Player Matchup

The Morrigan
The Morrigan
Carthedge
The Morrigan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 148L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
Prosekk0
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,250 Elo+
Party 2
Vulcan
Vulcan
Red8Soil
Vulcan
Level 142
God Stats
9W - 5L
1,500 SR
Queue Stats
324W - 336L
1,520 Elo+
Party 1
Hachiman
Hachiman
VeryNiceJet
Hachiman
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,250 Elo+
Party 2
Odin
Odin
Zodiac11
Odin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,234 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,355 Elo+

VS

Team Averages
Level 100
1,500 SR
1,426 Elo+
Xbalanque
Xbalanque
Calc u later539
Xbalanque
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
215W - 227L
1,416 Elo+
Solo
Ares
Ares
GrxwLers
Ares
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,500 Elo+
Solo
Poseidon
Poseidon
He1rOfProme7heus
Poseidon
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 34L
1,515 Elo+
Party 3
Sun Wukong
Sun Wukong
Jaredfg2552
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,183 Elo+
Solo
Skadi
Skadi
SolaceOfCalamity
Skadi
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 31L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Carthedge
The Morrigan
12
0 / 8 / 5
7,482
624
3,648
7,694
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Prosekk0
Cthulhu
13
0 / 5 / 10
8,174
681
7,938
17,799
21,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Red8Soil
Vulcan
17
2 / 4 / 5
9,309
776
11,725
10,221
6,651
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
VeryNiceJet
Hachiman
18
8 / 3 / 3
10,363
864
17,309
12,642
6,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
15
2 / 5 / 9
8,786
732
7,371
14,553
18,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Calc u later539
Xbalanque
20
8 / 2 / 11
11,710
976
13,133
8,187
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
14
1 / 3 / 21
9,691
808
8,576
18,076
16,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 2 / 17
10,548
879
17,064
10,656
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Jaredfg2552
Sun Wukong
16
2 / 4 / 19
9,869
822
9,040
15,151
13,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 2 / 15
10,143
845
11,778
10,722
5,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
108
12
Kills
25
25
Deaths
13
32
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Calc u later539
Xbalanque
8
2
11
6.75
L
The Morrigan
Carthedge
The Morrigan
0
8
5
0.31
W
Ares
1
3
21
3.83
W
7
2
17
7.75
W
Sun Wukong
Jaredfg2552
Sun Wukong
2
4
19
2.88
L
Cthulhu
Prosekk0
Cthulhu
0
5
10
1
L
Vulcan
Red8Soil
Vulcan
2
4
5
1.13
W
7
2
15
7.25
L
Hachiman
VeryNiceJet
Hachiman
8
3
3
3.17
L
Odin
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,991
Damage
59,591
62,909
Taken
62,792
57,985
Mitigated
44,440
13,909
Healing
24,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Calc u later539
Xbalanque
13,133
3,699
355
1,050
8,187
3,883
3,750
2,777
5,380
0
41,772
L
The Morrigan
Carthedge
The Morrigan
3,648
505
1,018
81
7,694
4,175
0
3,348
4,181
8,041
106
W
Ares
8,576
534
910
6,624
18,076
16,624
570
5,356
12,620
10,164
0
W
17,064
1,514
2,479
3,815
10,656
4,733
1,037
5,196
5,426
27,328
431
W
Sun Wukong
Jaredfg2552
Sun Wukong
9,040
880
2,392
4,031
15,151
13,502
1,044
4,676
10,355
258
26,876
L
Cthulhu
Prosekk0
Cthulhu
7,938
170
434
1,610
17,799
21,424
0
8,884
8,333
14,296
982
L
Vulcan
Red8Soil
Vulcan
11,725
6,491
315
767
10,221
6,651
28
3,782
6,155
35,447
0
W
11,778
2,906
1,509
1,488
10,722
5,698
1,412
4,000
6,714
0
23,348
L
Hachiman
VeryNiceJet
Hachiman
17,309
7,410
2,519
5,539
12,642
6,915
180
3,047
9,389
0
31,538
L
Odin
7,371
2,196
0
1,626
14,553
18,820
0
5,101
9,124
0
11,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,114
Gold Earned
51,961
136
Minions Killed
169
0
Camps Cleared
0
1,091,010
Distance Traveled
1,192,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,710
976
71
6
0
232,025
0
L
The Morrigan
7,482
624
15
1
0
163,017
0
W
Ares
9,691
808
6
1
0
236,708
0
W
Poseidon
10,548
879
36
3
0
260,586
0
W
Sun Wukong
9,869
822
33
3
0
226,960
0
L
Cthulhu
8,174
681
14
1
0
224,367
0
L
Vulcan
9,309
776
48
4
0
255,900
0
W
Skadi
10,143
845
23
2
0
236,018
0
L
Hachiman
10,363
864
53
4
0
212,857
0
L
Odin
8,786
732
6
1
0
234,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role