Player Matchup

Bake Kujira
Bake Kujira
BeyondSemTex
Bake Kujira
Level 128
God Stats
31W - 15L
1,461 SR
Queue Stats
49W - 38L
1,495 Elo+
Party 2
Amaterasu
Amaterasu
DragonHunter544
Amaterasu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,263 Elo+
Party 2
Arachne
Arachne
JackArcher
Arachne
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
33W - 28L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Phantommist
Danzaburou
Level 58
God Stats
28W - 16L
1,500 SR
Queue Stats
57W - 48L
1,263 Elo+
Party 2
Scylla
Scylla
Xx-Manny-xX-PR
Scylla
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,273 Elo+
Solo
Team Averages
Level 69
1,492 SR
1,359 Elo+

VS

Team Averages
Level 61
1,521 SR
1,436 Elo+
Thor
Thor
Cappy20000
Thor
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
95W - 101L
1,366 Elo+
Party 1
Merlin
Merlin
Peekachue
Merlin
Level 48
God Stats
15W - 21L
1,850 SR
Queue Stats
88W - 98L
1,130 Elo+
Party 1
Guan Yu
Guan Yu
RealmLord37
Guan Yu
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 15L
1,913 Elo+
Solo
Izanami
Izanami
Retro boy l
Izanami
Level 66
God Stats
12W - 13L
1,479 SR
Queue Stats
73W - 84L
1,462 Elo+
Party 1
Ares
Ares
Threemusketteer
Ares
Level 43
God Stats
13W - 7L
1,278 SR
Queue Stats
79W - 87L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BeyondSemTex
Bake Kujira
11
1 / 4 / 2
6,265
482
7,371
12,484
11,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
DragonHunter544
Amaterasu
10
2 / 2 / 0
6,011
462
3,631
11,291
9,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Arachne
JackArcher
Arachne
9
0 / 4 / 2
5,318
409
3,875
9,083
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Phantommist
Danzaburou
10
3 / 2 / 0
6,594
507
7,409
9,026
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 0
5,700
438
2,078
5,659
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,407
493
2,851
7,872
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Peekachue
Merlin
13
2 / 0 / 2
7,640
588
7,004
5,358
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
RealmLord37
Guan Yu
13
3 / 2 / 2
8,212
632
7,211
10,224
10,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
Retro boy l
Izanami
12
4 / 3 / 5
6,840
526
6,194
8,365
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 1 / 3
6,493
499
5,309
10,250
8,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
14
14
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
BeyondSemTex
Bake Kujira
1
4
2
0.5
W
2
0
4
4
L
Amaterasu
DragonHunter544
Amaterasu
2
2
0
1
L
Arachne
JackArcher
Arachne
0
4
2
0.25
W
Merlin
Peekachue
Merlin
2
0
2
3
L
Danzaburou
Phantommist
Danzaburou
3
2
0
1.5
W
Guan Yu
RealmLord37
Guan Yu
3
2
2
2
W
Izanami
Retro boy l
Izanami
4
3
5
2.17
W
3
1
3
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,364
Damage
28,569
47,543
Taken
42,069
29,227
Mitigated
26,957
10,924
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
BeyondSemTex
Bake Kujira
7,371
4,128
376
2,158
12,484
11,072
391
4,113
8,317
44,534
1,114
W
2,851
673
0
2,314
7,872
3,041
0
1,836
6,036
0
36,706
L
Amaterasu
DragonHunter544
Amaterasu
3,631
2,431
0
2,954
11,291
9,100
0
593
10,698
0
24,164
L
Arachne
JackArcher
Arachne
3,875
3,190
0
1,137
9,083
3,265
0
2,678
6,306
0
22,802
W
Merlin
Peekachue
Merlin
7,004
216
0
605
5,358
2,052
965
1,502
3,856
52,860
1,564
L
Danzaburou
Phantommist
Danzaburou
7,409
3,263
0
2,811
9,026
3,870
337
2,017
6,957
0
39,394
W
Guan Yu
RealmLord37
Guan Yu
7,211
2,112
0
2,702
10,224
10,215
572
0
10,224
0
56,381
W
Izanami
Retro boy l
Izanami
6,194
4,856
0
2,289
8,365
3,104
0
2,280
6,085
0
42,421
W
5,309
572
0
1,769
10,250
8,545
0
3,732
6,518
16,393
0
L
2,078
302
0
1,488
5,659
1,920
0
2,492
2,952
31,706
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
35,592
240
Minions Killed
362
0
Camps Cleared
0
1,251,824
Distance Traveled
1,257,288
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
6,265
482
62
5
0
243,097
0
W
Thor
6,407
493
68
5
0
298,795
0
L
Amaterasu
6,011
462
27
2
0
263,712
0
L
Arachne
5,318
409
36
3
0
281,276
0
W
Merlin
7,640
588
111
9
0
235,068
0
L
Danzaburou
6,594
507
63
5
0
250,037
2
W
Guan Yu
8,212
632
88
7
0
219,454
0
W
Izanami
6,840
526
72
6
0
229,793
0
W
Ares
6,493
499
23
2
0
274,178
6
L
Scylla
5,700
438
52
4
0
213,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role