Player Matchup

Ne Zha
Ne Zha
Chugwump
Ne Zha
Level 109
God Stats
23W - 7L
1,720 SR
Queue Stats
143W - 95L
1,701 Elo+
Party 2
Danzaburou
Danzaburou
Cobrastealth97
Danzaburou
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 91L
1,761 Elo+
Solo
Raijin
Raijin
DylanFPS
Raijin
Level 127
God Stats
2W - 0L
1,699 SR
Queue Stats
209W - 145L
1,677 Elo+
Party 2
Achilles
Achilles
JackTheWhiteKid
Achilles
Level 158
God Stats
5W - 7L
1,715 SR
Queue Stats
247W - 165L
1,710 Elo+
Party 2
Bacchus
Bacchus
squidbean
Bacchus
Level 39
God Stats
11W - 5L
1,705 SR
Queue Stats
28W - 15L
1,853 Elo+
Party 2
Team Averages
Level 100
1,668 SR
1,740 Elo+

VS

Team Averages
Level 117
1,501 SR
1,435 Elo+
Tiamat
Tiamat
Angel2by4
Tiamat
Level 128
God Stats
4W - 8L
1,500 SR
Queue Stats
127W - 146L
1,359 Elo+
Party 1
Bacchus
Bacchus
Caskets-
Bacchus
Level 40
God Stats
9W - 13L
1,275 SR
Queue Stats
119W - 144L
1,359 Elo+
Party 1
Hachiman
Hachiman
KinKizaru
Hachiman
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 119L
1,413 Elo+
Party 1
King Arthur
King Arthur
Night_OfTheRound
King Arthur
Level 145
God Stats
5W - 7L
1,500 SR
Queue Stats
69W - 81L
1,359 Elo+
Party 1
Loki
Loki
Sensei349
Loki
Level 146
God Stats
19W - 15L
1,729 SR
Queue Stats
223W - 260L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chugwump
Ne Zha
15
2 / 0 / 4
7,978
798
9,965
6,058
3,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Cobrastealth97
Danzaburou
14
0 / 1 / 3
7,685
769
3,900
7,478
3,976
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
DylanFPS
Raijin
15
1 / 0 / 9
8,421
842
9,540
2,884
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
16
8 / 0 / 0
8,780
878
10,516
8,246
8,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
squidbean
Bacchus
13
0 / 1 / 8
7,705
771
6,020
6,839
6,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Angel2by4
Tiamat
14
0 / 1 / 1
7,431
743
4,528
5,897
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
Caskets-
Bacchus
12
0 / 2 / 1
7,169
717
3,702
10,976
9,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
KinKizaru
Hachiman
14
1 / 2 / 0
7,843
784
6,712
8,870
3,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Night_OfTheRound
King Arthur
12
0 / 2 / 1
6,885
689
4,526
10,384
7,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
13
1 / 4 / 0
7,231
723
4,414
7,875
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
11
Kills
2
2
Deaths
11
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Angel2by4
Tiamat
0
1
1
0.5
L
Bacchus
Caskets-
Bacchus
0
2
1
0.25
W
Ne Zha
Chugwump
Ne Zha
2
0
4
4
W
Danzaburou
Cobrastealth97
Danzaburou
0
1
3
1.5
W
Raijin
DylanFPS
Raijin
1
0
9
5.5
W
Achilles
8
0
0
8
L
Hachiman
KinKizaru
Hachiman
1
2
0
0.5
L
King Arthur
Night_OfTheRound
King Arthur
0
2
1
0.25
L
Loki
1
4
0
0.25
W
Bacchus
squidbean
Bacchus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,941
Damage
23,882
31,505
Taken
44,002
23,689
Mitigated
27,172
8,975
Healing
6,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Angel2by4
Tiamat
4,528
368
0
1,519
5,897
3,762
0
1,382
4,396
21,422
378
L
Bacchus
Caskets-
Bacchus
3,702
140
0
2,792
10,976
9,290
0
5,085
5,643
7,477
0
W
Ne Zha
Chugwump
Ne Zha
9,965
1,660
0
778
6,058
3,106
951
1,533
4,475
0
35,002
W
Danzaburou
Cobrastealth97
Danzaburou
3,900
1,083
195
2,496
7,478
3,976
1,430
616
6,862
0
20,379
W
Raijin
DylanFPS
Raijin
9,540
1,060
0
625
2,884
1,149
305
361
2,512
31,540
1,327
W
Achilles
10,516
1,059
0
1,964
8,246
8,867
0
2,115
6,053
0
21,563
L
Hachiman
KinKizaru
Hachiman
6,712
3,863
0
1,450
8,870
3,986
0
3,362
5,464
0
26,477
L
King Arthur
Night_OfTheRound
King Arthur
4,526
498
0
716
10,384
7,427
0
3,632
6,546
0
13,515
L
Loki
4,414
267
0
402
7,875
2,707
0
2,057
5,691
0
21,236
W
Bacchus
squidbean
Bacchus
6,020
309
0
2,917
6,839
6,591
0
3,233
3,510
8,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,569
Gold Earned
36,559
201
Minions Killed
173
0
Camps Cleared
0
1,000,869
Distance Traveled
977,204
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,431
743
51
5
0
203,117
0
L
Bacchus
7,169
717
7
1
0
188,773
4
W
Ne Zha
7,978
798
48
5
0
232,260
0
W
Danzaburou
7,685
769
42
4
0
159,703
0
W
Raijin
8,421
842
63
6
0
189,936
0
W
Achilles
8,780
878
41
4
0
200,631
0
L
Hachiman
7,843
784
58
6
0
183,696
0
L
King Arthur
6,885
689
23
2
0
204,424
4
L
Loki
7,231
723
34
3
0
197,194
0
W
Bacchus
7,705
771
7
1
0
218,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role