Player Matchup

Hades
Hades
 
Hades
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DeathRock8907
Chiron
Level 66
God Stats
3W - 2L
1,532 SR
Queue Stats
3W - 3L
1,611 Elo+
Solo
Hun Batz
Hun Batz
GnarlyPawnda
Hun Batz
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 138L
1,500 Elo+
Party 2
Hercules
Hercules
Minklad
Hercules
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Agni
Agni
taftouges
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 127L
1,500 Elo+
Party 2
Team Averages
Level 74
1,506 SR
1,522 Elo+

VS

Team Averages
Level 79
1,630 SR
1,564 Elo+
Nemesis
Nemesis
LiXander_56
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,622 Elo+
Solo
Rama
Rama
MrToujang
Rama
Level 77
God Stats
35W - 24L
1,824 SR
Queue Stats
120W - 95L
1,630 Elo+
Party 1
Surtr
Surtr
Sushi 8588
Surtr
Level 77
God Stats
3W - 4L
1,500 SR
Queue Stats
114W - 124L
1,331 Elo+
Solo
Nu Wa
Nu Wa
blomstalkymist
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,607 Elo+
Solo
Hel
Hel
tannedbeet
Hel
Level 86
God Stats
5W - 1L
1,826 SR
Queue Stats
39W - 25L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 1 / 1
6,845
527
5,416
9,614
7,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 1
6,177
475
3,785
10,294
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
GnarlyPawnda
Hun Batz
11
2 / 4 / 4
6,638
511
8,969
13,132
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Minklad
Hercules
1
0 / 0 / 0
2,532
195
0
578
193
Agni
11
1 / 3 / 1
6,138
472
3,687
8,456
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LiXander_56
Nemesis
12
2 / 1 / 2
7,079
545
7,776
11,532
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
14
3 / 2 / 3
8,028
618
7,847
8,573
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
11
2 / 3 / 3
7,046
542
7,429
10,805
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 0 / 3
6,428
494
3,729
2,614
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 3
7,618
586
3,189
8,163
5,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
10
10
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
1
1
3.5
L
1
2
1
0.75
L
Hun Batz
GnarlyPawnda
Hun Batz
2
4
4
1
W
Nemesis
LiXander_56
Nemesis
2
1
2
3
L
Hercules
Minklad
Hercules
0
0
0
0
W
Rama
3
2
3
2.25
W
Surtr
2
3
3
1.17
W
1
0
3
2.5
L
Agni
1
3
1
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,857
Damage
29,970
42,074
Taken
41,687
21,097
Mitigated
22,383
9,486
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,416
420
93
3,667
9,614
7,721
0
769
8,576
33,606
4,447
L
3,785
773
96
2,600
10,294
4,325
0
1,637
8,657
0
38,319
L
Hun Batz
GnarlyPawnda
Hun Batz
8,969
3,863
0
1,610
13,132
5,736
0
1,310
11,541
0
43,248
W
Nemesis
LiXander_56
Nemesis
7,776
2,876
0
2,793
11,532
4,645
0
3,145
8,387
0
38,393
L
Hercules
Minklad
Hercules
0
0
0
0
578
193
0
578
0
0
0
W
Rama
7,847
6,525
0
2,729
8,573
3,433
787
245
8,328
0
70,183
W
Surtr
7,429
3,043
0
1,131
10,805
7,882
0
2,962
7,843
716
36,205
W
3,729
544
0
327
2,614
689
529
230
2,384
27,135
446
L
Agni
3,687
460
0
1,420
8,456
3,122
0
2,877
5,534
35,945
0
W
3,189
341
2,026
2,141
8,163
5,734
425
2,193
5,970
32,776
1,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
36,199
246
Minions Killed
327
0
Camps Cleared
0
1,013,209
Distance Traveled
1,229,226
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,845
527
65
5
0
237,396
1
L
Chiron
6,177
475
56
4
0
260,956
2
L
Hun Batz
6,638
511
69
5
0
280,665
0
W
Nemesis
7,079
545
58
4
0
326,904
0
L
Hercules
2,532
195
0
0
0
0
0
W
Rama
8,028
618
117
9
0
247,585
2
W
Surtr
7,046
542
53
4
0
216,315
0
W
Nu Wa
6,428
494
53
4
0
190,122
1
L
Agni
6,138
472
56
4
0
234,192
0
W
Hel
7,618
586
46
4
0
248,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role