Player Matchup

Surtr
Surtr
Martinicos99
Surtr
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 99L
1,869 Elo+
Solo
Baron Samedi
Baron Samedi
SconniBoy10
Baron Samedi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,758 Elo+
Solo
Tsukuyomi
Tsukuyomi
Space Sentinel
Tsukuyomi
Level 145
God Stats
2W - 2L
1,630 SR
Queue Stats
528W - 515L
1,534 Elo+
Solo
Cernunnos
Cernunnos
WesternPrnCity
Cernunnos
Level 109
God Stats
8W - 4L
1,500 SR
Queue Stats
92W - 68L
1,678 Elo+
Solo
Kuzenbo
Kuzenbo
YoungBuck0
Kuzenbo
Level 141
God Stats
8W - 7L
1,500 SR
Queue Stats
57W - 56L
1,845 Elo+
Solo
Team Averages
Level 141
1,526 SR
1,737 Elo+

VS

Team Averages
Level 111
1,457 SR
1,695 Elo+
Jormungandr
Jormungandr
Chugwump
Jormungandr
Level 109
God Stats
5W - 6L
1,279 SR
Queue Stats
143W - 95L
1,721 Elo+
Party 1
Artemis
Artemis
DylanFPS
Artemis
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
209W - 145L
1,691 Elo+
Party 1
Nemesis
Nemesis
JackTheWhiteKid
Nemesis
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
247W - 165L
1,722 Elo+
Party 1
Merlin
Merlin
Pandahunter333
Merlin
Level 123
God Stats
33W - 31L
1,508 SR
Queue Stats
511W - 450L
1,456 Elo+
Solo
Chaac
Chaac
squidbean
Chaac
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 15L
1,886 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
6,770
752
4,474
11,803
10,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
SconniBoy10
Baron Samedi
12
0 / 2 / 0
6,567
730
2,209
4,735
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tsukuyomi
Space Sentinel
Tsukuyomi
13
0 / 1 / 1
6,868
763
4,304
9,527
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
WesternPrnCity
Cernunnos
13
1 / 1 / 0
7,230
803
5,991
6,490
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kuzenbo
YoungBuck0
Kuzenbo
12
0 / 2 / 1
6,483
720
4,539
7,659
8,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chugwump
Jormungandr
14
4 / 0 / 2
7,666
852
8,520
6,296
5,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
DylanFPS
Artemis
14
1 / 0 / 5
7,427
825
7,574
3,262
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 4
6,919
769
5,534
7,060
4,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 1
7,451
828
7,962
3,515
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
squidbean
Chaac
13
1 / 1 / 5
6,888
765
6,052
7,824
8,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
1
Kills
7
7
Deaths
1
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chugwump
Jormungandr
4
0
2
5
W
Artemis
DylanFPS
Artemis
1
0
5
3.5
W
0
0
4
2
L
0
1
1
0.5
W
1
0
1
1.5
L
Baron Samedi
SconniBoy10
Baron Samedi
0
2
0
0
L
Tsukuyomi
Space Sentinel
Tsukuyomi
0
1
1
0.5
L
Cernunnos
WesternPrnCity
Cernunnos
1
1
0
1
L
Kuzenbo
YoungBuck0
Kuzenbo
0
2
1
0.25
W
Chaac
squidbean
Chaac
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,517
Damage
35,642
40,214
Taken
27,957
27,850
Mitigated
21,230
8,566
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chugwump
Jormungandr
8,520
1,567
0
1,255
6,296
5,942
0
1,806
4,088
26,013
367
W
Artemis
DylanFPS
Artemis
7,574
2,823
0
1,148
3,262
1,487
962
906
2,222
0
25,848
W
5,534
1,888
0
1,366
7,060
4,313
645
891
5,979
0
17,441
L
4,474
925
0
4,694
11,803
10,826
0
4,983
6,585
1,083
13,103
W
7,962
548
0
364
3,515
1,427
0
1,160
2,092
27,692
995
L
Baron Samedi
SconniBoy10
Baron Samedi
2,209
120
174
896
4,735
2,022
42
2,365
2,042
13,794
0
L
Tsukuyomi
Space Sentinel
Tsukuyomi
4,304
706
0
127
9,527
3,543
51
1,936
7,147
0
22,862
L
Cernunnos
WesternPrnCity
Cernunnos
5,991
2,658
0
1,712
6,490
3,108
165
2,720
3,496
0
24,624
L
Kuzenbo
YoungBuck0
Kuzenbo
4,539
1,098
0
963
7,659
8,351
96
2,979
4,384
11,910
202
W
Chaac
squidbean
Chaac
6,052
616
0
3,854
7,824
8,061
96
1,485
5,913
0
12,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,918
Gold Earned
36,351
174
Minions Killed
219
0
Camps Cleared
0
844,022
Distance Traveled
957,142
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,666
852
40
4
0
193,686
0
W
Artemis
7,427
825
54
6
0
178,238
0
W
Nemesis
6,919
769
35
4
0
209,850
0
L
Surtr
6,770
752
33
4
0
195,657
0
W
Merlin
7,451
828
77
9
0
187,766
0
L
Baron Samedi
6,567
730
36
4
0
105,111
0
L
Tsukuyomi
6,868
763
43
5
0
184,173
1
L
Cernunnos
7,230
803
50
6
0
172,019
0
L
Kuzenbo
6,483
720
12
1
0
187,062
0
W
Chaac
6,888
765
13
1
0
187,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role