Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Beetlejuicesses
Anubis
Level 152
God Stats
4W - 3L
1,500 SR
Queue Stats
257W - 208L
1,496 Elo+
Party 1
Skadi
Skadi
Sugar Tamales
Skadi
Level 120
God Stats
3W - 3L
1,377 SR
Queue Stats
54W - 47L
1,553 Elo+
Party 3
Sobek
Sobek
TOASTY4724
Sobek
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 22L
1,620 Elo+
Party 3
Nemesis
Nemesis
redflamekraden
Nemesis
Level 107
God Stats
14W - 9L
1,675 SR
Queue Stats
99W - 79L
1,578 Elo+
Party 1
Team Averages
Level 111
1,510 SR
1,550 Elo+

VS

Team Averages
Level 108
1,525 SR
1,466 Elo+
Baba Yaga
Baba Yaga
Joao9090
Baba Yaga
Level 43
God Stats
1W - 1L
1,268 SR
Queue Stats
14W - 15L
1,347 Elo+
Solo
Vamana
Vamana
OrsonChikito
Vamana
Level 132
God Stats
7W - 4L
1,856 SR
Queue Stats
20W - 23L
1,777 Elo+
Solo
Susano
Susano
Tr867ip
Susano
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
98W - 80L
1,358 Elo+
Party 2
Ix Chel
Ix Chel
nikolaija
Ix Chel
Level 159
God Stats
14W - 11L
1,500 SR
Queue Stats
67W - 63L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
pigeonsneedlove
Sylvanus
Level 122
God Stats
13W - 10L
1,500 SR
Queue Stats
99W - 88L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 2 / 0
7,040
542
2,725
7,127
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 2
7,549
581
7,145
8,391
4,579
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 2 / 1
5,930
456
5,465
9,614
3,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
10
1 / 0 / 1
5,860
451
1,682
7,143
6,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 2
6,190
476
4,982
8,654
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Joao9090
Baba Yaga
13
1 / 1 / 0
7,480
575
2,910
6,753
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vamana
13
2 / 1 / 1
7,148
550
7,664
9,946
6,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
Tr867ip
Susano
10
1 / 3 / 2
6,043
465
4,076
8,978
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
nikolaija
Ix Chel
13
2 / 1 / 0
8,104
623
5,198
7,369
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
10
0 / 0 / 1
6,361
489
3,500
5,178
3,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
6
Kills
6
6
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
0
0.5
L
3
1
2
4
W
Baba Yaga
Joao9090
Baba Yaga
1
1
0
1
W
Vamana
2
1
1
2.5
L
0
2
1
0.25
L
Sobek
1
0
1
1.5
W
Susano
Tr867ip
Susano
1
3
2
0.67
W
Ix Chel
nikolaija
Ix Chel
2
1
0
2
W
Sylvanus
0
0
1
0.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,999
Damage
23,348
40,929
Taken
38,224
20,352
Mitigated
17,015
13,070
Healing
13,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,725
369
123
2,997
7,127
2,507
9
4,586
2,541
55,521
392
L
7,145
442
0
4,986
8,391
4,579
0
2,141
6,250
79,549
1,637
W
Baba Yaga
Joao9090
Baba Yaga
2,910
166
0
1,295
6,753
2,609
0
2,481
4,272
56,947
829
W
Vamana
7,664
4,495
0
1,219
9,946
6,070
0
757
9,189
0
62,842
L
5,465
2,532
0
935
9,614
3,715
0
917
8,697
0
53,182
L
Sobek
1,682
259
0
2,816
7,143
6,048
0
1,656
5,487
15,551
0
W
Susano
Tr867ip
Susano
4,076
297
0
2,540
8,978
2,554
0
4,364
4,614
0
30,083
W
Ix Chel
nikolaija
Ix Chel
5,198
330
185
3,608
7,369
2,776
0
2,423
4,946
63,034
913
W
Sylvanus
3,500
1,674
1,441
2,907
5,178
3,006
0
1,307
3,871
20,480
2,216
L
4,982
2,259
0
1,213
8,654
3,503
0
1,809
6,845
0
47,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,569
Gold Earned
35,136
427
Minions Killed
446
0
Camps Cleared
0
1,314,370
Distance Traveled
1,326,223
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,040
542
104
8
0
227,762
0
L
Anubis
7,549
581
134
10
0
239,986
0
W
Baba Yaga
7,480
575
125
10
0
263,535
2
W
Vamana
7,148
550
101
8
0
272,958
0
L
Skadi
5,930
456
89
7
0
251,460
0
L
Sobek
5,860
451
31
2
0
288,401
0
W
Susano
6,043
465
53
4
0
291,555
0
W
Ix Chel
8,104
623
123
9
0
251,282
0
W
Sylvanus
6,361
489
44
3
0
246,893
4
L
Nemesis
6,190
476
69
5
0
306,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role