Player Matchup

Kukulkan
Kukulkan
Bronze III
CHIEFYUBYUB
Kukulkan
Bronze III
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,374 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
McSqueezy1422
Kuzenbo
Bronze III
Level 122
God Stats
2W - 2L
1,484 SR
Queue Stats
5W - 7L
1,374 MMR
Party 2
Hachiman
Hachiman
Bronze III
postnutcharity
Hachiman
Bronze III
Level 147
God Stats
2W - 1L
1,285 SR
Queue Stats
5W - 7L
1,374 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,423 SR
1,374 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,416 SR
1,344 MMR
Ullr
Ullr
Bronze III
DiamonDust77924
Ullr
Bronze III
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 103L
1,374 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
KamuiX3983
Baron Samedi
Bronze III
Level 88
God Stats
0W - 2L
1,249 SR
Queue Stats
1W - 5L
1,343 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
conquesthyper
Gilgamesh
Bronze III
Level 35
God Stats
6W - 13L
1,500 SR
Queue Stats
7W - 17L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CHIEFYUBYUB
Kukulkan
17
4 / 1 / 5
11,162
797
15,684
6,335
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
15
2 / 1 / 6
9,493
678
9,806
12,722
19,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
16
4 / 0 / 5
10,558
754
13,479
10,042
4,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AchillesThothAphroditeBacchusAthena

VS

Bans
Ne ZhaSobekAresBake KujiraHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
9,935
710
9,014
15,172
6,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
KamuiX3983
Baron Samedi
14
0 / 4 / 1
8,596
614
8,360
10,982
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
conquesthyper
Gilgamesh
11
0 / 3 / 1
7,978
570
4,027
17,932
17,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CHIEFYUBYUB
Kukulkan
4
1
5
6.5
L
2
3
0
0.67
L
Baron Samedi
KamuiX3983
Baron Samedi
0
4
1
0.13
W
Kuzenbo
2
1
6
5
L
Gilgamesh
conquesthyper
Gilgamesh
0
3
1
0.17
W
Hachiman
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,969
Damage
21,401
29,099
Taken
44,086
27,551
Mitigated
30,677
9,090
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CHIEFYUBYUB
Kukulkan
15,684
828
0
1,343
6,335
3,009
488
1,979
4,177
62,341
612
L
9,014
3,847
0
2,813
15,172
6,935
0
8,504
6,668
0
59,072
L
Baron Samedi
KamuiX3983
Baron Samedi
8,360
391
1,022
2,072
10,982
6,372
0
7,572
3,402
31,081
0
W
Kuzenbo
9,806
3,054
0
2,827
12,722
19,944
151
4,108
8,251
17,182
618
L
Gilgamesh
conquesthyper
Gilgamesh
4,027
981
0
324
17,932
17,370
0
9,241
8,683
0
14,854
W
Hachiman
13,479
8,457
0
4,920
10,042
4,598
2,433
2,631
7,274
0
60,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,213
Gold Earned
26,509
198
Minions Killed
184
0
Camps Cleared
0
789,828
Distance Traveled
719,134
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,162
797
107
8
0
273,486
2
L
Ullr
9,935
710
126
9
0
245,152
0
L
Baron Samedi
8,596
614
42
3
0
242,888
1
W
Kuzenbo
9,493
678
14
1
0
248,143
0
L
Gilgamesh
7,978
570
16
1
0
231,094
0
W
Hachiman
10,558
754
77
6
0
268,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role