Player Matchup

The Morrigan
The Morrigan
GordonB33
The Morrigan
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 34L
1,895 Elo+
Party 1
Fenrir
Fenrir
KLOUD8 Cupid
Fenrir
Level 67
God Stats
3W - 3L
1,467 SR
Queue Stats
67W - 70L
1,753 Elo+
Party 1
Achilles
Achilles
Pabloescabar186
Achilles
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 273L
1,806 Elo+
Solo
Cthulhu
Cthulhu
crester1440
Cthulhu
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,331 Elo+
Solo
Medusa
Medusa
nathanrack
Medusa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 66
1,493 SR
1,657 Elo+

VS

Team Averages
Level 64
1,471 SR
1,451 Elo+
Agni
Agni
GabyPherez
Agni
Level 46
God Stats
2W - 7L
1,286 SR
Queue Stats
23W - 34L
1,484 Elo+
Solo
Jing Wei
Jing Wei
MonKey-_-DLuFFy-
Jing Wei
Level 67
God Stats
5W - 10L
1,579 SR
Queue Stats
43W - 48L
1,336 Elo+
Solo
Charon
Charon
Swifterpath
Charon
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,330 Elo+
Solo
Zeus
Zeus
YtUltimateConq
Zeus
Level 61
God Stats
5W - 8L
1,490 SR
Queue Stats
120W - 82L
1,633 Elo+
Solo
Awilix
Awilix
monsterboy00
Awilix
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GordonB33
The Morrigan
14
4 / 2 / 1
8,528
533
7,286
8,912
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
16
2 / 1 / 2
8,767
548
6,592
10,195
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
14
2 / 3 / 3
8,693
543
4,163
13,105
11,406
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cthulhu
crester1440
Cthulhu
13
4 / 1 / 5
8,569
536
9,402
15,190
15,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Medusa
nathanrack
Medusa
12
2 / 5 / 3
7,228
452
9,425
12,119
4,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,570
473
6,566
11,693
4,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 4 / 3
6,665
417
6,939
11,693
5,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
12
2 / 3 / 3
7,896
494
7,548
15,761
15,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

1
0 / 0 / 0
4,474
280
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
15
8 / 3 / 0
8,992
562
11,567
14,394
6,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
14
Kills
12
12
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
The Morrigan
GordonB33
The Morrigan
4
2
1
2.25
W
Fenrir
2
1
2
3
L
1
4
3
0.63
W
Achilles
2
3
3
1.17
L
Charon
2
3
3
1.17
L
0
0
0
0
W
Cthulhu
crester1440
Cthulhu
4
1
5
6.5
L
Awilix
8
3
0
2.67
W
Medusa
nathanrack
Medusa
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,868
Damage
32,620
59,521
Taken
53,541
40,735
Mitigated
32,035
7,406
Healing
15,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,566
620
0
3,841
11,693
4,335
198
5,392
6,301
55,954
0
W
The Morrigan
GordonB33
The Morrigan
7,286
2,157
0
1,250
8,912
3,657
262
3,765
5,147
53,183
1,065
W
Fenrir
6,592
1,160
0
1,071
10,195
5,537
177
1,212
8,983
0
86,748
L
6,939
4,995
0
1,023
11,693
5,374
0
4,414
7,279
0
46,923
W
Achilles
4,163
1,471
0
1,025
13,105
11,406
510
1,347
11,758
0
48,113
L
Charon
7,548
2,152
2,108
2,954
15,761
15,719
0
3,491
12,270
29,283
537
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
crester1440
Cthulhu
9,402
994
0
1,533
15,190
15,338
0
4,963
10,227
41,264
1,695
L
Awilix
11,567
4,571
0
5,566
14,394
6,607
0
1,757
12,637
0
64,528
W
Medusa
nathanrack
Medusa
9,425
3,966
0
2,527
12,119
4,797
22
2,609
9,510
0
46,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,785
Gold Earned
35,597
403
Minions Killed
294
0
Camps Cleared
0
1,557,938
Distance Traveled
1,187,408
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,570
473
91
6
0
285,883
1
W
The Morrigan
8,528
533
83
5
0
303,842
1
W
Fenrir
8,767
548
125
8
0
364,740
2
L
Jing Wei
6,665
417
74
5
0
270,324
0
W
Achilles
8,693
543
82
5
0
277,432
0
L
Charon
7,896
494
28
2
0
283,082
0
L
Zeus
4,474
280
0
0
0
7,783
0
W
Cthulhu
8,569
536
62
4
0
335,592
0
L
Awilix
8,992
562
101
6
0
340,336
0
W
Medusa
7,228
452
51
3
0
276,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role