Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Ked97
Amaterasu
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 27L
1,388 Elo+
Party 1
Sylvanus
Sylvanus
Wingman7711
Sylvanus
Level 8
God Stats
3W - 1L
1,512 SR
Queue Stats
8W - 7L
1,571 Elo+
Party 1
Izanami
Izanami
iFloridaState
Izanami
Level 77
God Stats
5W - 7L
1,372 SR
Queue Stats
12W - 13L
1,388 Elo+
Party 1
Ao Kuang
Ao Kuang
shootingsaint
Ao Kuang
Level 101
God Stats
10W - 16L
1,500 SR
Queue Stats
18W - 25L
1,500 Elo+
Party 1
Team Averages
Level 66
1,477 SR
1,470 Elo+

VS

Team Averages
Level 108
1,435 SR
1,610 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Gmr61052
Thanatos
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,852 Elo+
Solo
Cupid
Cupid
haremark11
Cupid
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 104L
1,644 Elo+
Solo
Ra
Ra
peacemakerA94
Ra
Level 137
God Stats
40W - 50L
1,176 SR
Queue Stats
451W - 462L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 1 / 0
5,952
595
4,502
6,635
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Ked97
Amaterasu
10
0 / 0 / 0
6,010
601
1,406
5,469
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sylvanus
Wingman7711
Sylvanus
10
3 / 2 / 5
6,562
656
3,027
8,036
4,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Izanami
11
4 / 1 / 3
6,545
655
5,057
9,174
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
shootingsaint
Ao Kuang
11
2 / 0 / 3
6,201
620
3,405
5,816
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 0 / 1
6,243
624
3,330
4,474
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
 
Osiris
9
0 / 0 / 0
5,300
530
2,467
4,064
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
Gmr61052
Thanatos
11
1 / 2 / 1
6,025
603
1,904
9,336
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
11
2 / 1 / 0
6,007
601
7,484
7,460
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 9 / 1
4,599
460
3,768
7,606
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
0
3
L
The Morrigan
 
The Morrigan
1
0
1
1.5
L
Osiris
 
Osiris
0
0
0
0
L
Thanatos
Gmr61052
Thanatos
1
2
1
0.75
W
Amaterasu
Ked97
Amaterasu
0
0
0
0
W
Sylvanus
Wingman7711
Sylvanus
3
2
5
2.75
L
Cupid
2
1
0
2
W
Izanami
4
1
3
5.5
L
0
9
1
0.06
W
Ao Kuang
shootingsaint
Ao Kuang
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,397
Damage
18,953
35,130
Taken
32,940
14,893
Mitigated
14,021
12,440
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,502
1,214
0
1,543
6,635
2,139
0
2,584
4,051
46,819
0
L
The Morrigan
 
The Morrigan
3,330
667
0
512
4,474
1,781
0
2,326
2,148
42,478
1,496
L
Osiris
 
Osiris
2,467
923
0
2,138
4,064
3,469
0
504
3,560
0
25,984
L
Thanatos
Gmr61052
Thanatos
1,904
340
0
5,558
9,336
3,881
0
1,926
7,410
0
45,903
W
Amaterasu
Ked97
Amaterasu
1,406
259
0
3,056
5,469
2,420
0
0
5,469
0
31,451
W
Sylvanus
Wingman7711
Sylvanus
3,027
1,646
236
2,238
8,036
4,739
52
1,964
6,072
15,258
0
L
Cupid
7,484
4,147
0
2,545
7,460
2,500
0
2,112
5,348
0
41,081
W
Izanami
5,057
4,143
0
3,877
9,174
3,257
1,046
1,352
7,822
0
48,472
L
3,768
1,312
324
293
7,606
2,390
309
4,054
3,552
17,442
0
W
Ao Kuang
shootingsaint
Ao Kuang
3,405
745
0
1,490
5,816
2,338
0
1,123
4,693
35,738
6,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
28,174
318
Minions Killed
299
0
Camps Cleared
0
1,002,197
Distance Traveled
884,413
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,952
595
75
8
0
194,960
0
L
The Morrigan
6,243
624
73
7
0
209,426
0
L
Osiris
5,300
530
47
5
0
143,823
0
L
Thanatos
6,025
603
84
8
0
188,889
0
W
Amaterasu
6,010
601
62
6
0
194,870
3
W
Sylvanus
6,562
656
20
2
0
182,952
0
L
Cupid
6,007
601
71
7
0
187,588
0
W
Izanami
6,545
655
80
8
0
199,820
1
L
Ra
4,599
460
24
2
0
154,687
0
W
Ao Kuang
6,201
620
81
8
0
229,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role