Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Captain TDM8874
Thanatos
Level 103
God Stats
4W - 9L
1,500 SR
Queue Stats
160W - 137L
1,500 Elo+
Solo
Aphrodite
Aphrodite
NascarAlex
Aphrodite
Level 123
God Stats
1W - 4L
1,698 SR
Queue Stats
47W - 76L
1,565 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RNFNROLL
Morgan Le Fay
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 76L
1,565 Elo+
Party 2
Rama
Rama
ZetaLegion
Rama
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 92L
1,565 Elo+
Party 2
Team Averages
Level 123
1,540 SR
1,539 Elo+

VS

Team Averages
Level 168
1,554 SR
1,628 Elo+
Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AkamuSaber
Ra
Level 246
God Stats
30W - 29L
1,500 SR
Queue Stats
623W - 585L
1,680 Elo+
Party 1
Sun Wukong
Sun Wukong
FloppyHands
Sun Wukong
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 122L
1,693 Elo+
Solo
Sol
Sol
Stormsae
Sol
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
zakumonkeytv
Ymir
Level 198
God Stats
222W - 199L
1,770 SR
Queue Stats
228W - 210L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 4 / 0
4,639
464
1,831
7,253
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
10
1 / 3 / 0
5,037
504
1,780
9,714
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
NascarAlex
Aphrodite
8
0 / 2 / 2
4,936
494
3,115
8,285
4,293
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Morgan Le Fay
RNFNROLL
Morgan Le Fay
8
0 / 1 / 0
4,401
440
1,047
2,849
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 4 / 0
4,934
493
5,257
8,587
3,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
2 / 1 / 4
5,418
542
5,344
8,227
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 2
6,593
659
2,102
2,560
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
FloppyHands
Sun Wukong
10
6 / 1 / 3
6,533
653
5,385
7,823
5,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 6
5,943
594
7,550
5,810
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 2
6,656
666
4,798
4,135
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
14
14
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
W
Susano
 
Susano
2
1
4
4
W
1
0
2
2
L
Thanatos
1
3
0
0.33
W
Sun Wukong
FloppyHands
Sun Wukong
6
1
3
7.5
L
Aphrodite
NascarAlex
Aphrodite
0
2
2
0.5
L
Morgan Le Fay
RNFNROLL
Morgan Le Fay
0
1
0
0
W
2
1
6
5
L
2
4
0
0.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,030
Damage
25,179
36,688
Taken
28,555
15,835
Mitigated
13,686
12,951
Healing
12,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,831
419
0
738
7,253
3,204
0
3,327
3,926
0
22,829
W
Susano
 
Susano
5,344
694
0
2,472
8,227
2,751
0
889
7,338
0
33,609
W
2,102
96
161
1,174
2,560
878
630
830
1,730
45,169
629
L
Thanatos
1,780
131
0
4,439
9,714
4,085
0
2,691
6,965
0
29,284
W
Sun Wukong
FloppyHands
Sun Wukong
5,385
970
262
3,657
7,823
5,908
0
1,469
6,354
0
21,394
L
Aphrodite
NascarAlex
Aphrodite
3,115
885
2,048
3,815
8,285
4,293
0
4,003
4,282
20,059
0
L
Morgan Le Fay
RNFNROLL
Morgan Le Fay
1,047
144
0
407
2,849
999
0
1,121
1,556
23,712
0
W
7,550
2,829
0
2,603
5,810
1,866
0
974
4,836
39,279
0
L
5,257
4,362
0
1,504
8,587
3,254
0
2,832
5,755
0
28,650
W
4,798
1,639
0
1,924
4,135
2,283
86
0
4,135
35,968
2,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,947
Gold Earned
31,143
226
Minions Killed
273
0
Camps Cleared
0
819,433
Distance Traveled
998,426
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,639
464
47
5
0
139,945
0
W
Susano
5,418
542
46
5
0
234,238
1
W
Ra
6,593
659
93
9
0
198,988
1
L
Thanatos
5,037
504
54
5
0
214,352
0
W
Sun Wukong
6,533
653
23
2
0
223,714
0
L
Aphrodite
4,936
494
22
2
0
179,629
2
L
Morgan Le Fay
4,401
440
49
5
0
114,199
0
W
Sol
5,943
594
52
5
0
165,481
0
L
Rama
4,934
493
54
5
0
171,308
0
W
Ymir
6,656
666
59
6
0
176,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role