Player Matchup

Cupid
Cupid
AFreakinShoe
Cupid
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,500 Elo+
Party 1
Sobek
Sobek
ItsPrometheuss
Sobek
Level 167
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 125L
1,173 Elo+
Solo
Gilgamesh
Gilgamesh
Sweening
Gilgamesh
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,911 Elo+
Party 1
Raijin
Raijin
ThePush3r
Raijin
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 115L
1,486 Elo+
Solo
Thoth
Thoth
ewclaw
Thoth
Level 136
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 13L
1,500 Elo+
Party 1
Team Averages
Level 148
1,500 SR
1,514 Elo+

VS

Team Averages
Level 161
1,457 SR
1,560 Elo+
Ymir
Ymir
 
Ymir
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
AVI913
Set
Level 148
God Stats
2W - 2L
1,285 SR
Queue Stats
85W - 110L
1,164 Elo+
Solo
Nemesis
Nemesis
BestoFriend0
Nemesis
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,648 Elo+
Solo
Eset
Eset
MusicBender
Eset
Level 189
God Stats
6W - 3L
1,500 SR
Queue Stats
372W - 309L
1,808 Elo+
Party 2
Osiris
Osiris
Swámp
Osiris
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 150L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 14
8,440
844
9,300
6,830
3,168
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 18
7,917
792
8,914
14,247
16,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Sweening
Gilgamesh
16
4 / 1 / 12
9,111
911
11,809
13,066
12,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
ThePush3r
Raijin
15
6 / 2 / 12
8,903
890
13,154
7,491
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thoth
ewclaw
Thoth
15
7 / 1 / 12
9,425
943
12,150
5,570
2,259
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 4 / 3
7,483
748
6,169
17,501
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
AVI913
Set
13
1 / 4 / 4
7,188
719
8,255
11,158
10,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
BestoFriend0
Nemesis
13
1 / 4 / 4
6,954
695
6,923
10,927
11,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 3
7,027
703
8,545
8,052
4,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
Swámp
Osiris
14
3 / 5 / 2
7,834
783
9,932
13,835
15,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
22
Kills
7
7
Deaths
22
68
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
3
0.63
W
5
0
14
12
L
Set
AVI913
Set
1
4
4
0.75
L
Nemesis
BestoFriend0
Nemesis
1
4
4
0.75
W
0
3
18
3
L
1
5
3
0.5
W
Gilgamesh
Sweening
Gilgamesh
4
1
12
10
L
Osiris
Swámp
Osiris
3
5
2
0.8
W
Raijin
ThePush3r
Raijin
6
2
12
6
W
Thoth
ewclaw
Thoth
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,327
Damage
39,824
47,204
Taken
61,473
38,062
Mitigated
56,372
23,134
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,169
922
0
4,513
17,501
14,364
0
9,877
7,023
12,400
0
W
9,300
5,777
4,072
3,750
6,830
3,168
540
1,901
4,670
0
16,156
L
Set
AVI913
Set
8,255
2,618
0
1,031
11,158
10,300
30
6,096
4,609
0
17,590
L
Nemesis
BestoFriend0
Nemesis
6,923
786
150
3,032
10,927
11,901
0
4,917
5,437
0
14,324
W
8,914
587
2,752
6,117
14,247
16,976
130
3,312
10,271
11,832
958
L
8,545
730
1,412
905
8,052
4,193
82
3,966
3,804
19,606
413
W
Gilgamesh
Sweening
Gilgamesh
11,809
2,424
1,024
2,223
13,066
12,331
0
4,735
7,901
0
20,619
L
Osiris
Swámp
Osiris
9,932
2,565
248
2,683
13,835
15,614
0
6,585
6,710
0
14,728
W
Raijin
ThePush3r
Raijin
13,154
1,557
753
1,454
7,491
3,328
0
3,107
4,013
20,896
676
W
Thoth
ewclaw
Thoth
12,150
212
194
795
5,570
2,259
890
1,456
3,848
27,465
152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,796
Gold Earned
36,486
118
Minions Killed
96
0
Camps Cleared
0
999,325
Distance Traveled
844,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,483
748
17
2
0
146,619
0
W
Cupid
8,440
844
17
2
0
193,233
0
L
Set
7,188
719
26
3
0
172,301
0
L
Nemesis
6,954
695
19
2
0
189,314
0
W
Sobek
7,917
792
13
1
0
198,120
0
L
Eset
7,027
703
16
2
0
159,441
0
W
Gilgamesh
9,111
911
25
3
0
215,747
0
L
Osiris
7,834
783
18
2
0
176,901
0
W
Raijin
8,903
890
25
3
0
189,174
0
W
Thoth
9,425
943
38
4
0
203,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role