Player Matchup

Heimdallr
Heimdallr
Dark BananaPeel
Heimdallr
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 34L
1,500 Elo+
Party 3
Bellona
Bellona
Jclue15
Bellona
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 29L
1,500 Elo+
Party 3
Tiamat
Tiamat
SWA0S
Tiamat
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,860 Elo+
Party 2
Thanatos
Thanatos
SkylerQD
Thanatos
Level 132
God Stats
4W - 3L
1,265 SR
Queue Stats
38W - 40L
1,219 Elo+
Solo
Tyr
Tyr
WetElbows
Tyr
Level 117
God Stats
3W - 0L
1,737 SR
Queue Stats
19W - 9L
1,860 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,588 Elo+

VS

Team Averages
Level 120
1,646 SR
1,683 Elo+
Janus
Janus
Garebake
Janus
Level 104
God Stats
3W - 2L
1,733 SR
Queue Stats
102W - 96L
1,806 Elo+
Party 1
Izanami
Izanami
XHolydiver69X
Izanami
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Ymir
Ymir
jbird10
Ymir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,806 Elo+
Party 1
Serqet
Serqet
liurrey21
Serqet
Level 152
God Stats
3W - 5L
1,500 SR
Queue Stats
123W - 116L
1,500 Elo+
Solo
Achilles
Achilles
spanky98
Achilles
Level 91
God Stats
38W - 25L
1,999 SR
Queue Stats
55W - 57L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dark BananaPeel
Heimdallr
13
2 / 0 / 4
7,660
589
7,177
9,991
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Jclue15
Bellona
13
0 / 1 / 0
7,277
560
4,602
11,809
11,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
SWA0S
Tiamat
11
0 / 1 / 4
6,868
528
5,144
4,911
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
SkylerQD
Thanatos
13
7 / 1 / 0
7,477
575
5,132
13,915
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
4 / 2 / 6
7,722
594
6,550
9,498
6,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Garebake
Janus
12
0 / 2 / 3
6,490
499
4,366
5,066
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
13
2 / 5 / 0
7,391
569
7,797
10,478
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
jbird10
Ymir
8
0 / 6 / 2
5,767
444
2,816
14,221
9,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
liurrey21
Serqet
13
2 / 0 / 0
7,083
545
2,402
9,565
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
spanky98
Achilles
13
1 / 0 / 0
7,870
605
7,428
12,047
9,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
5
5
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Dark BananaPeel
Heimdallr
2
0
4
4
L
Janus
Garebake
Janus
0
2
3
0.75
W
Bellona
Jclue15
Bellona
0
1
0
0
W
Tiamat
SWA0S
Tiamat
0
1
4
2
W
Thanatos
SkylerQD
Thanatos
7
1
0
7
W
4
2
6
3.5
L
Izanami
2
5
0
0.4
L
Ymir
jbird10
Ymir
0
6
2
0.17
L
Serqet
liurrey21
Serqet
2
0
0
2
L
Achilles
spanky98
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,605
Damage
24,809
50,124
Taken
51,377
30,357
Mitigated
28,514
25,479
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Dark BananaPeel
Heimdallr
7,177
3,255
0
4,375
9,991
4,286
481
630
9,230
0
65,603
L
Janus
Garebake
Janus
4,366
52
0
615
5,066
1,663
0
2,151
2,915
49,465
0
W
Bellona
Jclue15
Bellona
4,602
839
0
2,806
11,809
11,290
0
0
10,723
0
55,880
W
Tiamat
SWA0S
Tiamat
5,144
685
0
2,090
4,911
2,668
429
2,332
2,362
48,224
520
W
Thanatos
SkylerQD
Thanatos
5,132
757
0
13,249
13,915
5,542
0
1,972
11,519
0
53,923
W
6,550
917
1,475
1,484
9,498
6,571
21
1,410
8,028
0
20,669
L
Izanami
7,797
6,024
0
1,387
10,478
3,760
0
0
10,478
0
65,391
L
Ymir
jbird10
Ymir
2,816
930
0
1,164
14,221
9,332
0
2,467
11,754
16,048
504
L
Serqet
liurrey21
Serqet
2,402
126
0
5,813
9,565
4,314
0
500
9,065
0
48,980
L
Achilles
spanky98
Achilles
7,428
1,949
0
6,269
12,047
9,445
0
0
12,047
0
57,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,004
Gold Earned
34,601
412
Minions Killed
430
0
Camps Cleared
0
1,355,102
Distance Traveled
1,375,222
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,660
589
113
9
0
238,444
0
L
Janus
6,490
499
100
8
0
263,557
2
W
Bellona
7,277
560
98
8
0
250,949
2
W
Tiamat
6,868
528
79
6
0
263,226
0
W
Thanatos
7,477
575
92
7
0
295,006
0
W
Tyr
7,722
594
30
2
0
307,477
0
L
Izanami
7,391
569
109
8
0
231,071
2
L
Ymir
5,767
444
22
2
0
265,939
4
L
Serqet
7,083
545
87
7
0
346,980
0
L
Achilles
7,870
605
112
9
0
267,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role