Player Matchup

Ne Zha
Ne Zha
Bronze III
VanillaNiice
Ne Zha
Bronze III
Level 161
God Stats
7W - 7L
1,500 SR
Queue Stats
149W - 139L
1,549 MMR
Party 1
Scylla
Scylla
Bronze III
Xi__WiCkeD__iX
Scylla
Bronze III
Level 125
God Stats
1W - 5L
1,285 SR
Queue Stats
55W - 57L
1,490 MMR
Party 1
Artemis
Artemis
Bronze III
lnVinitiy
Artemis
Bronze III
Level 147
God Stats
2W - 3L
1,736 SR
Queue Stats
175W - 167L
1,549 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,507 SR
1,529 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,505 SR
1,526 MMR
Medusa
Medusa
Gold V
GL1ZZYG0BL1N
Medusa
Gold V
Level 127
God Stats
5W - 3L
1,441 SR
Queue Stats
7W - 6L
1,606 MMR
Party 2
Cerberus
Cerberus
Silver II
JMTJMT17
Cerberus
Silver II
Level 129
God Stats
5W - 4L
1,572 SR
Queue Stats
7W - 8L
1,486 MMR
Party 2
Janus
Janus
Silver II
mVp Thanos8318
Janus
Silver II
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,486 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
3 / 4 / 5
12,129
674
13,306
18,263
12,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 5 / 7
11,706
650
8,939
11,750
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
lnVinitiy
Artemis
18
4 / 3 / 3
12,667
704
17,120
13,722
5,976
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ThorBake KujiraThothBaron SamediMorgan Le Fay

VS

Bans
CharybdisGebNoxAthenaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 4 / 7
13,037
724
13,379
15,753
7,014
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
JMTJMT17
Cerberus
20
5 / 2 / 6
13,177
732
11,459
24,153
28,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

19
4 / 2 / 7
13,487
749
10,172
11,201
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
8
Kills
12
12
Deaths
8
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
4
7
1.63
W
Cerberus
JMTJMT17
Cerberus
5
2
6
4
L
Ne Zha
3
4
5
1.38
L
1
5
7
0.9
L
Artemis
lnVinitiy
Artemis
4
3
3
1.83
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,365
Damage
35,010
43,735
Taken
51,107
23,024
Mitigated
40,999
8,219
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,379
5,271
0
4,144
15,753
7,014
2,170
3,086
12,276
0
82,742
W
Cerberus
JMTJMT17
Cerberus
11,459
221
0
4,646
24,153
28,936
374
3,514
19,924
31,481
1,014
L
Ne Zha
13,306
2,652
0
4,454
18,263
12,854
1,114
7,750
9,889
0
48,162
L
8,939
763
0
1,671
11,750
4,194
571
5,820
5,559
44,954
0
L
Artemis
lnVinitiy
Artemis
17,120
7,133
0
2,094
13,722
5,976
1,180
6,141
7,330
0
75,019
W
10,172
1,401
0
842
11,201
5,049
765
2,628
8,352
62,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,502
Gold Earned
39,701
221
Minions Killed
242
0
Camps Cleared
0
1,006,876
Distance Traveled
987,139
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,037
724
102
6
0
330,906
6
W
Cerberus
13,177
732
43
2
0
325,701
5
L
Ne Zha
12,129
674
56
3
0
365,557
4
L
Scylla
11,706
650
86
5
0
329,459
0
L
Artemis
12,667
704
79
4
0
311,860
0
W
Janus
13,487
749
97
5
0
330,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role