Player Matchup

Hercules
Hercules
BuckingFee
Hercules
Level 32
God Stats
4W - 7L
1,387 SR
Queue Stats
4W - 7L
1,449 Elo+
Party 1
Izanami
Izanami
Excaleber
Izanami
Level 128
God Stats
1W - 3L
1,387 SR
Queue Stats
2W - 7L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
Leviathan9595
Nu Wa
Level 104
God Stats
1W - 4L
1,518 SR
Queue Stats
4W - 7L
1,449 Elo+
Party 1
Ganesha
Ganesha
RestinPepproni
Ganesha
Level 116
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 3L
1,323 Elo+
Party 1
Ne Zha
Ne Zha
TallOne112
Ne Zha
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,449 Elo+
Party 1
Team Averages
Level 89
1,417 SR
1,424 Elo+

VS

Team Averages
Level 116
1,500 SR
1,507 Elo+
Khepri
Khepri
Il RICO Il
Khepri
Level 113
God Stats
4W - 0L
1,500 SR
Queue Stats
275W - 267L
1,449 Elo+
Solo
Heimdallr
Heimdallr
Warlord_Shiba
Heimdallr
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 38L
1,574 Elo+
Party 2
Poseidon
Poseidon
alexander_power2
Poseidon
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 106L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
amodelmerol
Sun Wukong
Level 141
God Stats
2W - 7L
1,500 SR
Queue Stats
77W - 81L
1,500 Elo+
Party 2
Thor
Thor
pispirispero
Thor
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BuckingFee
Hercules
8
0 / 4 / 0
4,755
476
3,980
9,384
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Excaleber
Izanami
9
0 / 1 / 0
4,860
486
4,346
5,607
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
0 / 2 / 0
5,049
505
3,384
4,719
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
5,037
504
1,379
6,369
2,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
TallOne112
Ne Zha
9
0 / 2 / 0
4,762
476
1,245
7,683
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Il RICO Il
Khepri
10
1 / 0 / 2
5,621
562
2,285
4,531
2,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Warlord_Shiba
Heimdallr
11
1 / 0 / 1
5,342
534
6,499
5,254
2,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 1
6,037
604
3,634
4,867
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
amodelmerol
Sun Wukong
12
3 / 0 / 3
6,785
679
5,778
6,865
4,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 2
5,707
571
2,590
7,186
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
BuckingFee
Hercules
0
4
0
0
L
Izanami
Excaleber
Izanami
0
1
0
0
W
Khepri
Il RICO Il
Khepri
1
0
2
2
L
0
2
0
0
L
0
1
0
0
L
Ne Zha
TallOne112
Ne Zha
0
2
0
0
W
Heimdallr
Warlord_Shiba
Heimdallr
1
0
1
1.5
W
2
0
1
2.5
W
Sun Wukong
amodelmerol
Sun Wukong
3
0
3
4.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,334
Damage
20,786
33,762
Taken
28,703
14,122
Mitigated
14,414
8,642
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BuckingFee
Hercules
3,980
1,425
0
2,486
9,384
4,823
0
1,094
7,691
0
22,897
L
Izanami
Excaleber
Izanami
4,346
3,858
0
994
5,607
1,775
301
1,253
4,087
0
41,840
W
Khepri
Il RICO Il
Khepri
2,285
30
1,425
1,817
4,531
2,554
0
738
3,779
16,239
1,885
L
3,384
883
0
715
4,719
1,598
0
2,157
2,562
33,535
0
L
1,379
332
1,238
1,870
6,369
2,957
0
786
5,134
14,714
0
L
Ne Zha
TallOne112
Ne Zha
1,245
157
0
1,339
7,683
2,969
0
452
7,057
0
31,747
W
Heimdallr
Warlord_Shiba
Heimdallr
6,499
4,338
0
2,464
5,254
2,778
0
914
4,314
0
46,053
W
3,634
659
0
953
4,867
1,630
0
2,084
2,641
52,782
3,408
W
Sun Wukong
amodelmerol
Sun Wukong
5,778
197
0
3,572
6,865
4,776
0
219
6,068
0
48,453
W
2,590
752
0
4,178
7,186
2,676
25
504
6,545
0
32,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,463
Gold Earned
29,492
270
Minions Killed
335
0
Camps Cleared
0
948,582
Distance Traveled
1,014,874
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,755
476
51
5
0
171,415
0
L
Izanami
4,860
486
94
9
0
176,465
1
W
Khepri
5,621
562
24
2
0
213,589
3
L
Nu Wa
5,049
505
65
7
0
175,776
0
L
Ganesha
5,037
504
2
0
0
214,756
1
L
Ne Zha
4,762
476
58
6
0
210,170
0
W
Heimdallr
5,342
534
84
8
0
178,814
2
W
Poseidon
6,037
604
90
9
0
201,716
0
W
Sun Wukong
6,785
679
84
8
0
177,006
2
W
Thor
5,707
571
53
5
0
243,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role