Player Matchup

Janus
Janus
CuculaD10S
Janus
Level 86
God Stats
20W - 22L
1,325 SR
Queue Stats
161W - 169L
1,563 Elo+
Party 2
Apollo
Apollo
ElAgu2342
Apollo
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
53W - 54L
1,520 Elo+
Party 2
Mulan
Mulan
ElGuieOMG
Mulan
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
68W - 78L
1,620 Elo+
Party 2
Anubis
Anubis
RIGBI567
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 41L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
tuvieja2432
Jormungandr
Level 68
God Stats
2W - 0L
1,702 SR
Queue Stats
23W - 23L
1,522 Elo+
Party 2
Team Averages
Level 74
1,505 SR
1,545 Elo+

VS

Team Averages
Level 78
1,501 SR
1,440 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DricoSalles
Susano
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
Patoamarillo3
Sun Wukong
Level 27
God Stats
22W - 26L
1,500 SR
Queue Stats
171W - 201L
1,161 Elo+
Party 1
Ao Kuang
Ao Kuang
Pomberito777OMG
Ao Kuang
Level 44
God Stats
4W - 10L
1,505 SR
Queue Stats
72W - 46L
1,602 Elo+
Solo
Artemis
Artemis
maschidra
Artemis
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
0 / 3 / 0
8,526
502
6,756
10,702
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
ElAgu2342
Apollo
15
4 / 2 / 4
8,818
519
6,194
11,034
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
ElGuieOMG
Mulan
16
8 / 2 / 1
10,844
638
12,544
18,830
15,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
RIGBI567
Anubis
15
0 / 3 / 4
8,033
473
3,284
10,514
5,472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
tuvieja2432
Jormungandr
13
0 / 2 / 4
7,688
452
3,505
8,013
6,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
3 / 2 / 4
9,001
529
12,940
10,052
5,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
15
5 / 3 / 3
8,708
512
6,866
15,825
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Patoamarillo3
Sun Wukong
14
0 / 3 / 2
8,706
512
3,243
10,434
8,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
13
3 / 2 / 4
8,062
474
7,824
13,825
9,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
maschidra
Artemis
13
1 / 3 / 3
7,463
439
4,906
8,747
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
12
Kills
12
12
Deaths
13
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
2
4
2.5
W
Janus
0
3
0
0
L
Susano
5
3
3
2.17
W
Apollo
ElAgu2342
Apollo
4
2
4
3
W
Mulan
ElGuieOMG
Mulan
8
2
1
4.25
L
Sun Wukong
Patoamarillo3
Sun Wukong
0
3
2
0.33
L
Ao Kuang
3
2
4
2.5
W
Anubis
RIGBI567
Anubis
0
3
4
0.67
L
Artemis
maschidra
Artemis
1
3
3
0.83
W
Jormungandr
tuvieja2432
Jormungandr
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,283
Damage
35,779
59,093
Taken
58,883
36,688
Mitigated
32,836
12,021
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
12,940
1,325
1,144
2,421
10,052
5,087
0
3,030
6,718
73,813
894
W
Janus
6,756
51
0
302
10,702
4,194
0
6,363
4,027
77,025
1,302
L
Susano
6,866
1,969
0
5,141
15,825
6,346
0
3,540
12,141
0
64,524
W
Apollo
ElAgu2342
Apollo
6,194
2,701
0
2,431
11,034
5,066
993
3,475
7,507
0
58,227
W
Mulan
ElGuieOMG
Mulan
12,544
1,982
0
6,230
18,830
15,551
673
4,578
13,678
0
75,326
L
Sun Wukong
Patoamarillo3
Sun Wukong
3,243
539
0
4,183
10,434
8,018
0
480
9,600
0
69,788
L
Ao Kuang
7,824
2,571
0
2,783
13,825
9,773
452
3,798
9,735
30,587
12,930
W
Anubis
RIGBI567
Anubis
3,284
0
0
2,649
10,514
5,472
0
3,049
7,327
75,779
0
L
Artemis
maschidra
Artemis
4,906
2,447
0
1,055
8,747
3,612
464
2,246
6,449
0
40,281
W
Jormungandr
tuvieja2432
Jormungandr
3,505
293
0
409
8,013
6,405
117
1,771
6,214
44,750
1,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,909
Gold Earned
41,940
529
Minions Killed
462
0
Camps Cleared
0
1,580,677
Distance Traveled
1,669,359
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,001
529
127
7
0
339,785
6
W
Janus
8,526
502
154
9
0
367,230
6
L
Susano
8,708
512
105
6
0
374,115
0
W
Apollo
8,818
519
105
6
0
332,744
0
W
Mulan
10,844
638
117
7
0
285,636
0
L
Sun Wukong
8,706
512
103
6
0
288,478
1
L
Ao Kuang
8,062
474
65
4
0
373,294
0
W
Anubis
8,033
473
94
6
0
304,429
0
L
Artemis
7,463
439
62
4
0
293,687
2
W
Jormungandr
7,688
452
59
3
0
290,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role