Player Matchup

Erlang Shen
Erlang Shen
Lei SunBu
Erlang Shen
Level 46
God Stats
8W - 6L
1,285 SR
Queue Stats
26W - 24L
1,193 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TGStandard
Morgan Le Fay
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 33L
1,282 Elo+
Party 1
Artio
Artio
TooMuchCoal
Artio
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 25L
1,262 Elo+
Party 1
Team Averages
Level 79
1,428 SR
1,246 Elo+

VS

Team Averages
Level 96
1,420 SR
1,395 Elo+
Bastet
Bastet
 
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FlabbierCube26
Gilgamesh
Level 81
God Stats
1W - 2L
1,455 SR
Queue Stats
12W - 13L
1,126 Elo+
Party 2
Bacchus
Bacchus
dr pepper123456
Bacchus
Level 101
God Stats
6W - 6L
1,304 SR
Queue Stats
70W - 52L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lei SunBu
Erlang Shen
12
3 / 1 / 2
7,561
756
6,695
7,691
5,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
TGStandard
Morgan Le Fay
13
1 / 1 / 3
7,537
754
8,449
5,121
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 4
7,067
707
4,197
5,844
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 3 / 1
6,140
614
4,008
9,422
3,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
FlabbierCube26
Gilgamesh
10
0 / 0 / 2
5,713
571
2,900
6,723
5,571
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 2 / 1
6,263
626
4,508
9,149
10,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
5
Kills
1
2
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
3
1
0.17
L
Gilgamesh
FlabbierCube26
Gilgamesh
0
0
2
1
W
Erlang Shen
Lei SunBu
Erlang Shen
3
1
2
4
W
Morgan Le Fay
TGStandard
Morgan Le Fay
1
1
3
2.5
W
1
0
4
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,341
Damage
11,416
18,656
Taken
25,294
11,440
Mitigated
19,610
5,860
Healing
1,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,008
826
0
484
9,422
3,561
0
4,050
4,822
0
20,416
L
Gilgamesh
FlabbierCube26
Gilgamesh
2,900
672
0
25
6,723
5,571
0
3,479
2,748
0
10,098
W
Erlang Shen
Lei SunBu
Erlang Shen
6,695
3,681
0
2,631
7,691
5,597
137
993
6,684
0
26,167
W
Morgan Le Fay
TGStandard
Morgan Le Fay
8,449
1,100
0
1,180
5,121
2,130
629
1,575
3,539
37,002
1,123
W
4,197
286
390
1,659
5,844
3,713
174
2,005
3,825
11,273
1,510
L
4,508
311
0
1,434
9,149
10,478
0
3,493
4,969
16,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,165
Gold Earned
18,116
143
Minions Killed
70
0
Camps Cleared
0
537,450
Distance Traveled
487,685
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,140
614
39
4
0
164,308
6
L
Gilgamesh
5,713
571
16
2
0
153,133
0
W
Erlang Shen
7,561
756
42
4
0
186,961
0
W
Morgan Le Fay
7,537
754
69
7
0
171,319
0
W
Artio
7,067
707
32
3
0
179,170
0
L
Bacchus
6,263
626
15
2
0
170,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role