Player Matchup

Hou Yi
Hou Yi
GabrielMM2001
Hou Yi
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 46L
1,499 Elo+
Party 3
Danzaburou
Danzaburou
NLEsloppa
Danzaburou
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
267W - 251L
1,656 Elo+
Party 2
Merlin
Merlin
TribalLoner
Merlin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,758 Elo+
Party 2
Ao Kuang
Ao Kuang
cewabul1
Ao Kuang
Level 125
God Stats
12W - 7L
1,833 SR
Queue Stats
430W - 384L
1,565 Elo+
Party 2
Odin
Odin
juanjoseabril
Odin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,431 Elo+
Party 3
Team Averages
Level 123
1,567 SR
1,582 Elo+

VS

Team Averages
Level 125
1,570 SR
1,528 Elo+
Odin
Odin
Chaoticwiz1508
Odin
Level 128
God Stats
0W - 1L
1,850 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Ymir
Ymir
DuroJay
Ymir
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,531 Elo+
Party 1
Persephone
Persephone
JeaIousx
Persephone
Level 149
God Stats
6W - 7L
1,500 SR
Queue Stats
68W - 97L
1,748 Elo+
Party 1
Rama
Rama
Karicaturaz
Rama
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Thanatos
Thanatos
motleytofu
Thanatos
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
200W - 188L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
7,611
585
6,716
8,097
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
NLEsloppa
Danzaburou
13
5 / 3 / 7
7,882
606
6,658
9,610
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Merlin
11
1 / 2 / 6
6,908
531
4,677
6,620
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
cewabul1
Ao Kuang
14
8 / 2 / 3
8,708
670
9,432
12,673
6,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 4
6,059
466
8,435
8,710
6,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,463
497
3,826
11,312
9,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
DuroJay
Ymir
10
0 / 3 / 2
6,050
465
5,404
13,018
8,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
JeaIousx
Persephone
12
1 / 3 / 0
6,784
522
6,981
7,407
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 0
6,380
491
4,382
9,920
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
motleytofu
Thanatos
12
5 / 4 / 1
6,877
529
5,223
13,408
5,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
7
7
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Ymir
DuroJay
Ymir
0
3
2
0.33
W
1
0
4
3
L
Persephone
JeaIousx
Persephone
1
3
0
0.33
L
0
3
0
0
W
Danzaburou
NLEsloppa
Danzaburou
5
3
7
2.83
W
Merlin
1
2
6
2
W
Ao Kuang
cewabul1
Ao Kuang
8
2
3
4.75
W
1
0
4
3
L
Thanatos
motleytofu
Thanatos
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,918
Damage
25,816
45,710
Taken
55,065
22,093
Mitigated
29,463
14,095
Healing
19,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,826
904
0
2,053
11,312
9,327
0
4,343
6,782
0
35,485
L
Ymir
DuroJay
Ymir
5,404
875
1,499
3,137
13,018
8,738
0
3,465
8,977
22,256
2,171
W
6,716
3,543
0
3,569
8,097
3,138
0
895
7,202
0
65,870
L
Persephone
JeaIousx
Persephone
6,981
280
0
1,057
7,407
2,777
0
2,182
4,998
45,916
1,214
L
4,382
3,952
0
1,788
9,920
3,353
0
504
9,121
0
49,707
W
Danzaburou
NLEsloppa
Danzaburou
6,658
3,370
0
1,131
9,610
3,935
611
1,905
7,530
0
54,742
W
Merlin
4,677
242
0
1,100
6,620
2,267
115
2,766
3,812
39,564
1,711
W
Ao Kuang
cewabul1
Ao Kuang
9,432
1,966
0
6,801
12,673
6,218
68
2,334
10,041
47,201
6,727
W
8,435
1,683
0
1,494
8,710
6,535
0
4,310
4,400
0
28,812
L
Thanatos
motleytofu
Thanatos
5,223
1,087
0
9,956
13,408
5,268
0
2,566
10,727
0
54,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,168
Gold Earned
32,554
409
Minions Killed
325
0
Camps Cleared
0
1,310,308
Distance Traveled
1,300,306
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,463
497
44
3
0
251,229
3
L
Ymir
6,050
465
28
2
0
266,553
2
W
Hou Yi
7,611
585
124
10
0
245,784
2
L
Persephone
6,784
522
79
6
0
261,275
1
L
Rama
6,380
491
98
8
0
245,361
0
W
Danzaburou
7,882
606
85
7
0
280,440
0
W
Merlin
6,908
531
93
7
0
237,185
0
W
Ao Kuang
8,708
670
72
6
0
266,649
0
W
Odin
6,059
466
35
3
0
280,250
2
L
Thanatos
6,877
529
76
6
0
275,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role