Player Matchup

Artemis
Artemis
BigGamer69
Artemis
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 22L
1,219 Elo+
Party 3
Baron Samedi
Baron Samedi
JohnathanDean
Baron Samedi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,219 Elo+
Party 3
Surtr
Surtr
KLNGLMKA
Surtr
Level 60
God Stats
16W - 9L
1,839 SR
Queue Stats
105W - 108L
1,729 Elo+
Party 2
Kuzenbo
Kuzenbo
Kuzenmir
Kuzenbo
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
92W - 102L
1,486 Elo+
Party 2
Vamana
Vamana
MeWeHeeHee
Vamana
Level 32
God Stats
4W - 8L
1,500 SR
Queue Stats
32W - 48L
1,083 Elo+
Party 3
Team Averages
Level 34
1,568 SR
1,347 Elo+

VS

Team Averages
Level 53
1,500 SR
1,436 Elo+
Sun Wukong
Sun Wukong
Crodiiee
Sun Wukong
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 110L
1,400 Elo+
Party 1
Ao Kuang
Ao Kuang
DevitalFTC
Ao Kuang
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 37L
1,521 Elo+
Party 4
Izanami
Izanami
Livelifeyuckjr
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Not Yuma
Ganesha
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 104L
1,314 Elo+
Party 1
Kukulkan
Kukulkan
ebpq
Kukulkan
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,446 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigGamer69
Artemis
17
5 / 9 / 1
10,853
452
19,651
30,111
10,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
JohnathanDean
Baron Samedi
14
0 / 11 / 2
9,557
398
8,989
21,486
10,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
KLNGLMKA
Surtr
14
1 / 9 / 0
9,448
394
12,867
28,194
14,837
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Kuzenmir
Kuzenbo
14
1 / 8 / 4
10,359
432
10,670
23,439
30,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
MeWeHeeHee
Vamana
17
2 / 6 / 1
11,140
464
15,977
24,341
12,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crodiiee
Sun Wukong
18
9 / 2 / 8
12,839
535
14,022
20,579
24,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
DevitalFTC
Ao Kuang
19
16 / 1 / 12
13,037
543
18,831
22,777
11,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

18
7 / 3 / 9
11,415
476
13,385
15,763
7,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Not Yuma
Ganesha
18
0 / 2 / 31
12,536
522
13,352
27,760
37,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
ebpq
Kukulkan
20
11 / 1 / 13
14,085
587
37,742
16,765
9,227
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
116
9
Kills
43
43
Deaths
9
8
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Artemis
BigGamer69
Artemis
5
9
1
0.61
W
Sun Wukong
Crodiiee
Sun Wukong
9
2
8
6.5
W
Ao Kuang
DevitalFTC
Ao Kuang
16
1
12
22
L
Baron Samedi
JohnathanDean
Baron Samedi
0
11
2
0.09
L
Surtr
KLNGLMKA
Surtr
1
9
0
0.11
L
Kuzenbo
Kuzenmir
Kuzenbo
1
8
4
0.38
W
7
3
9
3.83
L
Vamana
MeWeHeeHee
Vamana
2
6
1
0.42
W
Ganesha
Not Yuma
Ganesha
0
2
31
7.75
W
Kukulkan
ebpq
Kukulkan
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,154
Damage
97,332
127,571
Taken
103,644
78,073
Mitigated
90,630
14,366
Healing
31,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BigGamer69
Artemis
19,651
10,027
0
4,013
30,111
10,396
854
17,975
11,966
0
59,445
W
Sun Wukong
Crodiiee
Sun Wukong
14,022
3,866
0
7,153
20,579
24,335
877
4,063
16,213
0
75,668
W
Ao Kuang
DevitalFTC
Ao Kuang
18,831
3,376
0
10,076
22,777
11,558
158
4,315
18,140
75,218
0
L
Baron Samedi
JohnathanDean
Baron Samedi
8,989
923
662
1,462
21,486
10,530
0
15,809
5,677
53,046
0
L
Surtr
KLNGLMKA
Surtr
12,867
5,351
121
2,352
28,194
14,837
1,080
15,157
12,832
1,251
61,423
L
Kuzenbo
Kuzenmir
Kuzenbo
10,670
2,977
757
3,302
23,439
30,144
836
7,861
15,351
46,400
2,859
W
13,385
11,003
0
4,019
15,763
7,610
2,404
4,731
10,988
0
76,591
L
Vamana
MeWeHeeHee
Vamana
15,977
8,978
0
1,697
24,341
12,166
0
13,061
11,134
0
98,205
W
Ganesha
Not Yuma
Ganesha
13,352
1,635
0
5,805
27,760
37,900
0
6,111
21,494
64,015
1,056
W
Kukulkan
ebpq
Kukulkan
37,742
5,006
0
4,008
16,765
9,227
1,520
3,303
13,259
172,900
1,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,357
Gold Earned
63,912
410
Minions Killed
602
0
Camps Cleared
0
1,994,659
Distance Traveled
2,305,245
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,853
452
78
3
0
358,431
0
W
Sun Wukong
12,839
535
117
5
0
379,886
0
W
Ao Kuang
13,037
543
99
4
0
558,423
0
L
Baron Samedi
9,557
398
63
3
0
375,046
0
L
Surtr
9,448
394
68
3
0
390,196
0
L
Kuzenbo
10,359
432
61
3
0
423,035
0
W
Izanami
11,415
476
141
6
0
430,985
0
L
Vamana
11,140
464
140
6
0
447,951
2
W
Ganesha
12,536
522
22
1
0
453,664
0
W
Kukulkan
14,085
587
223
9
0
482,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role