geb
8,202
820
16
2
0
140,134
0
W
Chiron
9,185
919
31
3
0
197,681
0
L
Baron Samedi
7,837
784
33
3
0
183,049
0
W
Tiamat
8,374
837
27
3
0
164,843
0
W
Merlin
9,508
951
31
3
0
172,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role